1 | /* |
2 | * Copyright 2019 Google LLC. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrPersistentCacheEntry_DEFINED |
9 | #define GrPersistentCacheEntry_DEFINED |
10 | |
11 | #include "include/core/SkData.h" |
12 | #include "include/private/GrTypesPriv.h" |
13 | #include "src/core/SkReader32.h" |
14 | #include "src/core/SkWriter32.h" |
15 | #include "src/sksl/SkSLString.h" |
16 | #include "src/sksl/ir/SkSLProgram.h" |
17 | |
18 | // The GrPersistentCache stores opaque blobs, as far as clients are concerned. It's helpful to |
19 | // inspect certain kinds of cached data within our tools, so for those cases (GLSL, SPIR-V), we |
20 | // put the serialization logic here, to be shared by the backend code and the tool code. |
21 | namespace GrPersistentCacheUtils { |
22 | |
23 | struct ShaderMetadata { |
24 | SkSL::Program::Settings* fSettings = nullptr; |
25 | SkTArray<SkSL::String> fAttributeNames; |
26 | bool fHasCustomColorOutput = false; |
27 | bool fHasSecondaryColorOutput = false; |
28 | }; |
29 | |
30 | // Increment this whenever the serialization format of cached shaders changes |
31 | static constexpr int kCurrentVersion = 1; |
32 | |
33 | static inline sk_sp<SkData> PackCachedShaders(SkFourByteTag shaderType, |
34 | const SkSL::String shaders[], |
35 | const SkSL::Program::Inputs inputs[], |
36 | int numInputs, |
37 | const ShaderMetadata* meta = nullptr) { |
38 | // For consistency (so tools can blindly pack and unpack cached shaders), we always write |
39 | // kGrShaderTypeCount inputs. If the backend gives us fewer, we just replicate the last one. |
40 | SkASSERT(numInputs >= 1 && numInputs <= kGrShaderTypeCount); |
41 | |
42 | SkWriter32 writer; |
43 | writer.write32(kCurrentVersion); |
44 | writer.write32(shaderType); |
45 | for (int i = 0; i < kGrShaderTypeCount; ++i) { |
46 | writer.writeString(shaders[i].c_str(), shaders[i].size()); |
47 | writer.writePad(&inputs[std::min(i, numInputs - 1)], sizeof(SkSL::Program::Inputs)); |
48 | } |
49 | writer.writeBool(SkToBool(meta)); |
50 | if (meta) { |
51 | writer.writeBool(SkToBool(meta->fSettings)); |
52 | if (meta->fSettings) { |
53 | writer.writeBool(meta->fSettings->fFlipY); |
54 | writer.writeBool(meta->fSettings->fFragColorIsInOut); |
55 | writer.writeBool(meta->fSettings->fForceHighPrecision); |
56 | } |
57 | |
58 | writer.writeInt(meta->fAttributeNames.count()); |
59 | for (const auto& attr : meta->fAttributeNames) { |
60 | writer.writeString(attr.c_str(), attr.size()); |
61 | } |
62 | |
63 | writer.writeBool(meta->fHasCustomColorOutput); |
64 | writer.writeBool(meta->fHasSecondaryColorOutput); |
65 | } |
66 | return writer.snapshotAsData(); |
67 | } |
68 | |
69 | static SkFourByteTag GetType(SkReader32* reader) { |
70 | constexpr SkFourByteTag kInvalidTag = ~0; |
71 | if (!reader->isAvailable(2 * sizeof(int))) { |
72 | return kInvalidTag; |
73 | } |
74 | if (reader->readInt() != kCurrentVersion) { |
75 | return kInvalidTag; |
76 | } |
77 | return reader->readU32(); |
78 | } |
79 | |
80 | static inline void UnpackCachedShaders(SkReader32* reader, |
81 | SkSL::String shaders[], |
82 | SkSL::Program::Inputs inputs[], |
83 | int numInputs, |
84 | ShaderMetadata* meta = nullptr) { |
85 | for (int i = 0; i < kGrShaderTypeCount; ++i) { |
86 | size_t stringLen = 0; |
87 | const char* string = reader->readString(&stringLen); |
88 | shaders[i] = SkSL::String(string, stringLen); |
89 | |
90 | // GL, for example, only wants one set of Inputs |
91 | if (i < numInputs) { |
92 | reader->read(&inputs[i], sizeof(inputs[i])); |
93 | } else { |
94 | reader->skip(sizeof(SkSL::Program::Inputs)); |
95 | } |
96 | } |
97 | if (reader->readBool() && meta) { |
98 | SkASSERT(meta->fSettings != nullptr); |
99 | |
100 | if (reader->readBool()) { |
101 | meta->fSettings->fFlipY = reader->readBool(); |
102 | meta->fSettings->fFragColorIsInOut = reader->readBool(); |
103 | meta->fSettings->fForceHighPrecision = reader->readBool(); |
104 | } |
105 | |
106 | meta->fAttributeNames.resize(reader->readInt()); |
107 | for (int i = 0; i < meta->fAttributeNames.count(); ++i) { |
108 | size_t stringLen = 0; |
109 | const char* string = reader->readString(&stringLen); |
110 | meta->fAttributeNames[i] = SkSL::String(string, stringLen); |
111 | } |
112 | |
113 | meta->fHasCustomColorOutput = reader->readBool(); |
114 | meta->fHasSecondaryColorOutput = reader->readBool(); |
115 | } |
116 | } |
117 | |
118 | } |
119 | |
120 | #endif |
121 | |