| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef MOUSE_CONTROL_HXX |
| 19 | #define MOUSE_CONTROL_HXX |
| 20 | |
| 21 | class Console; |
| 22 | class Controller; |
| 23 | class Properties; |
| 24 | |
| 25 | #include "bspf.hxx" |
| 26 | |
| 27 | /** |
| 28 | The mouse can control various virtual 'controllers' in many different |
| 29 | ways. In 'auto' mode, the entire mouse (both axes and buttons) are used |
| 30 | as one controller. In per-ROM axis mode, each axis/button may control |
| 31 | separate controllers. As well, we'd like to switch dynamically between |
| 32 | each of these modes at runtime. |
| 33 | |
| 34 | This class encapsulates all required info to implement this functionality. |
| 35 | |
| 36 | @author Stephen Anthony |
| 37 | */ |
| 38 | class MouseControl |
| 39 | { |
| 40 | public: |
| 41 | /** |
| 42 | Enumeration of mouse axis control types |
| 43 | */ |
| 44 | enum class Type |
| 45 | { |
| 46 | Paddle0 = 0, Paddle1, Paddle2, Paddle3, |
| 47 | Driving0, Driving1, MindLink0, MindLink1, |
| 48 | NoControl |
| 49 | }; |
| 50 | |
| 51 | public: |
| 52 | /** |
| 53 | Create a new MouseControl object |
| 54 | |
| 55 | @param console The console in use by the system |
| 56 | @param mode Contains information about how to use the mouse axes/buttons |
| 57 | */ |
| 58 | MouseControl(Console& console, const string& mode); |
| 59 | |
| 60 | /** |
| 61 | Cycle through each available mouse control mode |
| 62 | |
| 63 | @return A message explaining the current mouse mode |
| 64 | */ |
| 65 | const string& next(); |
| 66 | |
| 67 | private: |
| 68 | void addLeftControllerModes(bool noswap); |
| 69 | void addRightControllerModes(bool noswap); |
| 70 | void addPaddleModes(int lport, int rport, int lname, int rname); |
| 71 | bool controllerSupportsMouse(Controller& controller); |
| 72 | |
| 73 | private: |
| 74 | const Properties& myProps; |
| 75 | Controller& myLeftController; |
| 76 | Controller& myRightController; |
| 77 | |
| 78 | struct MouseMode { |
| 79 | Controller::Type xtype, ytype; |
| 80 | int xid, yid; |
| 81 | string message; |
| 82 | |
| 83 | explicit MouseMode(const string& msg = "" ) |
| 84 | : xtype(Controller::Type::Joystick), |
| 85 | ytype(Controller::Type::Joystick), |
| 86 | xid(-1), |
| 87 | yid(-1), |
| 88 | message(msg) { } |
| 89 | MouseMode(Controller::Type xt, int xi, |
| 90 | Controller::Type yt, int yi, |
| 91 | const string& msg) |
| 92 | : xtype(xt), |
| 93 | ytype(yt), |
| 94 | xid(xi), |
| 95 | yid(yi), |
| 96 | message(msg) { } |
| 97 | |
| 98 | friend ostream& operator<<(ostream& os, const MouseMode& mm) |
| 99 | { |
| 100 | os << "xtype=" << int(mm.xtype) << ", xid=" << mm.xid |
| 101 | << ", ytype=" << int(mm.ytype) << ", yid=" << mm.yid |
| 102 | << ", msg=" << mm.message; |
| 103 | return os; |
| 104 | } |
| 105 | }; |
| 106 | |
| 107 | int myCurrentModeNum; |
| 108 | vector<MouseMode> myModeList; |
| 109 | |
| 110 | private: |
| 111 | // Following constructors and assignment operators not supported |
| 112 | MouseControl() = delete; |
| 113 | MouseControl(const MouseControl&) = delete; |
| 114 | MouseControl(MouseControl&&) = delete; |
| 115 | MouseControl& operator=(const MouseControl&) = delete; |
| 116 | MouseControl& operator=(MouseControl&&) = delete; |
| 117 | }; |
| 118 | |
| 119 | #endif |
| 120 | |