| 1 | /* |
| 2 | * Copyright 2011 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrRenderTarget_DEFINED |
| 9 | #define GrRenderTarget_DEFINED |
| 10 | |
| 11 | #include "include/core/SkRect.h" |
| 12 | #include "src/gpu/GrSurface.h" |
| 13 | |
| 14 | class GrCaps; |
| 15 | class GrRenderTargetPriv; |
| 16 | class GrStencilAttachment; |
| 17 | class GrBackendRenderTarget; |
| 18 | |
| 19 | /** |
| 20 | * GrRenderTarget represents a 2D buffer of pixels that can be rendered to. |
| 21 | * A context's render target is set by setRenderTarget(). Render targets are |
| 22 | * created by a createTexture with the kRenderTarget_SurfaceFlag flag. |
| 23 | * Additionally, GrContext provides methods for creating GrRenderTargets |
| 24 | * that wrap externally created render targets. |
| 25 | */ |
| 26 | class GrRenderTarget : virtual public GrSurface { |
| 27 | public: |
| 28 | // Make manual MSAA resolve publicly accessible from GrRenderTarget. |
| 29 | using GrSurface::setRequiresManualMSAAResolve; |
| 30 | using GrSurface::requiresManualMSAAResolve; |
| 31 | |
| 32 | virtual bool alwaysClearStencil() const { return false; } |
| 33 | |
| 34 | // GrSurface overrides |
| 35 | GrRenderTarget* asRenderTarget() override { return this; } |
| 36 | const GrRenderTarget* asRenderTarget() const override { return this; } |
| 37 | |
| 38 | /** |
| 39 | * Returns the number of samples/pixel in the color buffer (One if non-MSAA). |
| 40 | */ |
| 41 | int numSamples() const { return fSampleCnt; } |
| 42 | |
| 43 | virtual GrBackendRenderTarget getBackendRenderTarget() const = 0; |
| 44 | |
| 45 | // Checked when this object is asked to attach a stencil buffer. |
| 46 | virtual bool canAttemptStencilAttachment() const = 0; |
| 47 | |
| 48 | // Provides access to functions that aren't part of the public API. |
| 49 | GrRenderTargetPriv renderTargetPriv(); |
| 50 | const GrRenderTargetPriv renderTargetPriv() const; |
| 51 | |
| 52 | protected: |
| 53 | GrRenderTarget(GrGpu*, const SkISize&, int sampleCount, GrProtected, |
| 54 | GrStencilAttachment* = nullptr); |
| 55 | ~GrRenderTarget() override; |
| 56 | |
| 57 | // override of GrResource |
| 58 | void onAbandon() override; |
| 59 | void onRelease() override; |
| 60 | |
| 61 | private: |
| 62 | // Allows the backends to perform any additional work that is required for attaching a |
| 63 | // GrStencilAttachment. When this is called, the GrStencilAttachment has already been put onto |
| 64 | // the GrRenderTarget. This function must return false if any failures occur when completing the |
| 65 | // stencil attachment. |
| 66 | virtual bool completeStencilAttachment() = 0; |
| 67 | |
| 68 | friend class GrRenderTargetPriv; |
| 69 | |
| 70 | int fSampleCnt; |
| 71 | int fSamplePatternKey; |
| 72 | sk_sp<GrStencilAttachment> fStencilAttachment; |
| 73 | |
| 74 | typedef GrSurface INHERITED; |
| 75 | }; |
| 76 | |
| 77 | #endif |
| 78 | |