1 | /* |
2 | * Copyright 2014 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/core/SkRecordOpts.h" |
9 | |
10 | #include "include/private/SkTDArray.h" |
11 | #include "src/core/SkCanvasPriv.h" |
12 | #include "src/core/SkRecordPattern.h" |
13 | #include "src/core/SkRecords.h" |
14 | |
15 | using namespace SkRecords; |
16 | |
17 | // Most of the optimizations in this file are pattern-based. These are all defined as structs with: |
18 | // - a Match typedef |
19 | // - a bool onMatch(SkRceord*, Match*, int begin, int end) method, |
20 | // which returns true if it made changes and false if not. |
21 | |
22 | // Run a pattern-based optimization once across the SkRecord, returning true if it made any changes. |
23 | // It looks for spans which match Pass::Match, and when found calls onMatch() with that pattern, |
24 | // record, and [begin,end) span of the commands that matched. |
25 | template <typename Pass> |
26 | static bool apply(Pass* pass, SkRecord* record) { |
27 | typename Pass::Match match; |
28 | bool changed = false; |
29 | int begin, end = 0; |
30 | |
31 | while (match.search(record, &begin, &end)) { |
32 | changed |= pass->onMatch(record, &match, begin, end); |
33 | } |
34 | return changed; |
35 | } |
36 | |
37 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
38 | |
39 | static void multiple_set_matrices(SkRecord* record) { |
40 | struct { |
41 | typedef Pattern<Is<SetMatrix>, |
42 | Greedy<Is<NoOp>>, |
43 | Is<SetMatrix> > |
44 | Match; |
45 | |
46 | bool onMatch(SkRecord* record, Match* pattern, int begin, int end) { |
47 | record->replace<NoOp>(begin); // first SetMatrix |
48 | return true; |
49 | } |
50 | } pass; |
51 | while (apply(&pass, record)); |
52 | } |
53 | |
54 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
55 | |
56 | #if 0 // experimental, but needs knowledge of previous matrix to operate correctly |
57 | static void apply_matrix_to_draw_params(SkRecord* record) { |
58 | struct { |
59 | typedef Pattern<Is<SetMatrix>, |
60 | Greedy<Is<NoOp>>, |
61 | Is<SetMatrix> > |
62 | Pattern; |
63 | |
64 | bool onMatch(SkRecord* record, Pattern* pattern, int begin, int end) { |
65 | record->replace<NoOp>(begin); // first SetMatrix |
66 | return true; |
67 | } |
68 | } pass; |
69 | // No need to loop, as we never "open up" opportunities for more of this type of optimization. |
70 | apply(&pass, record); |
71 | } |
72 | #endif |
73 | |
74 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
75 | |
76 | // Turns the logical NoOp Save and Restore in Save-Draw*-Restore patterns into actual NoOps. |
77 | struct SaveOnlyDrawsRestoreNooper { |
78 | typedef Pattern<Is<Save>, |
79 | Greedy<Or<Is<NoOp>, IsDraw>>, |
80 | Is<Restore>> |
81 | Match; |
82 | |
83 | bool onMatch(SkRecord* record, Match*, int begin, int end) { |
84 | record->replace<NoOp>(begin); // Save |
85 | record->replace<NoOp>(end-1); // Restore |
86 | return true; |
87 | } |
88 | }; |
89 | |
90 | static bool fold_opacity_layer_color_to_paint(const SkPaint* layerPaint, |
91 | bool isSaveLayer, |
92 | SkPaint* paint) { |
93 | // We assume layerPaint is always from a saveLayer. If isSaveLayer is |
94 | // true, we assume paint is too. |
95 | |
96 | // The alpha folding can proceed if the filter layer paint does not have properties which cause |
97 | // the resulting filter layer to be "blended" in complex ways to the parent layer. |
98 | // TODO: most likely only some xfer modes are the hard constraints |
99 | if (!paint->isSrcOver()) { |
100 | return false; |
101 | } |
102 | |
103 | if (!isSaveLayer && paint->getImageFilter()) { |
104 | // For normal draws, the paint color is used as one input for the color for the draw. Image |
105 | // filter will operate on the result, and thus we can not change the input. |
106 | // For layer saves, the image filter is applied to the layer contents. The layer is then |
107 | // modulated with the paint color, so it's fine to proceed with the fold for saveLayer |
108 | // paints with image filters. |
109 | return false; |
110 | } |
111 | |
112 | if (paint->getColorFilter()) { |
113 | // Filter input depends on the paint color. |
114 | |
115 | // Here we could filter the color if we knew the draw is going to be uniform color. This |
116 | // should be detectable as drawPath/drawRect/.. without a shader being uniform, while |
117 | // drawBitmap/drawSprite or a shader being non-uniform. However, current matchers don't |
118 | // give the type out easily, so just do not optimize that at the moment. |
119 | return false; |
120 | } |
121 | |
122 | if (layerPaint) { |
123 | const uint32_t layerColor = layerPaint->getColor(); |
124 | // The layer paint color must have only alpha component. |
125 | if (SK_ColorTRANSPARENT != SkColorSetA(layerColor, SK_AlphaTRANSPARENT)) { |
126 | return false; |
127 | } |
128 | |
129 | // The layer paint can not have any effects. |
130 | if (layerPaint->getPathEffect() || |
131 | layerPaint->getShader() || |
132 | !layerPaint->isSrcOver() || |
133 | layerPaint->getMaskFilter() || |
134 | layerPaint->getColorFilter() || |
135 | layerPaint->getImageFilter()) { |
136 | return false; |
137 | } |
138 | paint->setAlpha(SkMulDiv255Round(paint->getAlpha(), SkColorGetA(layerColor))); |
139 | } |
140 | |
141 | return true; |
142 | } |
143 | |
144 | // Turns logical no-op Save-[non-drawing command]*-Restore patterns into actual no-ops. |
145 | struct SaveNoDrawsRestoreNooper { |
146 | // Greedy matches greedily, so we also have to exclude Save and Restore. |
147 | // Nested SaveLayers need to be excluded, or we'll match their Restore! |
148 | typedef Pattern<Is<Save>, |
149 | Greedy<Not<Or<Is<Save>, |
150 | Is<SaveLayer>, |
151 | Is<Restore>, |
152 | IsDraw>>>, |
153 | Is<Restore>> |
154 | Match; |
155 | |
156 | bool onMatch(SkRecord* record, Match*, int begin, int end) { |
157 | // The entire span between Save and Restore (inclusively) does nothing. |
158 | for (int i = begin; i < end; i++) { |
159 | record->replace<NoOp>(i); |
160 | } |
161 | return true; |
162 | } |
163 | }; |
164 | void SkRecordNoopSaveRestores(SkRecord* record) { |
165 | SaveOnlyDrawsRestoreNooper onlyDraws; |
166 | SaveNoDrawsRestoreNooper noDraws; |
167 | |
168 | // Run until they stop changing things. |
169 | while (apply(&onlyDraws, record) || apply(&noDraws, record)); |
170 | } |
171 | |
172 | #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK |
173 | static bool effectively_srcover(const SkPaint* paint) { |
174 | if (!paint || paint->isSrcOver()) { |
175 | return true; |
176 | } |
177 | // src-mode with opaque and no effects (which might change opaqueness) is ok too. |
178 | return !paint->getShader() && !paint->getColorFilter() && !paint->getImageFilter() && |
179 | 0xFF == paint->getAlpha() && paint->getBlendMode() == SkBlendMode::kSrc; |
180 | } |
181 | |
182 | // For some SaveLayer-[drawing command]-Restore patterns, merge the SaveLayer's alpha into the |
183 | // draw, and no-op the SaveLayer and Restore. |
184 | struct SaveLayerDrawRestoreNooper { |
185 | typedef Pattern<Is<SaveLayer>, IsDraw, Is<Restore>> Match; |
186 | |
187 | bool onMatch(SkRecord* record, Match* match, int begin, int end) { |
188 | if (match->first<SaveLayer>()->backdrop || match->first<SaveLayer>()->clipMask) { |
189 | // can't throw away the layer if we have a backdrop or clip mask |
190 | return false; |
191 | } |
192 | |
193 | if (match->first<SaveLayer>()->saveLayerFlags & |
194 | SkCanvasPriv::kDontClipToLayer_SaveLayerFlag) { |
195 | // can't throw away the layer if set |
196 | return false; |
197 | } |
198 | |
199 | // A SaveLayer's bounds field is just a hint, so we should be free to ignore it. |
200 | SkPaint* layerPaint = match->first<SaveLayer>()->paint; |
201 | SkPaint* drawPaint = match->second<SkPaint>(); |
202 | |
203 | if (nullptr == layerPaint && effectively_srcover(drawPaint)) { |
204 | // There wasn't really any point to this SaveLayer at all. |
205 | return KillSaveLayerAndRestore(record, begin); |
206 | } |
207 | |
208 | if (drawPaint == nullptr) { |
209 | // We can just give the draw the SaveLayer's paint. |
210 | // TODO(mtklein): figure out how to do this clearly |
211 | return false; |
212 | } |
213 | |
214 | if (!fold_opacity_layer_color_to_paint(layerPaint, false /*isSaveLayer*/, drawPaint)) { |
215 | return false; |
216 | } |
217 | |
218 | return KillSaveLayerAndRestore(record, begin); |
219 | } |
220 | |
221 | static bool KillSaveLayerAndRestore(SkRecord* record, int saveLayerIndex) { |
222 | record->replace<NoOp>(saveLayerIndex); // SaveLayer |
223 | record->replace<NoOp>(saveLayerIndex+2); // Restore |
224 | return true; |
225 | } |
226 | }; |
227 | void SkRecordNoopSaveLayerDrawRestores(SkRecord* record) { |
228 | SaveLayerDrawRestoreNooper pass; |
229 | apply(&pass, record); |
230 | } |
231 | #endif |
232 | |
233 | /* For SVG generated: |
234 | SaveLayer (non-opaque, typically for CSS opacity) |
235 | Save |
236 | ClipRect |
237 | SaveLayer (typically for SVG filter) |
238 | Restore |
239 | Restore |
240 | Restore |
241 | */ |
242 | struct SvgOpacityAndFilterLayerMergePass { |
243 | typedef Pattern<Is<SaveLayer>, Is<Save>, Is<ClipRect>, Is<SaveLayer>, |
244 | Is<Restore>, Is<Restore>, Is<Restore>> Match; |
245 | |
246 | bool onMatch(SkRecord* record, Match* match, int begin, int end) { |
247 | if (match->first<SaveLayer>()->backdrop) { |
248 | // can't throw away the layer if we have a backdrop |
249 | return false; |
250 | } |
251 | |
252 | SkPaint* opacityPaint = match->first<SaveLayer>()->paint; |
253 | if (nullptr == opacityPaint) { |
254 | // There wasn't really any point to this SaveLayer at all. |
255 | return KillSaveLayerAndRestore(record, begin); |
256 | } |
257 | |
258 | // This layer typically contains a filter, but this should work for layers with for other |
259 | // purposes too. |
260 | SkPaint* filterLayerPaint = match->fourth<SaveLayer>()->paint; |
261 | if (filterLayerPaint == nullptr) { |
262 | // We can just give the inner SaveLayer the paint of the outer SaveLayer. |
263 | // TODO(mtklein): figure out how to do this clearly |
264 | return false; |
265 | } |
266 | |
267 | if (!fold_opacity_layer_color_to_paint(opacityPaint, true /*isSaveLayer*/, |
268 | filterLayerPaint)) { |
269 | return false; |
270 | } |
271 | |
272 | return KillSaveLayerAndRestore(record, begin); |
273 | } |
274 | |
275 | static bool KillSaveLayerAndRestore(SkRecord* record, int saveLayerIndex) { |
276 | record->replace<NoOp>(saveLayerIndex); // SaveLayer |
277 | record->replace<NoOp>(saveLayerIndex + 6); // Restore |
278 | return true; |
279 | } |
280 | }; |
281 | |
282 | void SkRecordMergeSvgOpacityAndFilterLayers(SkRecord* record) { |
283 | SvgOpacityAndFilterLayerMergePass pass; |
284 | apply(&pass, record); |
285 | } |
286 | |
287 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
288 | |
289 | void SkRecordOptimize(SkRecord* record) { |
290 | // This might be useful as a first pass in the future if we want to weed |
291 | // out junk for other optimization passes. Right now, nothing needs it, |
292 | // and the bounding box hierarchy will do the work of skipping no-op |
293 | // Save-NoDraw-Restore sequences better than we can here. |
294 | // As there is a known problem with this peephole and drawAnnotation, disable this. |
295 | // If we want to enable this we must first fix this bug: |
296 | // https://bugs.chromium.org/p/skia/issues/detail?id=5548 |
297 | // SkRecordNoopSaveRestores(record); |
298 | |
299 | // Turn off this optimization completely for Android framework |
300 | // because it makes the following Android CTS test fail: |
301 | // android.uirendering.cts.testclasses.LayerTests#testSaveLayerClippedWithAlpha |
302 | #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK |
303 | SkRecordNoopSaveLayerDrawRestores(record); |
304 | #endif |
305 | SkRecordMergeSvgOpacityAndFilterLayers(record); |
306 | |
307 | record->defrag(); |
308 | } |
309 | |
310 | void SkRecordOptimize2(SkRecord* record) { |
311 | multiple_set_matrices(record); |
312 | SkRecordNoopSaveRestores(record); |
313 | // See why we turn this off in SkRecordOptimize above. |
314 | #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK |
315 | SkRecordNoopSaveLayerDrawRestores(record); |
316 | #endif |
317 | SkRecordMergeSvgOpacityAndFilterLayers(record); |
318 | |
319 | record->defrag(); |
320 | } |
321 | |