| 1 | /* | 
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| 2 | * Copyright 2016 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 |  | 
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| 9 | #include "src/gpu/GrShaderCaps.h" | 
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| 10 | #include "src/gpu/GrShaderVar.h" | 
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| 11 |  | 
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| 12 | static const char* type_modifier_string(GrShaderVar::TypeModifier t) { | 
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| 13 | switch (t) { | 
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| 14 | case GrShaderVar::TypeModifier::None: return ""; | 
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| 15 | case GrShaderVar::TypeModifier::In: return "in"; | 
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| 16 | case GrShaderVar::TypeModifier::InOut: return "inout"; | 
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| 17 | case GrShaderVar::TypeModifier::Out: return "out"; | 
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| 18 | case GrShaderVar::TypeModifier::Uniform: return "uniform"; | 
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| 19 | } | 
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| 20 | SK_ABORT( "Unknown shader variable type modifier."); | 
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| 21 | } | 
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| 22 |  | 
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| 23 | void GrShaderVar::appendDecl(const GrShaderCaps* shaderCaps, SkString* out) const { | 
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| 24 | if (!fLayoutQualifier.isEmpty()) { | 
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| 25 | out->appendf( "layout(%s) ", fLayoutQualifier.c_str()); | 
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| 26 | } | 
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| 27 | if (!fExtraModifiers.isEmpty()) { | 
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| 28 | out->appendf( "%s ", fExtraModifiers.c_str()); | 
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| 29 | } | 
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| 30 | if (this->getTypeModifier() != TypeModifier::None) { | 
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| 31 | out->appendf( "%s ", type_modifier_string(this->getTypeModifier())); | 
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| 32 | } | 
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| 33 | GrSLType effectiveType = this->getType(); | 
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| 34 | if (this->isArray()) { | 
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| 35 | if (this->isUnsizedArray()) { | 
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| 36 | out->appendf( "%s %s[]", GrGLSLTypeString(effectiveType), this->getName().c_str()); | 
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| 37 | } else { | 
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| 38 | SkASSERT(this->getArrayCount() > 0); | 
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| 39 | out->appendf( "%s %s[%d]", | 
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| 40 | GrGLSLTypeString(effectiveType), | 
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| 41 | this->getName().c_str(), | 
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| 42 | this->getArrayCount()); | 
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| 43 | } | 
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| 44 | } else { | 
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| 45 | out->appendf( "%s %s", GrGLSLTypeString(effectiveType), this->getName().c_str()); | 
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| 46 | } | 
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| 47 | } | 
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| 48 |  | 
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