| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #include "YStartDetector.hxx" |
| 19 | #include "TIAConstants.hxx" |
| 20 | |
| 21 | /** |
| 22 | * Misc. numeric constants used in the algorithm. |
| 23 | */ |
| 24 | enum Metrics: uInt32 { |
| 25 | // ideal world frame sizes |
| 26 | frameLinesNTSC = 262, |
| 27 | frameLinesPAL = 312, |
| 28 | |
| 29 | // the ideal vblank zone |
| 30 | vblankNTSC = 37, |
| 31 | vblankPAL = 45, |
| 32 | |
| 33 | // number of scanlines to wait for vsync to start (exceeding after the ideal frame size) and stop |
| 34 | waitForVsync = 50, |
| 35 | |
| 36 | // max lines underscan |
| 37 | maxUnderscan = 10, |
| 38 | |
| 39 | // max lines deviations from detected ystart before we switch back to floating |
| 40 | maxVblankViolations = 2, |
| 41 | |
| 42 | // switch to fixed mode after this number of stable frames (+1) |
| 43 | minStableVblankFrames = 1, |
| 44 | |
| 45 | // no transitions to fixed mode will happend during those |
| 46 | initialGarbageFrames = TIAConstants::initialGarbageFrames |
| 47 | }; |
| 48 | |
| 49 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 50 | YStartDetector::YStartDetector() |
| 51 | : myState(State::waitForVsyncStart), |
| 52 | myVblankMode(VblankMode::floating), |
| 53 | myVblankViolated(false) |
| 54 | { |
| 55 | reset(); |
| 56 | } |
| 57 | |
| 58 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 59 | uInt32 YStartDetector::detectedYStart() const |
| 60 | { |
| 61 | return myLastVblankLines; |
| 62 | } |
| 63 | |
| 64 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 65 | void YStartDetector::onReset() |
| 66 | { |
| 67 | myState = State::waitForVsyncStart; |
| 68 | myVblankMode = VblankMode::floating; |
| 69 | myLinesWaitingForVsyncToStart = 0; |
| 70 | myCurrentVblankLines = 0; |
| 71 | myLastVblankLines = 0; |
| 72 | myVblankViolations = 0; |
| 73 | myStableVblankFrames = 0; |
| 74 | myVblankViolated = false; |
| 75 | } |
| 76 | |
| 77 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 78 | void YStartDetector::onSetVsync() |
| 79 | { |
| 80 | if (myVsync) |
| 81 | setState(State::waitForVsyncEnd); |
| 82 | else |
| 83 | setState(State::waitForFrameStart); |
| 84 | } |
| 85 | |
| 86 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 87 | void YStartDetector::onNextLine() |
| 88 | { |
| 89 | const uInt32 frameLines = layout() == FrameLayout::ntsc ? Metrics::frameLinesNTSC : Metrics::frameLinesPAL; |
| 90 | |
| 91 | switch (myState) { |
| 92 | case State::waitForVsyncStart: |
| 93 | // We start counting the number of "lines spent while waiting for vsync start" from |
| 94 | // the "ideal" frame size (corrected by the three scanlines spent in vsync). |
| 95 | if (myCurrentFrameTotalLines > frameLines - 3 || myTotalFrames == 0) |
| 96 | ++myLinesWaitingForVsyncToStart; |
| 97 | |
| 98 | if (myLinesWaitingForVsyncToStart > Metrics::waitForVsync) setState(State::waitForVsyncEnd); |
| 99 | |
| 100 | break; |
| 101 | |
| 102 | case State::waitForVsyncEnd: |
| 103 | if (++myLinesWaitingForVsyncToStart > Metrics::waitForVsync) setState(State::waitForFrameStart); |
| 104 | |
| 105 | break; |
| 106 | |
| 107 | case State::waitForFrameStart: |
| 108 | if (shouldTransitionToFrame()) setState(State::waitForVsyncStart); |
| 109 | else ++myCurrentVblankLines; |
| 110 | |
| 111 | break; |
| 112 | |
| 113 | default: |
| 114 | throw runtime_error("cannot happen" ); |
| 115 | } |
| 116 | } |
| 117 | |
| 118 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 119 | bool YStartDetector::shouldTransitionToFrame() |
| 120 | { |
| 121 | uInt32 vblankLines = layout() == FrameLayout::pal ? Metrics::vblankPAL : Metrics::vblankNTSC; |
| 122 | |
| 123 | // Are we free to transition as per vblank cycle? |
| 124 | bool shouldTransition = myCurrentVblankLines + 1 >= (myVblank ? vblankLines : vblankLines - Metrics::maxUnderscan); |
| 125 | |
| 126 | // Do we **actually** transition? This depends on what mode we are in. |
| 127 | bool transition = false; |
| 128 | |
| 129 | switch (myVblankMode) { |
| 130 | // Floating mode: we still are looking for a stable frame start |
| 131 | case VblankMode::floating: |
| 132 | |
| 133 | // Are we free to transition? |
| 134 | if (shouldTransition) { |
| 135 | // Is this same scanline in which the transition ocurred last frame? |
| 136 | if (myTotalFrames > Metrics::initialGarbageFrames && myCurrentVblankLines == myLastVblankLines) |
| 137 | // Yes? -> Increase the number of stable frames |
| 138 | ++myStableVblankFrames; |
| 139 | else |
| 140 | // No? -> Frame start shifted again, set the number of consecutive stable frames to zero |
| 141 | myStableVblankFrames = 0; |
| 142 | |
| 143 | // Save the transition point for checking on it next frame |
| 144 | myLastVblankLines = myCurrentVblankLines; |
| 145 | |
| 146 | // In floating mode, we transition whenever we can. |
| 147 | transition = true; |
| 148 | } |
| 149 | |
| 150 | // Transition to locked mode if we saw enough stable frames in a row. |
| 151 | if (myStableVblankFrames >= Metrics::minStableVblankFrames) { |
| 152 | myVblankMode = VblankMode::locked; |
| 153 | myVblankViolations = 0; |
| 154 | } |
| 155 | |
| 156 | break; |
| 157 | |
| 158 | // Locked mode: always transition at the same point, but check whether this is actually the |
| 159 | // detected transition point and revert state if applicable |
| 160 | case VblankMode::locked: |
| 161 | |
| 162 | // Have we reached the transition point? |
| 163 | if (myCurrentVblankLines == myLastVblankLines) { |
| 164 | |
| 165 | // Are we free to transition per the algorithm and didn't observe an violation before? |
| 166 | // (aka did the algorithm tell us to transition before reaching the actual line) |
| 167 | if (shouldTransition && !myVblankViolated) |
| 168 | // Reset the number of irregular frames (if any) |
| 169 | myVblankViolations = 0; |
| 170 | else { |
| 171 | // Record a violation if it wasn't recorded before |
| 172 | if (!myVblankViolated) ++myVblankViolations; |
| 173 | myVblankViolated = true; |
| 174 | } |
| 175 | |
| 176 | // transition |
| 177 | transition = true; |
| 178 | // The algorithm tells us to transition although we haven't reached the trip line before |
| 179 | } else if (shouldTransition) { |
| 180 | // Record a violation if it wasn't recorded before |
| 181 | if (!myVblankViolated) ++myVblankViolations; |
| 182 | myVblankViolated = true; |
| 183 | } |
| 184 | |
| 185 | // Revert to floating mode if there were too many irregular frames in a row |
| 186 | if (myVblankViolations > Metrics::maxVblankViolations) { |
| 187 | myVblankMode = VblankMode::floating; |
| 188 | myStableVblankFrames = 0; |
| 189 | } |
| 190 | |
| 191 | break; |
| 192 | |
| 193 | default: |
| 194 | throw runtime_error("cannot happen" ); |
| 195 | } |
| 196 | |
| 197 | return transition; |
| 198 | } |
| 199 | |
| 200 | // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - |
| 201 | void YStartDetector::setState(State state) |
| 202 | { |
| 203 | if (state == myState) return; |
| 204 | |
| 205 | myState = state; |
| 206 | myLinesWaitingForVsyncToStart = 0; |
| 207 | |
| 208 | switch (state) { |
| 209 | case State::waitForVsyncEnd: |
| 210 | break; |
| 211 | |
| 212 | case State::waitForVsyncStart: |
| 213 | notifyFrameComplete(); |
| 214 | notifyFrameStart(); |
| 215 | break; |
| 216 | |
| 217 | case State::waitForFrameStart: |
| 218 | myVblankViolated = false; |
| 219 | myCurrentVblankLines = 0; |
| 220 | break; |
| 221 | |
| 222 | default: |
| 223 | throw new runtime_error("cannot happen" ); |
| 224 | } |
| 225 | } |
| 226 | |