1 | /* |
2 | * Copyright 2018 The Android Open Source Project |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkGlyphRunPainter_DEFINED |
9 | #define SkGlyphRunPainter_DEFINED |
10 | |
11 | #include "include/core/SkSurfaceProps.h" |
12 | #include "src/core/SkDistanceFieldGen.h" |
13 | #include "src/core/SkGlyphBuffer.h" |
14 | #include "src/core/SkGlyphRun.h" |
15 | #include "src/core/SkScalerContext.h" |
16 | #include "src/core/SkTextBlobPriv.h" |
17 | |
18 | #if SK_SUPPORT_GPU |
19 | #include "src/gpu/text/GrTextContext.h" |
20 | class GrColorInfo; |
21 | class GrRenderTargetContext; |
22 | #endif |
23 | |
24 | class SkGlyphRunPainterInterface; |
25 | class SkStrikeSpec; |
26 | |
27 | // round and ignorePositionMask are used to calculate the subpixel position of a glyph. |
28 | // The per component (x or y) calculation is: |
29 | // |
30 | // subpixelOffset = (floor((viewportPosition + rounding) & mask) >> 14) & 3 |
31 | // |
32 | // where mask is either 0 or ~0, and rounding is either |
33 | // 1/2 for non-subpixel or 1/8 for subpixel. |
34 | struct SkGlyphPositionRoundingSpec { |
35 | SkGlyphPositionRoundingSpec(bool isSubpixel, SkAxisAlignment axisAlignment); |
36 | const SkVector halfAxisSampleFreq; |
37 | const SkIPoint ignorePositionMask; |
38 | const SkIPoint ignorePositionFieldMask; |
39 | |
40 | private: |
41 | static SkVector HalfAxisSampleFreq(bool isSubpixel, SkAxisAlignment axisAlignment); |
42 | static SkIPoint IgnorePositionMask(bool isSubpixel, SkAxisAlignment axisAlignment); |
43 | static SkIPoint IgnorePositionFieldMask(bool isSubpixel, SkAxisAlignment axisAlignment); |
44 | }; |
45 | |
46 | class SkStrikeCommon { |
47 | public: |
48 | // An atlas consists of plots, and plots hold glyphs. The minimum a plot can be is 256x256. |
49 | // This means that the maximum size a glyph can be is 256x256. |
50 | static constexpr uint16_t kSkSideTooBigForAtlas = 256; |
51 | }; |
52 | |
53 | class SkGlyphRunListPainter { |
54 | public: |
55 | // Constructor for SkBitmpapDevice. |
56 | SkGlyphRunListPainter(const SkSurfaceProps& props, |
57 | SkColorType colorType, |
58 | SkColorSpace* cs, |
59 | SkStrikeForGPUCacheInterface* strikeCache); |
60 | |
61 | #if SK_SUPPORT_GPU |
62 | // The following two ctors are used exclusively by the GPU, and will always use the global |
63 | // strike cache. |
64 | SkGlyphRunListPainter(const SkSurfaceProps&, const GrColorInfo&); |
65 | explicit SkGlyphRunListPainter(const GrRenderTargetContext& renderTargetContext); |
66 | #endif // SK_SUPPORT_GPU |
67 | |
68 | class BitmapDevicePainter { |
69 | public: |
70 | virtual ~BitmapDevicePainter() = default; |
71 | |
72 | virtual void paintPaths( |
73 | SkDrawableGlyphBuffer* drawables, SkScalar scale, const SkPaint& paint) const = 0; |
74 | |
75 | virtual void paintMasks(SkDrawableGlyphBuffer* drawables, const SkPaint& paint) const = 0; |
76 | }; |
77 | |
78 | void drawForBitmapDevice( |
79 | const SkGlyphRunList& glyphRunList, const SkMatrix& deviceMatrix, |
80 | const BitmapDevicePainter* bitmapDevice); |
81 | |
82 | #if SK_SUPPORT_GPU |
83 | // A nullptr for process means that the calls to the cache will be performed, but none of the |
84 | // callbacks will be called. |
85 | void processGlyphRunList(const SkGlyphRunList& glyphRunList, |
86 | const SkMatrix& drawMatrix, |
87 | const SkSurfaceProps& props, |
88 | bool contextSupportsDistanceFieldText, |
89 | const GrTextContext::Options& options, |
90 | SkGlyphRunPainterInterface* process); |
91 | #endif // SK_SUPPORT_GPU |
92 | |
93 | private: |
94 | SkGlyphRunListPainter(const SkSurfaceProps& props, SkColorType colorType, |
95 | SkScalerContextFlags flags, SkStrikeForGPUCacheInterface* strikeCache); |
96 | |
97 | struct ScopedBuffers { |
98 | ScopedBuffers(SkGlyphRunListPainter* painter, size_t size); |
99 | ~ScopedBuffers(); |
100 | SkGlyphRunListPainter* fPainter; |
101 | }; |
102 | |
103 | ScopedBuffers SK_WARN_UNUSED_RESULT ensureBuffers(const SkGlyphRunList& glyphRunList); |
104 | |
105 | // The props as on the actual device. |
106 | const SkSurfaceProps fDeviceProps; |
107 | // The props for when the bitmap device can't draw LCD text. |
108 | const SkSurfaceProps fBitmapFallbackProps; |
109 | const SkColorType fColorType; |
110 | const SkScalerContextFlags fScalerContextFlags; |
111 | |
112 | SkStrikeForGPUCacheInterface* const fStrikeCache; |
113 | |
114 | SkDrawableGlyphBuffer fDrawable; |
115 | SkSourceGlyphBuffer fRejects; |
116 | }; |
117 | |
118 | // SkGlyphRunPainterInterface are all the ways that Ganesh generates glyphs. The first |
119 | // distinction is between Device and Source. |
120 | // * Device - the data in the cache is scaled to the device. There is no transformation from the |
121 | // cache to the screen. |
122 | // * Source - the data in the cache needs to be scaled from the cache to source space using the |
123 | // factor cacheToSourceScale. When drawn the system must combine cacheToSourceScale and the |
124 | // deviceView matrix to transform the cache data onto the screen. This allows zooming and |
125 | // simple animation to reuse the same glyph data by just changing the transform. |
126 | // |
127 | // In addition to transformation type above, Masks, Paths, SDFT, and Fallback (or really the |
128 | // rendering method of last resort) are the different |
129 | // formats of data used from the cache. |
130 | class SkGlyphRunPainterInterface { |
131 | public: |
132 | virtual ~SkGlyphRunPainterInterface() = default; |
133 | |
134 | virtual void processDeviceMasks(const SkZip<SkGlyphVariant, SkPoint>& drawables, |
135 | const SkStrikeSpec& strikeSpec) = 0; |
136 | |
137 | virtual void processSourceMasks(const SkZip<SkGlyphVariant, SkPoint>& drawables, |
138 | const SkStrikeSpec& strikeSpec) = 0; |
139 | |
140 | virtual void processSourcePaths(const SkZip<SkGlyphVariant, SkPoint>& drawables, |
141 | const SkFont& runFont, |
142 | const SkStrikeSpec& strikeSpec) = 0; |
143 | |
144 | virtual void processSourceSDFT(const SkZip<SkGlyphVariant, SkPoint>& drawables, |
145 | const SkStrikeSpec& strikeSpec, |
146 | const SkFont& runFont, |
147 | SkScalar minScale, |
148 | SkScalar maxScale) = 0; |
149 | }; |
150 | |
151 | #endif // SkGlyphRunPainter_DEFINED |
152 | |