1 | /* |
2 | * Copyright 2013 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkColorFilter.h" |
9 | #include "include/core/SkPaint.h" |
10 | #include "src/core/SkColorSpacePriv.h" |
11 | #include "src/core/SkPaintPriv.h" |
12 | #include "src/core/SkXfermodePriv.h" |
13 | #include "src/shaders/SkColorFilterShader.h" |
14 | #include "src/shaders/SkShaderBase.h" |
15 | |
16 | static bool changes_alpha(const SkPaint& paint) { |
17 | SkColorFilter* cf = paint.getColorFilter(); |
18 | return cf && !(cf->getFlags() & SkColorFilter::kAlphaUnchanged_Flag); |
19 | } |
20 | |
21 | bool SkPaintPriv::Overwrites(const SkPaint* paint, ShaderOverrideOpacity overrideOpacity) { |
22 | if (!paint) { |
23 | // No paint means we default to SRC_OVER, so we overwrite iff our shader-override |
24 | // is opaque, or we don't have one. |
25 | return overrideOpacity != kNotOpaque_ShaderOverrideOpacity; |
26 | } |
27 | |
28 | SkXfermode::SrcColorOpacity opacityType = SkXfermode::kUnknown_SrcColorOpacity; |
29 | |
30 | if (!changes_alpha(*paint)) { |
31 | const unsigned paintAlpha = paint->getAlpha(); |
32 | if (0xff == paintAlpha && overrideOpacity != kNotOpaque_ShaderOverrideOpacity && |
33 | (!paint->getShader() || paint->getShader()->isOpaque())) |
34 | { |
35 | opacityType = SkXfermode::kOpaque_SrcColorOpacity; |
36 | } else if (0 == paintAlpha) { |
37 | if (overrideOpacity == kNone_ShaderOverrideOpacity && !paint->getShader()) { |
38 | opacityType = SkXfermode::kTransparentBlack_SrcColorOpacity; |
39 | } else { |
40 | opacityType = SkXfermode::kTransparentAlpha_SrcColorOpacity; |
41 | } |
42 | } |
43 | } |
44 | |
45 | return SkXfermode::IsOpaque(paint->getBlendMode(), opacityType); |
46 | } |
47 | |
48 | bool SkPaintPriv::ShouldDither(const SkPaint& p, SkColorType dstCT) { |
49 | // The paint dither flag can veto. |
50 | if (!p.isDither()) { |
51 | return false; |
52 | } |
53 | |
54 | // We always dither 565 or 4444 when requested. |
55 | if (dstCT == kRGB_565_SkColorType || dstCT == kARGB_4444_SkColorType) { |
56 | return true; |
57 | } |
58 | |
59 | // Otherwise, dither is only needed for non-const paints. |
60 | return p.getImageFilter() || p.getMaskFilter() |
61 | || !p.getShader() || !as_SB(p.getShader())->isConstant(); |
62 | } |
63 | |
64 | // return true if the paint is just a single color (i.e. not a shader). If its |
65 | // a shader, then we can't compute a const luminance for it :( |
66 | static bool just_a_color(const SkPaint& paint, SkColor* color) { |
67 | SkColor c = paint.getColor(); |
68 | |
69 | const auto* shader = as_SB(paint.getShader()); |
70 | if (shader && !shader->asLuminanceColor(&c)) { |
71 | return false; |
72 | } |
73 | if (paint.getColorFilter()) { |
74 | c = paint.getColorFilter()->filterColor(c); |
75 | } |
76 | if (color) { |
77 | *color = c; |
78 | } |
79 | return true; |
80 | } |
81 | |
82 | SkColor SkPaintPriv::ComputeLuminanceColor(const SkPaint& paint) { |
83 | SkColor c; |
84 | if (!just_a_color(paint, &c)) { |
85 | c = SkColorSetRGB(0x7F, 0x80, 0x7F); |
86 | } |
87 | return c; |
88 | } |
89 | |
90 | void SkPaintPriv::RemoveColorFilter(SkPaint* p, SkColorSpace* dstCS) { |
91 | if (SkColorFilter* filter = p->getColorFilter()) { |
92 | if (SkShader* shader = p->getShader()) { |
93 | // SkColorFilterShader will modulate the shader color by paint alpha |
94 | // before applying the filter, so we'll reset it to opaque. |
95 | p->setShader(sk_make_sp<SkColorFilterShader>(sk_ref_sp(shader), |
96 | p->getAlphaf(), |
97 | sk_ref_sp(filter))); |
98 | p->setAlphaf(1.0f); |
99 | } else { |
100 | p->setColor(filter->filterColor4f(p->getColor4f(), sk_srgb_singleton(), dstCS), dstCS); |
101 | } |
102 | p->setColorFilter(nullptr); |
103 | } |
104 | } |
105 | |