1 | /* |
---|---|
2 | * Copyright 2006 The Android Open Source Project |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkFDot6_DEFINED |
9 | #define SkFDot6_DEFINED |
10 | |
11 | #include "include/core/SkMath.h" |
12 | #include "include/core/SkScalar.h" |
13 | #include "include/private/SkFixed.h" |
14 | #include "include/private/SkTo.h" |
15 | |
16 | typedef int32_t SkFDot6; |
17 | |
18 | /* This uses the magic number approach suggested here: |
19 | * http://stereopsis.com/sree/fpu2006.html and used in |
20 | * _cairo_fixed_from_double. It does banker's rounding |
21 | * (i.e. round to nearest even) |
22 | */ |
23 | inline SkFDot6 SkScalarRoundToFDot6(SkScalar x, int shift = 0) |
24 | { |
25 | union { |
26 | double fDouble; |
27 | int32_t fBits[2]; |
28 | } tmp; |
29 | int fractionalBits = 6 + shift; |
30 | double magic = (1LL << (52 - (fractionalBits))) * 1.5; |
31 | |
32 | tmp.fDouble = SkScalarToDouble(x) + magic; |
33 | #ifdef SK_CPU_BENDIAN |
34 | return tmp.fBits[1]; |
35 | #else |
36 | return tmp.fBits[0]; |
37 | #endif |
38 | } |
39 | |
40 | #define SK_FDot6One (64) |
41 | #define SK_FDot6Half (32) |
42 | |
43 | #ifdef SK_DEBUG |
44 | inline SkFDot6 SkIntToFDot6(int x) { |
45 | SkASSERT(SkToS16(x) == x); |
46 | return x << 6; |
47 | } |
48 | #else |
49 | #define SkIntToFDot6(x) ((x) << 6) |
50 | #endif |
51 | |
52 | #define SkFDot6Floor(x) ((x) >> 6) |
53 | #define SkFDot6Ceil(x) (((x) + 63) >> 6) |
54 | #define SkFDot6Round(x) (((x) + 32) >> 6) |
55 | |
56 | #define SkFixedToFDot6(x) ((x) >> 10) |
57 | |
58 | inline SkFixed SkFDot6ToFixed(SkFDot6 x) { |
59 | SkASSERT((SkLeftShift(x, 10) >> 10) == x); |
60 | |
61 | return SkLeftShift(x, 10); |
62 | } |
63 | |
64 | #define SkScalarToFDot6(x) (SkFDot6)((x) * 64) |
65 | #define SkFDot6ToScalar(x) ((SkScalar)(x) * 0.015625f) |
66 | #define SkFDot6ToFloat SkFDot6ToScalar |
67 | |
68 | inline SkFixed SkFDot6Div(SkFDot6 a, SkFDot6 b) { |
69 | SkASSERT(b != 0); |
70 | |
71 | if (SkTFitsIn<int16_t>(a)) { |
72 | return SkLeftShift(a, 16) / b; |
73 | } else { |
74 | return SkFixedDiv(a, b); |
75 | } |
76 | } |
77 | |
78 | #endif |
79 |