1 | /* |
2 | * Copyright 2011 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | |
9 | #ifndef SkPDFShader_DEFINED |
10 | #define SkPDFShader_DEFINED |
11 | |
12 | #include "include/core/SkShader.h" |
13 | #include "include/private/SkMacros.h" |
14 | #include "src/pdf/SkBitmapKey.h" |
15 | #include "src/pdf/SkPDFTypes.h" |
16 | |
17 | |
18 | class SkPDFDocument; |
19 | class SkMatrix; |
20 | struct SkIRect; |
21 | |
22 | /** Make a PDF shader for the passed SkShader. If the SkShader is invalid in |
23 | * some way, returns nullptr. |
24 | * |
25 | * In PDF parlance, this is a pattern, used in place of a color when the |
26 | * pattern color space is selected. |
27 | * |
28 | * May cache the shader in the document for later re-use. If this function is |
29 | * called again with an equivalent shader, a new reference to the cached pdf |
30 | * shader may be returned. |
31 | * |
32 | * @param doc The parent document, must be non-null. |
33 | * @param shader The SkShader to emulate. |
34 | * @param ctm The current transform matrix. (PDF shaders are absolutely |
35 | * positioned, relative to where the page is drawn.) |
36 | * @param surfaceBBox The bounding box of the drawing surface (with matrix |
37 | * already applied). |
38 | * @param paintColor Color+Alpha of the paint. Color is usually ignored, |
39 | * unless it is a alpha shader. |
40 | */ |
41 | SkPDFIndirectReference SkPDFMakeShader(SkPDFDocument* doc, |
42 | SkShader* shader, |
43 | const SkMatrix& ctm, |
44 | const SkIRect& surfaceBBox, |
45 | SkColor4f paintColor); |
46 | |
47 | SK_BEGIN_REQUIRE_DENSE |
48 | struct SkPDFImageShaderKey { |
49 | SkMatrix fTransform; |
50 | SkIRect fBBox; |
51 | SkBitmapKey fBitmapKey; |
52 | SkTileMode fImageTileModes[2]; |
53 | SkColor4f fPaintColor; |
54 | }; |
55 | SK_END_REQUIRE_DENSE |
56 | |
57 | inline bool operator==(const SkPDFImageShaderKey& a, const SkPDFImageShaderKey& b) { |
58 | SkASSERT(a.fBitmapKey.fID != 0); |
59 | SkASSERT(b.fBitmapKey.fID != 0); |
60 | return a.fTransform == b.fTransform |
61 | && a.fBBox == b.fBBox |
62 | && a.fBitmapKey == b.fBitmapKey |
63 | && a.fImageTileModes[0] == b.fImageTileModes[0] |
64 | && a.fImageTileModes[1] == b.fImageTileModes[1] |
65 | && a.fPaintColor == b.fPaintColor; |
66 | } |
67 | #endif |
68 | |