| 1 | /* |
| 2 | * Copyright 2019 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkottieTextAnimator_DEFINED |
| 9 | #define SkottieTextAnimator_DEFINED |
| 10 | |
| 11 | #include "include/core/SkM44.h" |
| 12 | #include "include/core/SkRefCnt.h" |
| 13 | #include "modules/skottie/src/SkottiePriv.h" |
| 14 | #include "modules/skottie/src/SkottieValue.h" |
| 15 | #include "modules/sksg/include/SkSGScene.h" |
| 16 | |
| 17 | #include <memory> |
| 18 | #include <vector> |
| 19 | |
| 20 | namespace skottie { |
| 21 | namespace internal { |
| 22 | |
| 23 | class AnimatablePropertyContainer; |
| 24 | class AnimationBuilder; |
| 25 | class RangeSelector; |
| 26 | |
| 27 | class TextAnimator final : public SkNVRefCnt<TextAnimator> { |
| 28 | public: |
| 29 | static sk_sp<TextAnimator> Make(const skjson::ObjectValue*, |
| 30 | const AnimationBuilder*, |
| 31 | AnimatablePropertyContainer* acontainer); |
| 32 | |
| 33 | // Direct mapping of AE properties. |
| 34 | struct AnimatedProps { |
| 35 | VectorValue position, |
| 36 | scale = { 100, 100, 100 }, |
| 37 | fill_color, |
| 38 | stroke_color; |
| 39 | // unlike pos/scale which are animated vectors, rotation is separated in each dimension. |
| 40 | SkV3 rotation = { 0, 0, 0 }; |
| 41 | Vec2Value blur = { 0, 0 }; |
| 42 | ScalarValue opacity = 100, |
| 43 | tracking = 0; |
| 44 | }; |
| 45 | |
| 46 | struct ResolvedProps { |
| 47 | SkV3 position = { 0, 0, 0 }, |
| 48 | scale = { 1, 1, 1 }, |
| 49 | rotation = { 0, 0, 0 }; |
| 50 | float opacity = 1, |
| 51 | tracking = 0; |
| 52 | SkColor fill_color = SK_ColorTRANSPARENT, |
| 53 | stroke_color = SK_ColorTRANSPARENT; |
| 54 | SkV2 blur = { 0, 0 }; |
| 55 | }; |
| 56 | |
| 57 | struct AnimatedPropsModulator { |
| 58 | ResolvedProps props; // accumulates properties across *all* animators |
| 59 | float coverage; // accumulates range selector coverage for a given animator |
| 60 | }; |
| 61 | using ModulatorBuffer = std::vector<AnimatedPropsModulator>; |
| 62 | |
| 63 | // Domain maps describe how a given index domain (words, lines, etc) relates |
| 64 | // to the full fragment index range. |
| 65 | // |
| 66 | // Each domain[i] represents a [domain[i].fOffset.. domain[i].fOffset+domain[i].fCount-1] |
| 67 | // fragment subset. |
| 68 | struct DomainSpan { |
| 69 | size_t fOffset, |
| 70 | fCount; |
| 71 | float fAdvance, // cumulative advance for all fragments in span |
| 72 | fAscent; // max ascent for all fragments in span |
| 73 | }; |
| 74 | using DomainMap = std::vector<DomainSpan>; |
| 75 | |
| 76 | struct DomainMaps { |
| 77 | DomainMap fNonWhitespaceMap, |
| 78 | fWordsMap, |
| 79 | fLinesMap; |
| 80 | }; |
| 81 | |
| 82 | void modulateProps(const DomainMaps&, ModulatorBuffer&) const; |
| 83 | |
| 84 | bool hasBlur() const { return fHasBlur; } |
| 85 | |
| 86 | bool requiresAnchorPoint() const { return fRequiresAnchorPoint; } |
| 87 | |
| 88 | private: |
| 89 | TextAnimator(std::vector<sk_sp<RangeSelector>>&&, |
| 90 | const skjson::ObjectValue&, |
| 91 | const AnimationBuilder*, |
| 92 | AnimatablePropertyContainer*); |
| 93 | |
| 94 | ResolvedProps modulateProps(const ResolvedProps&, float amount) const; |
| 95 | |
| 96 | const std::vector<sk_sp<RangeSelector>> fSelectors; |
| 97 | |
| 98 | AnimatedProps fTextProps; |
| 99 | bool fHasFillColor : 1, |
| 100 | fHasStrokeColor : 1, |
| 101 | fHasBlur : 1, |
| 102 | fRequiresAnchorPoint : 1; // animator sensitive to transform origin? |
| 103 | }; |
| 104 | |
| 105 | } // namespace internal |
| 106 | } // namespace skottie |
| 107 | |
| 108 | #endif // SkottieTextAnimator_DEFINED |
| 109 | |