| 1 | /* | 
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| 2 | * Copyright 2011 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/gpu/gl/GrGLGLSL.h" | 
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| 9 | #include "src/gpu/gl/GrGLUtil.h" | 
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| 10 |  | 
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| 11 | bool GrGLGetGLSLGeneration(const GrGLInterface* gl, GrGLSLGeneration* generation) { | 
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| 12 | SkASSERT(generation); | 
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| 13 | GrGLSLVersion ver = GrGLGetGLSLVersion(gl); | 
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| 14 | if (GR_GLSL_INVALID_VER == ver) { | 
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| 15 | return false; | 
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| 16 | } | 
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| 17 |  | 
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| 18 | // Workaround for a bug on some Adreno 308 devices with Android 9. The driver reports a GL | 
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| 19 | // version of 3.0, and a GLSL version of 3.1. If we use version 310 shaders, the driver reports | 
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| 20 | // that it's not supported. To keep things simple, we pin the GLSL version to the GL version. | 
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| 21 | // Note that GLSL versions have an extra digit on their minor level, so we have to scale up | 
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| 22 | // the GL version's minor revision to get a comparable GLSL version. This logic can easily | 
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| 23 | // create invalid GLSL versions (older GL didn't keep the versions in sync), but the checks | 
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| 24 | // below will further pin the GLSL generation correctly. | 
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| 25 | // https://github.com/flutter/flutter/issues/36130 | 
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| 26 | GrGLVersion glVer = GrGLGetVersion(gl); | 
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| 27 | uint32_t glMajor = GR_GL_MAJOR_VER(glVer), | 
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| 28 | glMinor = GR_GL_MINOR_VER(glVer); | 
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| 29 | ver = std::min(ver, GR_GLSL_VER(glMajor, 10 * glMinor)); | 
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| 30 |  | 
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| 31 | if (GR_IS_GR_GL(gl->fStandard)) { | 
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| 32 | SkASSERT(ver >= GR_GLSL_VER(1,10)); | 
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| 33 | if (ver >= GR_GLSL_VER(4,20)) { | 
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| 34 | *generation = k420_GrGLSLGeneration; | 
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| 35 | } else if (ver >= GR_GLSL_VER(4,00)) { | 
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| 36 | *generation = k400_GrGLSLGeneration; | 
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| 37 | } else if (ver >= GR_GLSL_VER(3,30)) { | 
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| 38 | *generation = k330_GrGLSLGeneration; | 
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| 39 | } else if (ver >= GR_GLSL_VER(1,50)) { | 
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| 40 | *generation = k150_GrGLSLGeneration; | 
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| 41 | } else if (ver >= GR_GLSL_VER(1,40)) { | 
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| 42 | *generation = k140_GrGLSLGeneration; | 
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| 43 | } else if (ver >= GR_GLSL_VER(1,30)) { | 
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| 44 | *generation = k130_GrGLSLGeneration; | 
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| 45 | } else { | 
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| 46 | *generation = k110_GrGLSLGeneration; | 
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| 47 | } | 
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| 48 | return true; | 
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| 49 | } else if (GR_IS_GR_GL_ES(gl->fStandard)) { | 
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| 50 | SkASSERT(ver >= GR_GL_VER(1,00)); | 
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| 51 | if (ver >= GR_GLSL_VER(3,20)) { | 
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| 52 | *generation = k320es_GrGLSLGeneration; | 
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| 53 | } else if (ver >= GR_GLSL_VER(3,10)) { | 
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| 54 | *generation = k310es_GrGLSLGeneration; | 
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| 55 | } else if (ver >= GR_GLSL_VER(3,00)) { | 
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| 56 | *generation = k330_GrGLSLGeneration; | 
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| 57 | } else { | 
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| 58 | *generation = k110_GrGLSLGeneration; | 
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| 59 | } | 
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| 60 | return true; | 
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| 61 | } else if (GR_IS_GR_WEBGL(gl->fStandard)) { | 
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| 62 | SkASSERT(ver >= GR_GL_VER(1,0)); | 
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| 63 | if (ver >= GR_GLSL_VER(2,0)) { | 
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| 64 | *generation = k330_GrGLSLGeneration;  // ES 3.0 | 
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| 65 | } else { | 
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| 66 | *generation = k110_GrGLSLGeneration; | 
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| 67 | } | 
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| 68 | return true; | 
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| 69 | } | 
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| 70 | SK_ABORT( "Unknown GL Standard"); | 
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| 71 | } | 
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| 72 |  | 
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