1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #ifndef PHYSICAL_JOYSTICK_HXX |
19 | #define PHYSICAL_JOYSTICK_HXX |
20 | |
21 | #include "Event.hxx" |
22 | #include "EventHandlerConstants.hxx" |
23 | #include "JoyMap.hxx" |
24 | |
25 | /** |
26 | An abstraction of a physical (real) joystick in Stella. |
27 | |
28 | A PhysicalJoystick holds its own event mapping information, space for |
29 | which is dynamically allocated based on the actual number of buttons, |
30 | axes, etc that the device contains. |
31 | |
32 | Specific backend class(es) will inherit from this class, and implement |
33 | functionality specific to the device. |
34 | |
35 | @author Stephen Anthony, Thomas Jentzsch |
36 | */ |
37 | |
38 | class PhysicalJoystick |
39 | { |
40 | friend class PhysicalJoystickHandler; |
41 | |
42 | static constexpr char MODE_DELIM = '>'; // must not be '^', '|' or '#' |
43 | |
44 | public: |
45 | PhysicalJoystick(); |
46 | virtual ~PhysicalJoystick(); |
47 | |
48 | string getMap() const; |
49 | bool setMap(const string& map); |
50 | void eraseMap(EventMode mode); |
51 | void eraseEvent(Event::Type event, EventMode mode); |
52 | string about() const; |
53 | |
54 | protected: |
55 | void initialize(int index, const string& desc, |
56 | int axes, int buttons, int hats, int balls); |
57 | |
58 | private: |
59 | // TODO: these are not required anymore, delete or keep for future usage? |
60 | enum JoyType { |
61 | JT_NONE = 0, |
62 | JT_REGULAR = 1, |
63 | JT_STELLADAPTOR_LEFT = 2, |
64 | JT_STELLADAPTOR_RIGHT = 3, |
65 | JT_2600DAPTOR_LEFT = 4, |
66 | JT_2600DAPTOR_RIGHT = 5 |
67 | }; |
68 | |
69 | JoyType type; |
70 | int ID; |
71 | string name; |
72 | int numAxes, numButtons, numHats; |
73 | int* axisLastValue; |
74 | int* buttonLast; |
75 | |
76 | // Hashmaps of controller events |
77 | JoyMap joyMap; |
78 | |
79 | private: |
80 | void getValues(const string& list, IntArray& map) const; |
81 | |
82 | friend ostream& operator<<(ostream& os, const PhysicalJoystick& s) { |
83 | os << " ID: " << s.ID << ", name: " << s.name << ", numaxis: " << s.numAxes |
84 | << ", numbtns: " << s.numButtons << ", numhats: " << s.numHats; |
85 | return os; |
86 | } |
87 | }; |
88 | |
89 | #endif |
90 | |