1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #include <cmath> |
19 | |
20 | #include "EmulationTiming.hxx" |
21 | |
22 | namespace { |
23 | constexpr uInt32 AUDIO_HALF_FRAMES_PER_FRAGMENT = 1; |
24 | |
25 | uInt32 discreteDivCeil(uInt32 n, uInt32 d) |
26 | { |
27 | return n / d + ((n % d == 0) ? 0 : 1); |
28 | } |
29 | } |
30 | |
31 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
32 | EmulationTiming::EmulationTiming(FrameLayout frameLayout, ConsoleTiming consoleTiming) : |
33 | myFrameLayout(frameLayout), |
34 | myConsoleTiming(consoleTiming), |
35 | myPlaybackRate(44100), |
36 | myPlaybackPeriod(512), |
37 | myAudioQueueExtraFragments(1), |
38 | myAudioQueueHeadroom(2), |
39 | mySpeedFactor(1) |
40 | { |
41 | recalculate(); |
42 | } |
43 | |
44 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
45 | EmulationTiming& EmulationTiming::updateFrameLayout(FrameLayout frameLayout) |
46 | { |
47 | myFrameLayout = frameLayout; |
48 | recalculate(); |
49 | |
50 | return *this; |
51 | } |
52 | |
53 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
54 | EmulationTiming& EmulationTiming::updateConsoleTiming(ConsoleTiming consoleTiming) |
55 | { |
56 | myConsoleTiming = consoleTiming; |
57 | recalculate(); |
58 | |
59 | return *this; |
60 | } |
61 | |
62 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
63 | EmulationTiming& EmulationTiming::updatePlaybackRate(uInt32 playbackRate) |
64 | { |
65 | myPlaybackRate = playbackRate; |
66 | recalculate(); |
67 | |
68 | return *this; |
69 | } |
70 | |
71 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
72 | EmulationTiming& EmulationTiming::updatePlaybackPeriod(uInt32 playbackPeriod) |
73 | { |
74 | myPlaybackPeriod = playbackPeriod; |
75 | recalculate(); |
76 | |
77 | return *this; |
78 | } |
79 | |
80 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
81 | EmulationTiming& EmulationTiming::(uInt32 ) |
82 | { |
83 | myAudioQueueExtraFragments = audioQueueExtraFragments; |
84 | recalculate(); |
85 | |
86 | return *this; |
87 | } |
88 | |
89 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
90 | EmulationTiming& EmulationTiming::updateAudioQueueHeadroom(uInt32 audioQueueHeadroom) |
91 | { |
92 | myAudioQueueHeadroom = audioQueueHeadroom; |
93 | recalculate(); |
94 | |
95 | return *this; |
96 | } |
97 | |
98 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
99 | EmulationTiming& EmulationTiming::updateSpeedFactor(float speedFactor) |
100 | { |
101 | mySpeedFactor = static_cast<double>(speedFactor); |
102 | recalculate(); |
103 | |
104 | return *this; |
105 | } |
106 | |
107 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
108 | uInt32 EmulationTiming::maxCyclesPerTimeslice() const |
109 | { |
110 | return myMaxCyclesPerTimeslice; |
111 | } |
112 | |
113 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
114 | uInt32 EmulationTiming::minCyclesPerTimeslice() const |
115 | { |
116 | return myMinCyclesPerTimeslice; |
117 | } |
118 | |
119 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
120 | uInt32 EmulationTiming::linesPerFrame() const |
121 | { |
122 | return myLinesPerFrame; |
123 | } |
124 | |
125 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
126 | uInt32 EmulationTiming::cyclesPerFrame() const |
127 | { |
128 | return myCyclesPerFrame; |
129 | } |
130 | |
131 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
132 | uInt32 EmulationTiming::cyclesPerSecond() const |
133 | { |
134 | return myCyclesPerSecond; |
135 | } |
136 | |
137 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
138 | uInt32 EmulationTiming::audioFragmentSize() const |
139 | { |
140 | return myAudioFragmentSize; |
141 | } |
142 | |
143 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
144 | uInt32 EmulationTiming::audioSampleRate() const |
145 | { |
146 | return myAudioSampleRate; |
147 | } |
148 | |
149 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
150 | uInt32 EmulationTiming::audioQueueCapacity() const |
151 | { |
152 | return myAudioQueueCapacity; |
153 | } |
154 | |
155 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
156 | uInt32 EmulationTiming::prebufferFragmentCount() const |
157 | { |
158 | return myPrebufferFragmentCount; |
159 | } |
160 | |
161 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
162 | void EmulationTiming::recalculate() |
163 | { |
164 | switch (myFrameLayout) { |
165 | case FrameLayout::ntsc: |
166 | myLinesPerFrame = 262; |
167 | break; |
168 | |
169 | case FrameLayout::pal: |
170 | myLinesPerFrame = 312; |
171 | break; |
172 | |
173 | default: |
174 | throw runtime_error("invalid frame layout" ); |
175 | } |
176 | |
177 | switch (myConsoleTiming) { |
178 | case ConsoleTiming::ntsc: |
179 | myAudioSampleRate = uInt32(round(mySpeedFactor * 262 * 76 * 60) / 38); |
180 | break; |
181 | |
182 | case ConsoleTiming::pal: |
183 | case ConsoleTiming::secam: |
184 | myAudioSampleRate = uInt32(round(mySpeedFactor * 312 * 76 * 50) / 38); |
185 | break; |
186 | |
187 | default: |
188 | throw runtime_error("invalid console timing" ); |
189 | } |
190 | |
191 | myCyclesPerSecond = myAudioSampleRate * 38; |
192 | |
193 | myCyclesPerFrame = 76 * myLinesPerFrame; |
194 | myMaxCyclesPerTimeslice = uInt32(round(mySpeedFactor * myCyclesPerFrame * 2)); |
195 | myMinCyclesPerTimeslice = uInt32(round(mySpeedFactor * myCyclesPerFrame / 2)); |
196 | myAudioFragmentSize = uInt32(round(mySpeedFactor * AUDIO_HALF_FRAMES_PER_FRAGMENT * myLinesPerFrame)); |
197 | |
198 | myPrebufferFragmentCount = discreteDivCeil( |
199 | myPlaybackPeriod * myAudioSampleRate, |
200 | myAudioFragmentSize * myPlaybackRate |
201 | ) + myAudioQueueHeadroom; |
202 | |
203 | myAudioQueueCapacity = std::max( |
204 | myPrebufferFragmentCount, |
205 | discreteDivCeil(myMaxCyclesPerTimeslice * myAudioSampleRate, myAudioFragmentSize * myCyclesPerSecond) |
206 | ) + myAudioQueueExtraFragments; |
207 | } |
208 | |