1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #ifndef TIA_OUTPUT_WIDGET_HXX |
19 | #define TIA_OUTPUT_WIDGET_HXX |
20 | |
21 | class GuiObject; |
22 | class ; |
23 | class TiaZoomWidget; |
24 | class FBSurface; |
25 | |
26 | #include "Widget.hxx" |
27 | #include "Command.hxx" |
28 | |
29 | class TiaOutputWidget : public Widget, public CommandSender |
30 | { |
31 | public: |
32 | TiaOutputWidget(GuiObject *boss, const GUI::Font& font, |
33 | int x, int y, int w, int h); |
34 | virtual ~TiaOutputWidget() = default; |
35 | |
36 | void loadConfig() override; |
37 | void setZoomWidget(TiaZoomWidget* w) { myZoom = w; } |
38 | |
39 | void saveSnapshot(int execDepth = 0, const string& execPrefix = "" ); |
40 | |
41 | // Eventually, these methods will enable access to the onscreen TIA image |
42 | // For example, clicking an area may cause an action |
43 | // (fill to this scanline, etc). |
44 | /* |
45 | void handleMouseUp(int x, int y, MouseButton b, int clickCount) override; |
46 | void handleMouseWheel(int x, int y, int direction) override; |
47 | bool handleKeyDown(StellaKey key, StellaMod mod) override; |
48 | bool handleKeyUp(StellaKey key, StellaMod mod) override; |
49 | */ |
50 | private: |
51 | unique_ptr<ContextMenu> ; |
52 | TiaZoomWidget* myZoom; |
53 | |
54 | int myClickX, myClickY; |
55 | |
56 | // Create this buffer once, instead of allocating it each time the |
57 | // TIA image is redrawn |
58 | uInt32 myLineBuffer[320]; |
59 | |
60 | private: |
61 | void handleMouseDown(int x, int y, MouseButton b, int clickCount) override; |
62 | void handleCommand(CommandSender* sender, int cmd, int data, int id) override; |
63 | |
64 | void drawWidget(bool hilite) override; |
65 | bool wantsFocus() const override { return false; } |
66 | |
67 | // Following constructors and assignment operators not supported |
68 | TiaOutputWidget() = delete; |
69 | TiaOutputWidget(const TiaOutputWidget&) = delete; |
70 | TiaOutputWidget(TiaOutputWidget&&) = delete; |
71 | TiaOutputWidget& operator=(const TiaOutputWidget&) = delete; |
72 | TiaOutputWidget& operator=(TiaOutputWidget&&) = delete; |
73 | }; |
74 | |
75 | #endif |
76 | |