| 1 | /* |
| 2 | * Copyright 2015 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrSimpleMesh_DEFINED |
| 9 | #define GrSimpleMesh_DEFINED |
| 10 | |
| 11 | #include "src/gpu/GrBuffer.h" |
| 12 | #include "src/gpu/GrGpuBuffer.h" |
| 13 | #include "src/gpu/GrOpsRenderPass.h" |
| 14 | |
| 15 | class GrPrimitiveProcessor; |
| 16 | |
| 17 | /** |
| 18 | * Used to communicate simple (non-instanced, direct) draws from GrOp to GrOpsRenderPass. |
| 19 | * TODO: Consider migrating every Op to make the appropriate draw directly on GrOpsRenderPass. |
| 20 | */ |
| 21 | struct GrSimpleMesh { |
| 22 | void set(sk_sp<const GrBuffer> vertexBuffer, int vertexCount, int baseVertex); |
| 23 | void setIndexed(sk_sp<const GrBuffer> indexBuffer, int indexCount, int baseIndex, |
| 24 | uint16_t minIndexValue, uint16_t maxIndexValue, GrPrimitiveRestart, |
| 25 | sk_sp<const GrBuffer> vertexBuffer, int baseVertex); |
| 26 | void setIndexedPatterned(sk_sp<const GrBuffer> indexBuffer, int indexCount, |
| 27 | int patternRepeatCount, int maxPatternRepetitionsInIndexBuffer, |
| 28 | sk_sp<const GrBuffer> vertexBuffer, int patternVertexCount, |
| 29 | int baseVertex); |
| 30 | |
| 31 | sk_sp<const GrBuffer> fIndexBuffer; |
| 32 | int fIndexCount; |
| 33 | int fPatternRepeatCount; |
| 34 | int fMaxPatternRepetitionsInIndexBuffer; |
| 35 | int fBaseIndex; |
| 36 | uint16_t fMinIndexValue; |
| 37 | uint16_t fMaxIndexValue; |
| 38 | GrPrimitiveRestart fPrimitiveRestart = GrPrimitiveRestart::kNo; |
| 39 | |
| 40 | sk_sp<const GrBuffer> fVertexBuffer; |
| 41 | int fVertexCount; |
| 42 | int fBaseVertex = 0; |
| 43 | |
| 44 | SkDEBUGCODE(bool fIsInitialized = false;) |
| 45 | }; |
| 46 | |
| 47 | inline void GrSimpleMesh::set(sk_sp<const GrBuffer> vertexBuffer, int vertexCount, int baseVertex) { |
| 48 | SkASSERT(baseVertex >= 0); |
| 49 | fIndexBuffer.reset(); |
| 50 | fVertexBuffer = std::move(vertexBuffer); |
| 51 | fVertexCount = vertexCount; |
| 52 | fBaseVertex = baseVertex; |
| 53 | SkDEBUGCODE(fIsInitialized = true;) |
| 54 | } |
| 55 | |
| 56 | inline void GrSimpleMesh::setIndexed(sk_sp<const GrBuffer> indexBuffer, int indexCount, |
| 57 | int baseIndex, uint16_t minIndexValue, uint16_t maxIndexValue, |
| 58 | GrPrimitiveRestart primitiveRestart, |
| 59 | sk_sp<const GrBuffer> vertexBuffer, int baseVertex) { |
| 60 | SkASSERT(indexBuffer); |
| 61 | SkASSERT(indexCount >= 1); |
| 62 | SkASSERT(baseIndex >= 0); |
| 63 | SkASSERT(maxIndexValue >= minIndexValue); |
| 64 | SkASSERT(baseVertex >= 0); |
| 65 | fIndexBuffer = std::move(indexBuffer); |
| 66 | fIndexCount = indexCount; |
| 67 | fPatternRepeatCount = 0; |
| 68 | fBaseIndex = baseIndex; |
| 69 | fMinIndexValue = minIndexValue; |
| 70 | fMaxIndexValue = maxIndexValue; |
| 71 | fPrimitiveRestart = primitiveRestart; |
| 72 | fVertexBuffer = std::move(vertexBuffer); |
| 73 | fBaseVertex = baseVertex; |
| 74 | SkDEBUGCODE(fIsInitialized = true;) |
| 75 | } |
| 76 | |
| 77 | inline void GrSimpleMesh::setIndexedPatterned( |
| 78 | sk_sp<const GrBuffer> indexBuffer, int indexCount, int patternRepeatCount, |
| 79 | int maxPatternRepetitionsInIndexBuffer, sk_sp<const GrBuffer> vertexBuffer, |
| 80 | int patternVertexCount, int baseVertex) { |
| 81 | SkASSERT(indexBuffer); |
| 82 | SkASSERT(indexCount >= 1); |
| 83 | SkASSERT(patternVertexCount >= 1); |
| 84 | SkASSERT(patternRepeatCount >= 1); |
| 85 | SkASSERT(maxPatternRepetitionsInIndexBuffer >= 1); |
| 86 | SkASSERT(baseVertex >= 0); |
| 87 | fIndexBuffer = std::move(indexBuffer); |
| 88 | fIndexCount = indexCount; |
| 89 | fPatternRepeatCount = patternRepeatCount; |
| 90 | fVertexCount = patternVertexCount; |
| 91 | fMaxPatternRepetitionsInIndexBuffer = maxPatternRepetitionsInIndexBuffer; |
| 92 | fPrimitiveRestart = GrPrimitiveRestart::kNo; |
| 93 | fVertexBuffer = std::move(vertexBuffer); |
| 94 | fBaseVertex = baseVertex; |
| 95 | SkDEBUGCODE(fIsInitialized = true;) |
| 96 | } |
| 97 | |
| 98 | #endif |
| 99 | |