1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #ifndef TIA_AUDIO_HXX |
19 | #define TIA_AUDIO_HXX |
20 | |
21 | #include "bspf.hxx" |
22 | #include "AudioChannel.hxx" |
23 | #include "Serializable.hxx" |
24 | |
25 | class AudioQueue; |
26 | |
27 | class Audio : public Serializable |
28 | { |
29 | public: |
30 | Audio(); |
31 | |
32 | void reset(); |
33 | |
34 | void setAudioQueue(shared_ptr<AudioQueue> queue); |
35 | |
36 | void tick(); |
37 | |
38 | AudioChannel& channel0(); |
39 | |
40 | AudioChannel& channel1(); |
41 | |
42 | /** |
43 | Serializable methods (see that class for more information). |
44 | */ |
45 | bool save(Serializer& out) const override; |
46 | bool load(Serializer& in) override; |
47 | |
48 | private: |
49 | void phase1(); |
50 | |
51 | private: |
52 | shared_ptr<AudioQueue> myAudioQueue; |
53 | |
54 | uInt8 myCounter; |
55 | |
56 | AudioChannel myChannel0; |
57 | AudioChannel myChannel1; |
58 | |
59 | Int16 myMixingTableSum[0x1e + 1]; |
60 | Int16 myMixingTableIndividual[0x0f + 1]; |
61 | |
62 | Int16* myCurrentFragment; |
63 | uInt32 mySampleIndex; |
64 | |
65 | private: |
66 | Audio(const Audio&) = delete; |
67 | Audio(Audio&&) = delete; |
68 | Audio& operator=(const Audio&) = delete; |
69 | Audio& operator=(Audio&&) = delete; |
70 | }; |
71 | |
72 | #endif // TIA_AUDIO_HXX |
73 | |