1 | /* |
2 | * Copyright 2008 The Android Open Source Project |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkWriter32_DEFINED |
9 | #define SkWriter32_DEFINED |
10 | |
11 | #include "include/core/SkData.h" |
12 | #include "include/core/SkMatrix.h" |
13 | #include "include/core/SkPath.h" |
14 | #include "include/core/SkPoint.h" |
15 | #include "include/core/SkPoint3.h" |
16 | #include "include/core/SkRRect.h" |
17 | #include "include/core/SkRect.h" |
18 | #include "include/core/SkRegion.h" |
19 | #include "include/core/SkScalar.h" |
20 | #include "include/core/SkStream.h" |
21 | #include "include/core/SkTypes.h" |
22 | #include "include/private/SkNoncopyable.h" |
23 | #include "include/private/SkTemplates.h" |
24 | #include "include/private/SkTo.h" |
25 | |
26 | class SkWriter32 : SkNoncopyable { |
27 | public: |
28 | /** |
29 | * The caller can specify an initial block of storage, which the caller manages. |
30 | * |
31 | * SkWriter32 will try to back reserve and write calls with this external storage until the |
32 | * first time an allocation doesn't fit. From then it will use dynamically allocated storage. |
33 | * This used to be optional behavior, but pipe now relies on it. |
34 | */ |
35 | SkWriter32(void* external = nullptr, size_t externalBytes = 0) { |
36 | this->reset(external, externalBytes); |
37 | } |
38 | |
39 | // return the current offset (will always be a multiple of 4) |
40 | size_t bytesWritten() const { return fUsed; } |
41 | |
42 | // Returns true iff all of the bytes written so far are stored in the initial storage |
43 | // buffer provided in the constructor or the most recent call to reset. |
44 | bool usingInitialStorage() const { return fData == fExternal; } |
45 | |
46 | void reset(void* external = nullptr, size_t externalBytes = 0) { |
47 | // we cast this pointer to int* and float* at times, so assert that it is aligned. |
48 | SkASSERT(SkIsAlign4((uintptr_t)external)); |
49 | // we always write multiples of 4-bytes, so truncate down the size to match that |
50 | externalBytes &= ~3; |
51 | |
52 | fData = (uint8_t*)external; |
53 | fCapacity = externalBytes; |
54 | fUsed = 0; |
55 | fExternal = external; |
56 | } |
57 | |
58 | // size MUST be multiple of 4 |
59 | uint32_t* reserve(size_t size) { |
60 | SkASSERT(SkAlign4(size) == size); |
61 | size_t offset = fUsed; |
62 | size_t totalRequired = fUsed + size; |
63 | if (totalRequired > fCapacity) { |
64 | this->growToAtLeast(totalRequired); |
65 | } |
66 | fUsed = totalRequired; |
67 | return (uint32_t*)(fData + offset); |
68 | } |
69 | |
70 | /** |
71 | * Read a T record at offset, which must be a multiple of 4. Only legal if the record |
72 | * was written atomically using the write methods below. |
73 | */ |
74 | template<typename T> |
75 | const T& readTAt(size_t offset) const { |
76 | SkASSERT(SkAlign4(offset) == offset); |
77 | SkASSERT(offset < fUsed); |
78 | return *(T*)(fData + offset); |
79 | } |
80 | |
81 | /** |
82 | * Overwrite a T record at offset, which must be a multiple of 4. Only legal if the record |
83 | * was written atomically using the write methods below. |
84 | */ |
85 | template<typename T> |
86 | void overwriteTAt(size_t offset, const T& value) { |
87 | SkASSERT(SkAlign4(offset) == offset); |
88 | SkASSERT(offset < fUsed); |
89 | *(T*)(fData + offset) = value; |
90 | } |
91 | |
92 | bool writeBool(bool value) { |
93 | this->write32(value); |
94 | return value; |
95 | } |
96 | |
97 | void writeInt(int32_t value) { |
98 | this->write32(value); |
99 | } |
100 | |
101 | void write8(int32_t value) { |
102 | *(int32_t*)this->reserve(sizeof(value)) = value & 0xFF; |
103 | } |
104 | |
105 | void write16(int32_t value) { |
106 | *(int32_t*)this->reserve(sizeof(value)) = value & 0xFFFF; |
107 | } |
108 | |
109 | void write32(int32_t value) { |
110 | *(int32_t*)this->reserve(sizeof(value)) = value; |
111 | } |
112 | |
113 | void writePtr(void* value) { |
114 | // this->reserve() only returns 4-byte aligned pointers, |
115 | // so this may be an under-aligned write if we were to do this like the others. |
116 | memcpy(this->reserve(sizeof(value)), &value, sizeof(value)); |
117 | } |
118 | |
119 | void writeScalar(SkScalar value) { |
120 | *(SkScalar*)this->reserve(sizeof(value)) = value; |
121 | } |
122 | |
123 | void writePoint(const SkPoint& pt) { |
124 | *(SkPoint*)this->reserve(sizeof(pt)) = pt; |
125 | } |
126 | |
127 | void writePoint3(const SkPoint3& pt) { |
128 | *(SkPoint3*)this->reserve(sizeof(pt)) = pt; |
129 | } |
130 | |
131 | void writeRect(const SkRect& rect) { |
132 | *(SkRect*)this->reserve(sizeof(rect)) = rect; |
133 | } |
134 | |
135 | void writeIRect(const SkIRect& rect) { |
136 | *(SkIRect*)this->reserve(sizeof(rect)) = rect; |
137 | } |
138 | |
139 | void writeRRect(const SkRRect& rrect) { |
140 | rrect.writeToMemory(this->reserve(SkRRect::kSizeInMemory)); |
141 | } |
142 | |
143 | void writePath(const SkPath& path) { |
144 | size_t size = path.writeToMemory(nullptr); |
145 | SkASSERT(SkAlign4(size) == size); |
146 | path.writeToMemory(this->reserve(size)); |
147 | } |
148 | |
149 | void writeMatrix(const SkMatrix& matrix); |
150 | |
151 | void writeRegion(const SkRegion& rgn) { |
152 | size_t size = rgn.writeToMemory(nullptr); |
153 | SkASSERT(SkAlign4(size) == size); |
154 | rgn.writeToMemory(this->reserve(size)); |
155 | } |
156 | |
157 | // write count bytes (must be a multiple of 4) |
158 | void writeMul4(const void* values, size_t size) { |
159 | this->write(values, size); |
160 | } |
161 | |
162 | /** |
163 | * Write size bytes from values. size must be a multiple of 4, though |
164 | * values need not be 4-byte aligned. |
165 | */ |
166 | void write(const void* values, size_t size) { |
167 | SkASSERT(SkAlign4(size) == size); |
168 | sk_careful_memcpy(this->reserve(size), values, size); |
169 | } |
170 | |
171 | /** |
172 | * Reserve size bytes. Does not need to be 4 byte aligned. The remaining space (if any) will be |
173 | * filled in with zeroes. |
174 | */ |
175 | uint32_t* reservePad(size_t size) { |
176 | size_t alignedSize = SkAlign4(size); |
177 | uint32_t* p = this->reserve(alignedSize); |
178 | if (alignedSize != size) { |
179 | SkASSERT(alignedSize >= 4); |
180 | p[alignedSize / 4 - 1] = 0; |
181 | } |
182 | return p; |
183 | } |
184 | |
185 | /** |
186 | * Write size bytes from src, and pad to 4 byte alignment with zeroes. |
187 | */ |
188 | void writePad(const void* src, size_t size) { |
189 | sk_careful_memcpy(this->reservePad(size), src, size); |
190 | } |
191 | |
192 | /** |
193 | * Writes a string to the writer, which can be retrieved with |
194 | * SkReader32::readString(). |
195 | * The length can be specified, or if -1 is passed, it will be computed by |
196 | * calling strlen(). The length must be < max size_t. |
197 | * |
198 | * If you write NULL, it will be read as "". |
199 | */ |
200 | void writeString(const char* str, size_t len = (size_t)-1); |
201 | |
202 | /** |
203 | * Computes the size (aligned to multiple of 4) need to write the string |
204 | * in a call to writeString(). If the length is not specified, it will be |
205 | * computed by calling strlen(). |
206 | */ |
207 | static size_t WriteStringSize(const char* str, size_t len = (size_t)-1); |
208 | |
209 | void writeData(const SkData* data) { |
210 | uint32_t len = data ? SkToU32(data->size()) : 0; |
211 | this->write32(len); |
212 | if (data) { |
213 | this->writePad(data->data(), len); |
214 | } |
215 | } |
216 | |
217 | static size_t WriteDataSize(const SkData* data) { |
218 | return 4 + SkAlign4(data ? data->size() : 0); |
219 | } |
220 | |
221 | /** |
222 | * Move the cursor back to offset bytes from the beginning. |
223 | * offset must be a multiple of 4 no greater than size(). |
224 | */ |
225 | void rewindToOffset(size_t offset) { |
226 | SkASSERT(SkAlign4(offset) == offset); |
227 | SkASSERT(offset <= bytesWritten()); |
228 | fUsed = offset; |
229 | } |
230 | |
231 | // copy into a single buffer (allocated by caller). Must be at least size() |
232 | void flatten(void* dst) const { |
233 | memcpy(dst, fData, fUsed); |
234 | } |
235 | |
236 | bool writeToStream(SkWStream* stream) const { |
237 | return stream->write(fData, fUsed); |
238 | } |
239 | |
240 | // read from the stream, and write up to length bytes. Return the actual |
241 | // number of bytes written. |
242 | size_t readFromStream(SkStream* stream, size_t length) { |
243 | return stream->read(this->reservePad(length), length); |
244 | } |
245 | |
246 | /** |
247 | * Captures a snapshot of the data as it is right now, and return it. |
248 | */ |
249 | sk_sp<SkData> snapshotAsData() const; |
250 | private: |
251 | void growToAtLeast(size_t size); |
252 | |
253 | uint8_t* fData; // Points to either fInternal or fExternal. |
254 | size_t fCapacity; // Number of bytes we can write to fData. |
255 | size_t fUsed; // Number of bytes written. |
256 | void* fExternal; // Unmanaged memory block. |
257 | SkAutoTMalloc<uint8_t> fInternal; // Managed memory block. |
258 | }; |
259 | |
260 | /** |
261 | * Helper class to allocated SIZE bytes as part of the writer, and to provide |
262 | * that storage to the constructor as its initial storage buffer. |
263 | * |
264 | * This wrapper ensures proper alignment rules are met for the storage. |
265 | */ |
266 | template <size_t SIZE> class SkSWriter32 : public SkWriter32 { |
267 | public: |
268 | SkSWriter32() { this->reset(); } |
269 | |
270 | void reset() {this->INHERITED::reset(fData.fStorage, SIZE); } |
271 | |
272 | private: |
273 | union { |
274 | void* fPtrAlignment; |
275 | double fDoubleAlignment; |
276 | char fStorage[SIZE]; |
277 | } fData; |
278 | |
279 | typedef SkWriter32 INHERITED; |
280 | }; |
281 | |
282 | #endif |
283 | |