| 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkImagePriv_DEFINED |
| 9 | #define SkImagePriv_DEFINED |
| 10 | |
| 11 | #include "include/core/SkImage.h" |
| 12 | #include "include/core/SkSurface.h" |
| 13 | #include "include/core/SkTileMode.h" |
| 14 | |
| 15 | enum SkCopyPixelsMode { |
| 16 | kIfMutable_SkCopyPixelsMode, //!< only copy src pixels if they are marked mutable |
| 17 | kAlways_SkCopyPixelsMode, //!< always copy src pixels (even if they are marked immutable) |
| 18 | kNever_SkCopyPixelsMode, //!< never copy src pixels (even if they are marked mutable) |
| 19 | }; |
| 20 | |
| 21 | // A good size for creating shader contexts on the stack. |
| 22 | enum {kSkBlitterContextSize = 3332}; |
| 23 | |
| 24 | // If alloc is non-nullptr, it will be used to allocate the returned SkShader, and MUST outlive |
| 25 | // the SkShader. |
| 26 | sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkTileMode, SkTileMode, |
| 27 | const SkMatrix* localMatrix, SkCopyPixelsMode); |
| 28 | |
| 29 | // Convenience function to return a shader that implements the shader+image behavior defined for |
| 30 | // drawImage/Bitmap where the paint's shader is ignored when the bitmap is a color image, but |
| 31 | // properly compose them together when it is an alpha image. This allows the returned paint to |
| 32 | // be assigned to a paint clone without discarding the original behavior. |
| 33 | sk_sp<SkShader> SkMakeBitmapShaderForPaint(const SkPaint& paint, const SkBitmap& src, |
| 34 | SkTileMode, SkTileMode, |
| 35 | const SkMatrix* localMatrix, SkCopyPixelsMode); |
| 36 | |
| 37 | /** |
| 38 | * Examines the bitmap to decide if it can share the existing pixelRef, or |
| 39 | * if it needs to make a deep-copy of the pixels. |
| 40 | * |
| 41 | * The bitmap's pixelref will be shared if either the bitmap is marked as |
| 42 | * immutable, or CopyPixelsMode allows it. Shared pixel refs are also |
| 43 | * locked when kLocked_SharedPixelRefMode is specified. |
| 44 | * |
| 45 | * Passing kLocked_SharedPixelRefMode allows the image's peekPixels() method |
| 46 | * to succeed, but it will force any lazy decodes/generators to execute if |
| 47 | * they exist on the pixelref. |
| 48 | * |
| 49 | * It is illegal to call this with a texture-backed bitmap. |
| 50 | * |
| 51 | * If the bitmap's colortype cannot be converted into a corresponding |
| 52 | * SkImageInfo, or the bitmap's pixels cannot be accessed, this will return |
| 53 | * nullptr. |
| 54 | */ |
| 55 | extern SK_SPI sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap&, SkCopyPixelsMode); |
| 56 | |
| 57 | // Given an image created from SkNewImageFromBitmap, return its pixelref. This |
| 58 | // may be called to see if the surface and the image share the same pixelref, |
| 59 | // in which case the surface may need to perform a copy-on-write. |
| 60 | extern const SkPixelRef* SkBitmapImageGetPixelRef(const SkImage* rasterImage); |
| 61 | |
| 62 | /** |
| 63 | * Will attempt to upload and lock the contents of the image as a texture, so that subsequent |
| 64 | * draws to a gpu-target will come from that texture (and not by looking at the original image |
| 65 | * src). In particular this is intended to use the texture even if the image's original content |
| 66 | * changes subsequent to this call (i.e. the src is mutable!). |
| 67 | * |
| 68 | * All successful calls must be balanced by an equal number of calls to SkImage_unpinAsTexture(). |
| 69 | * |
| 70 | * Once in this "pinned" state, the image has all of the same thread restrictions that exist |
| 71 | * for a natively created gpu image (e.g. SkImage::MakeFromTexture) |
| 72 | * - all drawing, pinning, unpinning must happen in the same thread as the GrContext. |
| 73 | * |
| 74 | * @return true if the image was successfully uploaded and locked into a texture |
| 75 | */ |
| 76 | bool SkImage_pinAsTexture(const SkImage*, GrContext*); |
| 77 | |
| 78 | /** |
| 79 | * The balancing call to a successful invokation of SkImage_pinAsTexture. When a balanced number of |
| 80 | * calls have been made, then the "pinned" texture is free to be purged, etc. This also means that a |
| 81 | * subsequent "pin" call will look at the original content again, and if its uniqueID/generationID |
| 82 | * has changed, then a newer texture will be uploaded/pinned. |
| 83 | * |
| 84 | * The context passed to unpin must match the one passed to pin. |
| 85 | */ |
| 86 | void SkImage_unpinAsTexture(const SkImage*, GrContext*); |
| 87 | |
| 88 | /** |
| 89 | * Returns the bounds of the image relative to its encoded buffer. For all non-lazy images, |
| 90 | * this returns (0,0,width,height). For a lazy-image, it may return a subset of that rect. |
| 91 | */ |
| 92 | SkIRect SkImage_getSubset(const SkImage*); |
| 93 | |
| 94 | #endif |
| 95 | |