| 1 | /* | 
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| 2 | * Copyright 2011 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "src/shaders/SkBitmapProcShader.h" | 
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| 9 |  | 
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| 10 | #include "src/core/SkArenaAlloc.h" | 
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| 11 | #include "src/core/SkBitmapProcState.h" | 
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| 12 | #include "src/core/SkXfermodePriv.h" | 
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| 13 |  | 
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| 14 | static bool only_scale_and_translate(const SkMatrix& matrix) { | 
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| 15 | unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask; | 
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| 16 | return (matrix.getType() & ~mask) == 0; | 
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| 17 | } | 
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| 18 |  | 
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| 19 | class BitmapProcInfoContext : public SkShaderBase::Context { | 
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| 20 | public: | 
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| 21 | // The info has been allocated elsewhere, but we are responsible for calling its destructor. | 
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| 22 | BitmapProcInfoContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, | 
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| 23 | SkBitmapProcInfo* info) | 
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| 24 | : INHERITED(shader, rec) | 
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| 25 | , fInfo(info) | 
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| 26 | { | 
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| 27 | fFlags = 0; | 
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| 28 | if (fInfo->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) { | 
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| 29 | fFlags |= SkShaderBase::kOpaqueAlpha_Flag; | 
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| 30 | } | 
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| 31 |  | 
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| 32 | if (1 == fInfo->fPixmap.height() && only_scale_and_translate(this->getTotalInverse())) { | 
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| 33 | fFlags |= SkShaderBase::kConstInY32_Flag; | 
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| 34 | } | 
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| 35 | } | 
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| 36 |  | 
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| 37 | uint32_t getFlags() const override { return fFlags; } | 
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| 38 |  | 
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| 39 | private: | 
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| 40 | SkBitmapProcInfo*   fInfo; | 
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| 41 | uint32_t            fFlags; | 
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| 42 |  | 
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| 43 | typedef SkShaderBase::Context INHERITED; | 
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| 44 | }; | 
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| 45 |  | 
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| 46 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
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| 47 |  | 
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| 48 | class BitmapProcShaderContext : public BitmapProcInfoContext { | 
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| 49 | public: | 
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| 50 | BitmapProcShaderContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, | 
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| 51 | SkBitmapProcState* state) | 
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| 52 | : INHERITED(shader, rec, state) | 
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| 53 | , fState(state) | 
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| 54 | {} | 
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| 55 |  | 
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| 56 | void shadeSpan(int x, int y, SkPMColor dstC[], int count) override { | 
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| 57 | const SkBitmapProcState& state = *fState; | 
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| 58 | if (state.getShaderProc32()) { | 
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| 59 | state.getShaderProc32()(&state, x, y, dstC, count); | 
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| 60 | return; | 
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| 61 | } | 
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| 62 |  | 
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| 63 | const int BUF_MAX = 128; | 
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| 64 | uint32_t buffer[BUF_MAX]; | 
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| 65 | SkBitmapProcState::MatrixProc   mproc = state.getMatrixProc(); | 
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| 66 | SkBitmapProcState::SampleProc32 sproc = state.getSampleProc32(); | 
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| 67 | const int max = state.maxCountForBufferSize(sizeof(buffer[0]) * BUF_MAX); | 
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| 68 |  | 
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| 69 | SkASSERT(state.fPixmap.addr()); | 
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| 70 |  | 
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| 71 | for (;;) { | 
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| 72 | int n = std::min(count, max); | 
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| 73 | SkASSERT(n > 0 && n < BUF_MAX*2); | 
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| 74 | mproc(state, buffer, n, x, y); | 
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| 75 | sproc(state, buffer, n, dstC); | 
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| 76 |  | 
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| 77 | if ((count -= n) == 0) { | 
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| 78 | break; | 
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| 79 | } | 
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| 80 | SkASSERT(count > 0); | 
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| 81 | x += n; | 
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| 82 | dstC += n; | 
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| 83 | } | 
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| 84 | } | 
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| 85 |  | 
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| 86 | private: | 
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| 87 | SkBitmapProcState*  fState; | 
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| 88 |  | 
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| 89 | typedef BitmapProcInfoContext INHERITED; | 
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| 90 | }; | 
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| 91 |  | 
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| 92 | /////////////////////////////////////////////////////////////////////////////////////////////////// | 
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| 93 |  | 
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| 94 | SkShaderBase::Context* SkBitmapProcLegacyShader::MakeContext( | 
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| 95 | const SkShaderBase& shader, SkTileMode tmx, SkTileMode tmy, | 
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| 96 | const SkImage_Base* image, const ContextRec& rec, SkArenaAlloc* alloc) | 
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| 97 | { | 
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| 98 | SkMatrix totalInverse; | 
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| 99 | // Do this first, so we know the matrix can be inverted. | 
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| 100 | if (!shader.computeTotalInverse(*rec.fMatrix, rec.fLocalMatrix, &totalInverse)) { | 
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| 101 | return nullptr; | 
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| 102 | } | 
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| 103 |  | 
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| 104 | SkBitmapProcState* state = alloc->make<SkBitmapProcState>(image, tmx, tmy); | 
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| 105 | if (!state->setup(totalInverse, *rec.fPaint)) { | 
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| 106 | return nullptr; | 
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| 107 | } | 
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| 108 | return alloc->make<BitmapProcShaderContext>(shader, rec, state); | 
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| 109 | } | 
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| 110 |  | 
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