1 | //============================================================================ |
---|---|
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | //============================================================================ |
17 | |
18 | #include "AbstractFrameManager.hxx" |
19 | |
20 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
21 | AbstractFrameManager::AbstractFrameManager() : |
22 | myIsRendering(false), |
23 | myVsync(false), |
24 | myVblank(false), |
25 | myLayout(FrameLayout::pal), |
26 | myOnFrameStart(nullptr), |
27 | myOnFrameComplete(nullptr) |
28 | { |
29 | layout(FrameLayout::ntsc); |
30 | } |
31 | |
32 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
33 | void AbstractFrameManager::reset() |
34 | { |
35 | myIsRendering = false; |
36 | myVsync = false; |
37 | myVblank = false; |
38 | myCurrentFrameTotalLines = 0; |
39 | myCurrentFrameFinalLines = 0; |
40 | myPreviousFrameFinalLines = 0; |
41 | myTotalFrames = 0; |
42 | |
43 | onReset(); |
44 | } |
45 | |
46 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
47 | void AbstractFrameManager::nextLine() |
48 | { |
49 | ++myCurrentFrameTotalLines; |
50 | |
51 | onNextLine(); |
52 | } |
53 | |
54 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
55 | void AbstractFrameManager::setHandlers( |
56 | callback frameStartCallback, |
57 | callback frameCompletionCallback |
58 | ) { |
59 | myOnFrameStart = frameStartCallback; |
60 | myOnFrameComplete = frameCompletionCallback; |
61 | } |
62 | |
63 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
64 | void AbstractFrameManager::clearHandlers() |
65 | { |
66 | myOnFrameStart = myOnFrameComplete = nullptr; |
67 | } |
68 | |
69 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
70 | void AbstractFrameManager::setVblank(bool vblank) |
71 | { |
72 | if (vblank == myVblank) return; |
73 | |
74 | myVblank = vblank; |
75 | |
76 | onSetVblank(); |
77 | } |
78 | |
79 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
80 | void AbstractFrameManager::setVsync(bool vsync) |
81 | { |
82 | if (vsync == myVsync) return; |
83 | |
84 | myVsync = vsync; |
85 | |
86 | onSetVsync(); |
87 | } |
88 | |
89 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
90 | void AbstractFrameManager::notifyFrameStart() |
91 | { |
92 | if (myOnFrameStart) myOnFrameStart(); |
93 | } |
94 | |
95 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
96 | void AbstractFrameManager::notifyFrameComplete() |
97 | { |
98 | myPreviousFrameFinalLines = myCurrentFrameFinalLines; |
99 | myCurrentFrameFinalLines = myCurrentFrameTotalLines; |
100 | myCurrentFrameTotalLines = 0; |
101 | ++myTotalFrames; |
102 | |
103 | if (myOnFrameComplete) myOnFrameComplete(); |
104 | } |
105 | |
106 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
107 | void AbstractFrameManager::layout(FrameLayout layout) |
108 | { |
109 | if (layout == myLayout) return; |
110 | |
111 | myLayout = layout; |
112 | |
113 | onLayoutChange(); |
114 | } |
115 | |
116 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
117 | bool AbstractFrameManager::save(Serializer& out) const |
118 | { |
119 | try |
120 | { |
121 | out.putBool(myIsRendering); |
122 | out.putBool(myVsync); |
123 | out.putBool(myVblank); |
124 | out.putInt(myCurrentFrameTotalLines); |
125 | out.putInt(myCurrentFrameFinalLines); |
126 | out.putInt(myPreviousFrameFinalLines); |
127 | out.putInt(myTotalFrames); |
128 | out.putInt(uInt32(myLayout)); |
129 | |
130 | return onSave(out); |
131 | } |
132 | catch(...) |
133 | { |
134 | cerr << "ERROR: AbstractFrameManager::save"<< endl; |
135 | return false; |
136 | } |
137 | } |
138 | |
139 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
140 | bool AbstractFrameManager::load(Serializer& in) |
141 | { |
142 | try |
143 | { |
144 | myIsRendering = in.getBool(); |
145 | myVsync = in.getBool(); |
146 | myVblank = in.getBool(); |
147 | myCurrentFrameTotalLines = in.getInt(); |
148 | myCurrentFrameFinalLines = in.getInt(); |
149 | myPreviousFrameFinalLines = in.getInt(); |
150 | myTotalFrames = in.getInt(); |
151 | myLayout = FrameLayout(in.getInt()); |
152 | |
153 | return onLoad(in); |
154 | } |
155 | catch(...) |
156 | { |
157 | cerr << "ERROR: AbstractFrameManager::load"<< endl; |
158 | return false; |
159 | } |
160 | } |
161 |