| 1 | /* | 
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| 2 | * Copyright 2012 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef SkImagePriv_DEFINED | 
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| 9 | #define SkImagePriv_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkImage.h" | 
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| 12 | #include "include/core/SkSurface.h" | 
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| 13 | #include "include/core/SkTileMode.h" | 
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| 14 |  | 
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| 15 | enum SkCopyPixelsMode { | 
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| 16 | kIfMutable_SkCopyPixelsMode,  //!< only copy src pixels if they are marked mutable | 
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| 17 | kAlways_SkCopyPixelsMode,     //!< always copy src pixels (even if they are marked immutable) | 
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| 18 | kNever_SkCopyPixelsMode,      //!< never copy src pixels (even if they are marked mutable) | 
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| 19 | }; | 
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| 20 |  | 
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| 21 | // A good size for creating shader contexts on the stack. | 
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| 22 | enum {kSkBlitterContextSize = 3332}; | 
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| 23 |  | 
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| 24 | // If alloc is non-nullptr, it will be used to allocate the returned SkShader, and MUST outlive | 
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| 25 | // the SkShader. | 
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| 26 | sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkTileMode, SkTileMode, | 
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| 27 | const SkMatrix* localMatrix, SkCopyPixelsMode); | 
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| 28 |  | 
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| 29 | // Convenience function to return a shader that implements the shader+image behavior defined for | 
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| 30 | // drawImage/Bitmap where the paint's shader is ignored when the bitmap is a color image, but | 
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| 31 | // properly compose them together when it is an alpha image. This allows the returned paint to | 
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| 32 | // be assigned to a paint clone without discarding the original behavior. | 
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| 33 | sk_sp<SkShader> SkMakeBitmapShaderForPaint(const SkPaint& paint, const SkBitmap& src, | 
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| 34 | SkTileMode, SkTileMode, | 
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| 35 | const SkMatrix* localMatrix, SkCopyPixelsMode); | 
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| 36 |  | 
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| 37 | /** | 
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| 38 | *  Examines the bitmap to decide if it can share the existing pixelRef, or | 
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| 39 | *  if it needs to make a deep-copy of the pixels. | 
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| 40 | * | 
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| 41 | *  The bitmap's pixelref will be shared if either the bitmap is marked as | 
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| 42 | *  immutable, or CopyPixelsMode allows it. Shared pixel refs are also | 
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| 43 | *  locked when kLocked_SharedPixelRefMode is specified. | 
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| 44 | * | 
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| 45 | *  Passing kLocked_SharedPixelRefMode allows the image's peekPixels() method | 
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| 46 | *  to succeed, but it will force any lazy decodes/generators to execute if | 
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| 47 | *  they exist on the pixelref. | 
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| 48 | * | 
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| 49 | *  It is illegal to call this with a texture-backed bitmap. | 
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| 50 | * | 
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| 51 | *  If the bitmap's colortype cannot be converted into a corresponding | 
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| 52 | *  SkImageInfo, or the bitmap's pixels cannot be accessed, this will return | 
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| 53 | *  nullptr. | 
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| 54 | */ | 
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| 55 | extern SK_SPI sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap&, SkCopyPixelsMode); | 
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| 56 |  | 
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| 57 | // Given an image created from SkNewImageFromBitmap, return its pixelref. This | 
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| 58 | // may be called to see if the surface and the image share the same pixelref, | 
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| 59 | // in which case the surface may need to perform a copy-on-write. | 
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| 60 | extern const SkPixelRef* SkBitmapImageGetPixelRef(const SkImage* rasterImage); | 
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| 61 |  | 
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| 62 | /** | 
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| 63 | *  Will attempt to upload and lock the contents of the image as a texture, so that subsequent | 
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| 64 | *  draws to a gpu-target will come from that texture (and not by looking at the original image | 
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| 65 | *  src). In particular this is intended to use the texture even if the image's original content | 
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| 66 | *  changes subsequent to this call (i.e. the src is mutable!). | 
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| 67 | * | 
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| 68 | *  All successful calls must be balanced by an equal number of calls to SkImage_unpinAsTexture(). | 
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| 69 | * | 
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| 70 | *  Once in this "pinned" state, the image has all of the same thread restrictions that exist | 
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| 71 | *  for a natively created gpu image (e.g. SkImage::MakeFromTexture) | 
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| 72 | *  - all drawing, pinning, unpinning must happen in the same thread as the GrContext. | 
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| 73 | * | 
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| 74 | *  @return true if the image was successfully uploaded and locked into a texture | 
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| 75 | */ | 
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| 76 | bool SkImage_pinAsTexture(const SkImage*, GrContext*); | 
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| 77 |  | 
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| 78 | /** | 
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| 79 | *  The balancing call to a successful invokation of SkImage_pinAsTexture.  When a balanced number of | 
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| 80 | *  calls have been made, then the "pinned" texture is free to be purged, etc. This also means that a | 
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| 81 | *  subsequent "pin" call will look at the original content again, and if its uniqueID/generationID | 
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| 82 | *  has changed, then a newer texture will be uploaded/pinned. | 
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| 83 | * | 
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| 84 | *  The context passed to unpin must match the one passed to pin. | 
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| 85 | */ | 
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| 86 | void SkImage_unpinAsTexture(const SkImage*, GrContext*); | 
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| 87 |  | 
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| 88 | /** | 
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| 89 | *  Returns the bounds of the image relative to its encoded buffer. For all non-lazy images, | 
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| 90 | *  this returns (0,0,width,height). For a lazy-image, it may return a subset of that rect. | 
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| 91 | */ | 
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| 92 | SkIRect SkImage_getSubset(const SkImage*); | 
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| 93 |  | 
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| 94 | #endif | 
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| 95 |  | 
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