| 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrPathRendering_DEFINED |
| 9 | #define GrPathRendering_DEFINED |
| 10 | |
| 11 | #include "include/core/SkPath.h" |
| 12 | |
| 13 | class GrGpu; |
| 14 | class GrPath; |
| 15 | class GrProgramInfo; |
| 16 | class GrRenderTarget; |
| 17 | class GrRenderTargetProxy; |
| 18 | class GrScissorState; |
| 19 | class GrStencilSettings; |
| 20 | class GrStyle; |
| 21 | struct GrUserStencilSettings; |
| 22 | struct SkScalerContextEffects; |
| 23 | class SkDescriptor; |
| 24 | class SkTypeface; |
| 25 | |
| 26 | /** |
| 27 | * Abstract class wrapping HW path rendering API. |
| 28 | * |
| 29 | * The subclasses of this class use the possible HW API to render paths (as opposed to path |
| 30 | * rendering implemented in Skia on top of a "3d" HW API). |
| 31 | * The subclasses hold the global state needed to render paths, including shadow of the global HW |
| 32 | * API state. Similar to GrGpu. |
| 33 | * |
| 34 | * It is expected that the lifetimes of GrGpuXX and GrXXPathRendering are the same. The call context |
| 35 | * interface (eg. * the concrete instance of GrGpu subclass) should be provided to the instance |
| 36 | * during construction. |
| 37 | */ |
| 38 | class GrPathRendering { |
| 39 | public: |
| 40 | virtual ~GrPathRendering() { } |
| 41 | |
| 42 | enum PathTransformType { |
| 43 | kNone_PathTransformType, //!< [] |
| 44 | kTranslateX_PathTransformType, //!< [kMTransX] |
| 45 | kTranslateY_PathTransformType, //!< [kMTransY] |
| 46 | kTranslate_PathTransformType, //!< [kMTransX, kMTransY] |
| 47 | kAffine_PathTransformType, //!< [kMScaleX, kMSkewX, kMTransX, kMSkewY, kMScaleY, kMTransY] |
| 48 | |
| 49 | kLast_PathTransformType = kAffine_PathTransformType |
| 50 | }; |
| 51 | |
| 52 | static inline int PathTransformSize(PathTransformType type) { |
| 53 | switch (type) { |
| 54 | case kNone_PathTransformType: |
| 55 | return 0; |
| 56 | case kTranslateX_PathTransformType: |
| 57 | case kTranslateY_PathTransformType: |
| 58 | return 1; |
| 59 | case kTranslate_PathTransformType: |
| 60 | return 2; |
| 61 | case kAffine_PathTransformType: |
| 62 | return 6; |
| 63 | |
| 64 | default: |
| 65 | SK_ABORT("Unknown path transform type" ); |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | // No native support for inverse at this time |
| 70 | enum FillType { |
| 71 | /** Specifies that "inside" is computed by a non-zero sum of signed |
| 72 | edge crossings |
| 73 | */ |
| 74 | kWinding_FillType, |
| 75 | /** Specifies that "inside" is computed by an odd number of edge |
| 76 | crossings |
| 77 | */ |
| 78 | kEvenOdd_FillType, |
| 79 | }; |
| 80 | |
| 81 | static const GrUserStencilSettings& GetStencilPassSettings(FillType); |
| 82 | |
| 83 | /** |
| 84 | * Creates a new gpu path, based on the specified path and stroke and returns it. |
| 85 | * |
| 86 | * @param SkPath the geometry. |
| 87 | * @param GrStyle the style applied to the path. Styles with non-dash path effects are not |
| 88 | * allowed. |
| 89 | * @return a new GPU path object. |
| 90 | */ |
| 91 | virtual sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) = 0; |
| 92 | |
| 93 | /** None of these params are optional, pointers used just to avoid making copies. */ |
| 94 | struct StencilPathArgs { |
| 95 | StencilPathArgs(bool useHWAA, |
| 96 | GrRenderTargetProxy* proxy, |
| 97 | GrSurfaceOrigin origin, |
| 98 | const SkMatrix* viewMatrix, |
| 99 | const GrScissorState* scissor, |
| 100 | const GrStencilSettings* stencil) |
| 101 | : fUseHWAA(useHWAA) |
| 102 | , fProxy(proxy) |
| 103 | , fOrigin(origin) |
| 104 | , fViewMatrix(viewMatrix) |
| 105 | , fScissor(scissor) |
| 106 | , fStencil(stencil) { |
| 107 | } |
| 108 | bool fUseHWAA; |
| 109 | GrRenderTargetProxy* fProxy; |
| 110 | GrSurfaceOrigin fOrigin; |
| 111 | const SkMatrix* fViewMatrix; |
| 112 | const GrScissorState* fScissor; |
| 113 | const GrStencilSettings* fStencil; |
| 114 | }; |
| 115 | |
| 116 | void stencilPath(const StencilPathArgs& args, const GrPath* path); |
| 117 | |
| 118 | void drawPath(GrRenderTarget*, |
| 119 | const GrProgramInfo&, |
| 120 | const GrStencilSettings& stencilPassSettings, // Cover pass settings in pipeline. |
| 121 | const GrPath* path); |
| 122 | |
| 123 | protected: |
| 124 | GrPathRendering(GrGpu* gpu) : fGpu(gpu) { } |
| 125 | |
| 126 | virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0; |
| 127 | virtual void onDrawPath(const GrStencilSettings&, const GrPath*) = 0; |
| 128 | |
| 129 | GrGpu* fGpu; |
| 130 | private: |
| 131 | GrPathRendering& operator=(const GrPathRendering&); |
| 132 | }; |
| 133 | |
| 134 | #endif |
| 135 | |