1 | /* |
2 | * Copyright 2016 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | |
9 | #include "src/gpu/GrShaderCaps.h" |
10 | #include "src/gpu/GrShaderVar.h" |
11 | |
12 | static const char* type_modifier_string(GrShaderVar::TypeModifier t) { |
13 | switch (t) { |
14 | case GrShaderVar::TypeModifier::None: return "" ; |
15 | case GrShaderVar::TypeModifier::In: return "in" ; |
16 | case GrShaderVar::TypeModifier::InOut: return "inout" ; |
17 | case GrShaderVar::TypeModifier::Out: return "out" ; |
18 | case GrShaderVar::TypeModifier::Uniform: return "uniform" ; |
19 | } |
20 | SK_ABORT("Unknown shader variable type modifier." ); |
21 | } |
22 | |
23 | void GrShaderVar::appendDecl(const GrShaderCaps* shaderCaps, SkString* out) const { |
24 | if (!fLayoutQualifier.isEmpty()) { |
25 | out->appendf("layout(%s) " , fLayoutQualifier.c_str()); |
26 | } |
27 | if (!fExtraModifiers.isEmpty()) { |
28 | out->appendf("%s " , fExtraModifiers.c_str()); |
29 | } |
30 | if (this->getTypeModifier() != TypeModifier::None) { |
31 | out->appendf("%s " , type_modifier_string(this->getTypeModifier())); |
32 | } |
33 | GrSLType effectiveType = this->getType(); |
34 | if (this->isArray()) { |
35 | if (this->isUnsizedArray()) { |
36 | out->appendf("%s %s[]" , GrGLSLTypeString(effectiveType), this->getName().c_str()); |
37 | } else { |
38 | SkASSERT(this->getArrayCount() > 0); |
39 | out->appendf("%s %s[%d]" , |
40 | GrGLSLTypeString(effectiveType), |
41 | this->getName().c_str(), |
42 | this->getArrayCount()); |
43 | } |
44 | } else { |
45 | out->appendf("%s %s" , GrGLSLTypeString(effectiveType), this->getName().c_str()); |
46 | } |
47 | } |
48 | |