1 | // Copyright 2019 Google LLC. |
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2 | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
3 | #ifndef SkPDFGraphicStackState_DEFINED |
4 | #define SkPDFGraphicStackState_DEFINED |
5 | |
6 | #include "include/core/SkColor.h" |
7 | #include "include/core/SkMatrix.h" |
8 | #include "include/core/SkScalar.h" |
9 | #include "src/core/SkClipStack.h" |
10 | |
11 | class SkDynamicMemoryWStream; |
12 | |
13 | // It is important to not confuse SkPDFGraphicStackState with SkPDFGraphicState, the |
14 | // later being our representation of an object in the PDF file. |
15 | struct SkPDFGraphicStackState { |
16 | struct Entry { |
17 | SkMatrix fMatrix = SkMatrix::I(); |
18 | uint32_t fClipStackGenID = SkClipStack::kWideOpenGenID; |
19 | SkColor4f fColor = {0, 0, 0, 1}; |
20 | SkScalar fTextScaleX = 1; // Zero means we don't care what the value is. |
21 | int fShaderIndex = -1; |
22 | int fGraphicStateIndex = -1; |
23 | }; |
24 | // Must use stack for matrix, and for clip, plus one for no matrix or clip. |
25 | static constexpr int kMaxStackDepth = 2; |
26 | Entry fEntries[kMaxStackDepth + 1]; |
27 | int fStackDepth = 0; |
28 | SkDynamicMemoryWStream* fContentStream; |
29 | |
30 | SkPDFGraphicStackState(SkDynamicMemoryWStream* s = nullptr) : fContentStream(s) {} |
31 | void updateClip(const SkClipStack* clipStack, const SkIRect& bounds); |
32 | void updateMatrix(const SkMatrix& matrix); |
33 | void updateDrawingState(const Entry& state); |
34 | void push(); |
35 | void pop(); |
36 | void drainStack(); |
37 | Entry* currentEntry() { return &fEntries[fStackDepth]; } |
38 | }; |
39 | |
40 | #endif // SkPDFGraphicStackState_DEFINED |
41 |