1 | /* |
2 | * Copyright 2014 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkRecord_DEFINED |
9 | #define SkRecord_DEFINED |
10 | |
11 | #include "include/private/SkTLogic.h" |
12 | #include "include/private/SkTemplates.h" |
13 | #include "src/core/SkArenaAlloc.h" |
14 | #include "src/core/SkRecords.h" |
15 | |
16 | // SkRecord represents a sequence of SkCanvas calls, saved for future use. |
17 | // These future uses may include: replay, optimization, serialization, or combinations of those. |
18 | // |
19 | // Though an enterprising user may find calling alloc(), append(), visit(), and mutate() enough to |
20 | // work with SkRecord, you probably want to look at SkRecorder which presents an SkCanvas interface |
21 | // for creating an SkRecord, and SkRecordDraw which plays an SkRecord back into another SkCanvas. |
22 | // |
23 | // SkRecord often looks like it's compatible with any type T, but really it's compatible with any |
24 | // type T which has a static const SkRecords::Type kType. That is to say, SkRecord is compatible |
25 | // only with SkRecords::* structs defined in SkRecords.h. Your compiler will helpfully yell if you |
26 | // get this wrong. |
27 | |
28 | class SkRecord : public SkRefCnt { |
29 | public: |
30 | SkRecord() = default; |
31 | ~SkRecord(); |
32 | |
33 | // Returns the number of canvas commands in this SkRecord. |
34 | int count() const { return fCount; } |
35 | |
36 | // Visit the i-th canvas command with a functor matching this interface: |
37 | // template <typename T> |
38 | // R operator()(const T& record) { ... } |
39 | // This operator() must be defined for at least all SkRecords::*. |
40 | template <typename F> |
41 | auto visit(int i, F&& f) const -> decltype(f(SkRecords::NoOp())) { |
42 | return fRecords[i].visit(f); |
43 | } |
44 | |
45 | // Mutate the i-th canvas command with a functor matching this interface: |
46 | // template <typename T> |
47 | // R operator()(T* record) { ... } |
48 | // This operator() must be defined for at least all SkRecords::*. |
49 | template <typename F> |
50 | auto mutate(int i, F&& f) -> decltype(f((SkRecords::NoOp*)nullptr)) { |
51 | return fRecords[i].mutate(f); |
52 | } |
53 | |
54 | // Allocate contiguous space for count Ts, to be freed when the SkRecord is destroyed. |
55 | // Here T can be any class, not just those from SkRecords. Throws on failure. |
56 | template <typename T> |
57 | T* alloc(size_t count = 1) { |
58 | struct RawBytes { |
59 | alignas(T) char data[sizeof(T)]; |
60 | }; |
61 | fApproxBytesAllocated += count * sizeof(T) + alignof(T); |
62 | return (T*)fAlloc.makeArrayDefault<RawBytes>(count); |
63 | } |
64 | |
65 | // Add a new command of type T to the end of this SkRecord. |
66 | // You are expected to placement new an object of type T onto this pointer. |
67 | template <typename T> |
68 | T* append() { |
69 | if (fCount == fReserved) { |
70 | this->grow(); |
71 | } |
72 | return fRecords[fCount++].set(this->allocCommand<T>()); |
73 | } |
74 | |
75 | // Replace the i-th command with a new command of type T. |
76 | // You are expected to placement new an object of type T onto this pointer. |
77 | // References to the original command are invalidated. |
78 | template <typename T> |
79 | T* replace(int i) { |
80 | SkASSERT(i < this->count()); |
81 | |
82 | Destroyer destroyer; |
83 | this->mutate(i, destroyer); |
84 | |
85 | return fRecords[i].set(this->allocCommand<T>()); |
86 | } |
87 | |
88 | // Replace the i-th command with a new command of type T. |
89 | // You are expected to placement new an object of type T onto this pointer. |
90 | // You must show proof that you've already adopted the existing command. |
91 | template <typename T, typename Existing> |
92 | T* replace(int i, const SkRecords::Adopted<Existing>& proofOfAdoption) { |
93 | SkASSERT(i < this->count()); |
94 | |
95 | SkASSERT(Existing::kType == fRecords[i].type()); |
96 | SkASSERT(proofOfAdoption == fRecords[i].ptr()); |
97 | |
98 | return fRecords[i].set(this->allocCommand<T>()); |
99 | } |
100 | |
101 | // Does not return the bytes in any pointers embedded in the Records; callers |
102 | // need to iterate with a visitor to measure those they care for. |
103 | size_t bytesUsed() const; |
104 | |
105 | // Rearrange and resize this record to eliminate any NoOps. |
106 | // May change count() and the indices of ops, but preserves their order. |
107 | void defrag(); |
108 | |
109 | private: |
110 | // An SkRecord is structured as an array of pointers into a big chunk of memory where |
111 | // records representing each canvas draw call are stored: |
112 | // |
113 | // fRecords: [*][*][*]... |
114 | // | | | |
115 | // | | | |
116 | // | | +---------------------------------------+ |
117 | // | +-----------------+ | |
118 | // | | | |
119 | // v v v |
120 | // fAlloc: [SkRecords::DrawRect][SkRecords::DrawPosTextH][SkRecords::DrawRect]... |
121 | // |
122 | // We store the types of each of the pointers alongside the pointer. |
123 | // The cost to append a T to this structure is 8 + sizeof(T) bytes. |
124 | |
125 | // A mutator that can be used with replace to destroy canvas commands. |
126 | struct Destroyer { |
127 | template <typename T> |
128 | void operator()(T* record) { record->~T(); } |
129 | }; |
130 | |
131 | template <typename T> |
132 | SK_WHEN(std::is_empty<T>::value, T*) allocCommand() { |
133 | static T singleton = {}; |
134 | return &singleton; |
135 | } |
136 | |
137 | template <typename T> |
138 | SK_WHEN(!std::is_empty<T>::value, T*) allocCommand() { return this->alloc<T>(); } |
139 | |
140 | void grow(); |
141 | |
142 | // A typed pointer to some bytes in fAlloc. visit() and mutate() allow polymorphic dispatch. |
143 | struct Record { |
144 | SkRecords::Type fType; |
145 | void* fPtr; |
146 | |
147 | // Point this record to its data in fAlloc. Returns ptr for convenience. |
148 | template <typename T> |
149 | T* set(T* ptr) { |
150 | fType = T::kType; |
151 | fPtr = ptr; |
152 | SkASSERT(this->ptr() == ptr && this->type() == T::kType); |
153 | return ptr; |
154 | } |
155 | |
156 | SkRecords::Type type() const { return fType; } |
157 | void* ptr() const { return fPtr; } |
158 | |
159 | // Visit this record with functor F (see public API above). |
160 | template <typename F> |
161 | auto visit(F&& f) const -> decltype(f(SkRecords::NoOp())) { |
162 | #define CASE(T) case SkRecords::T##_Type: return f(*(const SkRecords::T*)this->ptr()); |
163 | switch(this->type()) { SK_RECORD_TYPES(CASE) } |
164 | #undef CASE |
165 | SkDEBUGFAIL("Unreachable" ); |
166 | static const SkRecords::NoOp noop{}; |
167 | return f(noop); |
168 | } |
169 | |
170 | // Mutate this record with functor F (see public API above). |
171 | template <typename F> |
172 | auto mutate(F&& f) -> decltype(f((SkRecords::NoOp*)nullptr)) { |
173 | #define CASE(T) case SkRecords::T##_Type: return f((SkRecords::T*)this->ptr()); |
174 | switch(this->type()) { SK_RECORD_TYPES(CASE) } |
175 | #undef CASE |
176 | SkDEBUGFAIL("Unreachable" ); |
177 | static const SkRecords::NoOp noop{}; |
178 | return f(const_cast<SkRecords::NoOp*>(&noop)); |
179 | } |
180 | }; |
181 | |
182 | // fRecords needs to be a data structure that can append fixed length data, and need to |
183 | // support efficient random access and forward iteration. (It doesn't need to be contiguous.) |
184 | int fCount{0}, |
185 | fReserved{0}; |
186 | SkAutoTMalloc<Record> fRecords; |
187 | |
188 | // fAlloc needs to be a data structure which can append variable length data in contiguous |
189 | // chunks, returning a stable handle to that data for later retrieval. |
190 | SkArenaAlloc fAlloc{256}; |
191 | size_t fApproxBytesAllocated{0}; |
192 | }; |
193 | |
194 | #endif//SkRecord_DEFINED |
195 | |