| 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/core/SkMaskGamma.h" |
| 9 | |
| 10 | #include "include/core/SkColor.h" |
| 11 | #include "include/core/SkTypes.h" |
| 12 | #include "include/private/SkFloatingPoint.h" |
| 13 | #include "include/private/SkTo.h" |
| 14 | |
| 15 | class SkLinearColorSpaceLuminance : public SkColorSpaceLuminance { |
| 16 | SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const override { |
| 17 | SkASSERT(SK_Scalar1 == gamma); |
| 18 | return luminance; |
| 19 | } |
| 20 | SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const override { |
| 21 | SkASSERT(SK_Scalar1 == gamma); |
| 22 | return luma; |
| 23 | } |
| 24 | }; |
| 25 | |
| 26 | class SkGammaColorSpaceLuminance : public SkColorSpaceLuminance { |
| 27 | SkScalar toLuma(SkScalar gamma, SkScalar luminance) const override { |
| 28 | return SkScalarPow(luminance, gamma); |
| 29 | } |
| 30 | SkScalar fromLuma(SkScalar gamma, SkScalar luma) const override { |
| 31 | return SkScalarPow(luma, SkScalarInvert(gamma)); |
| 32 | } |
| 33 | }; |
| 34 | |
| 35 | class SkSRGBColorSpaceLuminance : public SkColorSpaceLuminance { |
| 36 | SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const override { |
| 37 | SkASSERT(0 == gamma); |
| 38 | //The magic numbers are derived from the sRGB specification. |
| 39 | //See http://www.color.org/chardata/rgb/srgb.xalter . |
| 40 | if (luminance <= 0.04045f) { |
| 41 | return luminance / 12.92f; |
| 42 | } |
| 43 | return SkScalarPow((luminance + 0.055f) / 1.055f, |
| 44 | 2.4f); |
| 45 | } |
| 46 | SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const override { |
| 47 | SkASSERT(0 == gamma); |
| 48 | //The magic numbers are derived from the sRGB specification. |
| 49 | //See http://www.color.org/chardata/rgb/srgb.xalter . |
| 50 | if (luma <= 0.0031308f) { |
| 51 | return luma * 12.92f; |
| 52 | } |
| 53 | return 1.055f * SkScalarPow(luma, SkScalarInvert(2.4f)) |
| 54 | - 0.055f; |
| 55 | } |
| 56 | }; |
| 57 | |
| 58 | /*static*/ const SkColorSpaceLuminance& SkColorSpaceLuminance::Fetch(SkScalar gamma) { |
| 59 | static SkLinearColorSpaceLuminance gSkLinearColorSpaceLuminance; |
| 60 | static SkGammaColorSpaceLuminance gSkGammaColorSpaceLuminance; |
| 61 | static SkSRGBColorSpaceLuminance gSkSRGBColorSpaceLuminance; |
| 62 | |
| 63 | if (0 == gamma) { |
| 64 | return gSkSRGBColorSpaceLuminance; |
| 65 | } else if (SK_Scalar1 == gamma) { |
| 66 | return gSkLinearColorSpaceLuminance; |
| 67 | } else { |
| 68 | return gSkGammaColorSpaceLuminance; |
| 69 | } |
| 70 | } |
| 71 | |
| 72 | static float apply_contrast(float srca, float contrast) { |
| 73 | return srca + ((1.0f - srca) * contrast * srca); |
| 74 | } |
| 75 | |
| 76 | void SkTMaskGamma_build_correcting_lut(uint8_t table[256], U8CPU srcI, SkScalar contrast, |
| 77 | const SkColorSpaceLuminance& srcConvert, SkScalar srcGamma, |
| 78 | const SkColorSpaceLuminance& dstConvert, SkScalar dstGamma) { |
| 79 | const float src = (float)srcI / 255.0f; |
| 80 | const float linSrc = srcConvert.toLuma(srcGamma, src); |
| 81 | //Guess at the dst. The perceptual inverse provides smaller visual |
| 82 | //discontinuities when slight changes to desaturated colors cause a channel |
| 83 | //to map to a different correcting lut with neighboring srcI. |
| 84 | //See https://code.google.com/p/chromium/issues/detail?id=141425#c59 . |
| 85 | const float dst = 1.0f - src; |
| 86 | const float linDst = dstConvert.toLuma(dstGamma, dst); |
| 87 | |
| 88 | //Contrast value tapers off to 0 as the src luminance becomes white |
| 89 | const float adjustedContrast = SkScalarToFloat(contrast) * linDst; |
| 90 | |
| 91 | //Remove discontinuity and instability when src is close to dst. |
| 92 | //The value 1/256 is arbitrary and appears to contain the instability. |
| 93 | if (fabs(src - dst) < (1.0f / 256.0f)) { |
| 94 | float ii = 0.0f; |
| 95 | for (int i = 0; i < 256; ++i, ii += 1.0f) { |
| 96 | float rawSrca = ii / 255.0f; |
| 97 | float srca = apply_contrast(rawSrca, adjustedContrast); |
| 98 | table[i] = SkToU8(sk_float_round2int(255.0f * srca)); |
| 99 | } |
| 100 | } else { |
| 101 | // Avoid slow int to float conversion. |
| 102 | float ii = 0.0f; |
| 103 | for (int i = 0; i < 256; ++i, ii += 1.0f) { |
| 104 | // 'rawSrca += 1.0f / 255.0f' and even |
| 105 | // 'rawSrca = i * (1.0f / 255.0f)' can add up to more than 1.0f. |
| 106 | // When this happens the table[255] == 0x0 instead of 0xff. |
| 107 | // See http://code.google.com/p/chromium/issues/detail?id=146466 |
| 108 | float rawSrca = ii / 255.0f; |
| 109 | float srca = apply_contrast(rawSrca, adjustedContrast); |
| 110 | SkASSERT(srca <= 1.0f); |
| 111 | float dsta = 1.0f - srca; |
| 112 | |
| 113 | //Calculate the output we want. |
| 114 | float linOut = (linSrc * srca + dsta * linDst); |
| 115 | SkASSERT(linOut <= 1.0f); |
| 116 | float out = dstConvert.fromLuma(dstGamma, linOut); |
| 117 | |
| 118 | //Undo what the blit blend will do. |
| 119 | float result = (out - dst) / (src - dst); |
| 120 | SkASSERT(sk_float_round2int(255.0f * result) <= 255); |
| 121 | |
| 122 | table[i] = SkToU8(sk_float_round2int(255.0f * result)); |
| 123 | } |
| 124 | } |
| 125 | } |
| 126 | |