| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef EVENT_MAPPING_WIDGET_HXX |
| 19 | #define EVENT_MAPPING_WIDGET_HXX |
| 20 | |
| 21 | class DialogContainer; |
| 22 | class CommandSender; |
| 23 | class ButtonWidget; |
| 24 | class EditTextWidget; |
| 25 | class StaticTextWidget; |
| 26 | class StringListWidget; |
| 27 | class ; |
| 28 | class GuiObject; |
| 29 | class ComboDialog; |
| 30 | class InputDialog; |
| 31 | |
| 32 | #include "Widget.hxx" |
| 33 | #include "Command.hxx" |
| 34 | #include "bspf.hxx" |
| 35 | |
| 36 | class EventMappingWidget : public Widget, public CommandSender |
| 37 | { |
| 38 | friend class InputDialog; |
| 39 | |
| 40 | public: |
| 41 | EventMappingWidget(GuiObject* boss, const GUI::Font& font, |
| 42 | int x, int y, int w, int h, |
| 43 | EventMode mode); |
| 44 | virtual ~EventMappingWidget() = default; |
| 45 | |
| 46 | bool remapMode() { return myRemapStatus; } |
| 47 | |
| 48 | void setDefaults(); |
| 49 | |
| 50 | private: |
| 51 | enum { |
| 52 | kFilterCmd = 'filt', |
| 53 | kStartMapCmd = 'map ', |
| 54 | kStopMapCmd = 'smap', |
| 55 | kEraseCmd = 'eras', |
| 56 | kResetCmd = 'rest', |
| 57 | kComboCmd = 'cmbo' |
| 58 | }; |
| 59 | |
| 60 | bool handleKeyDown(StellaKey key, StellaMod mod) override; |
| 61 | bool handleKeyUp(StellaKey key, StellaMod mod) override; |
| 62 | void handleJoyDown(int stick, int button, bool longPress = false) override; |
| 63 | void handleJoyUp(int stick, int button) override; |
| 64 | void handleJoyAxis(int stick, JoyAxis axis, JoyDir adir, int button) override; |
| 65 | bool handleJoyHat(int stick, int hat, JoyHatDir hdir, int button) override; |
| 66 | |
| 67 | void loadConfig() override; |
| 68 | void saveConfig(); |
| 69 | |
| 70 | void handleCommand(CommandSender* sender, int cmd, int data, int id) override; |
| 71 | |
| 72 | void updateActions(); |
| 73 | void startRemapping(); |
| 74 | void eraseRemapping(); |
| 75 | void resetRemapping(); |
| 76 | void stopRemapping(); |
| 77 | |
| 78 | bool isRemapping() { return myRemapStatus; } |
| 79 | |
| 80 | void drawKeyMapping(); |
| 81 | void enableButtons(bool state); |
| 82 | |
| 83 | private: |
| 84 | ButtonWidget* myMapButton; |
| 85 | ButtonWidget* myCancelMapButton; |
| 86 | ButtonWidget* myEraseButton; |
| 87 | ButtonWidget* myResetButton; |
| 88 | ButtonWidget* myComboButton; |
| 89 | PopUpWidget* ; |
| 90 | StringListWidget* myActionsList; |
| 91 | EditTextWidget* myKeyMapping; |
| 92 | |
| 93 | ComboDialog* myComboDialog; |
| 94 | |
| 95 | // Since this widget can be used for different collections of events, |
| 96 | // we need to specify exactly which group of events we are remapping |
| 97 | EventMode myEventMode; |
| 98 | |
| 99 | // Since we can filter events, the event mode is not specific enough |
| 100 | Event::Group myEventGroup; |
| 101 | |
| 102 | // Indicates the event that is currently selected |
| 103 | int myActionSelected; |
| 104 | |
| 105 | // Indicates if we're currently in remap mode |
| 106 | // In this mode, the next event received is remapped to some action |
| 107 | bool myRemapStatus; |
| 108 | |
| 109 | // Joystick axes and hats can be more problematic than ordinary buttons |
| 110 | // or keys, in that there can be 'drift' in the values |
| 111 | // Therefore, we map these events when they've been 'released', rather |
| 112 | // than on their first occurrence (aka, when they're 'pressed') |
| 113 | // As a result, we need to keep track of their old values |
| 114 | int myLastStick, myLastHat; |
| 115 | JoyAxis myLastAxis; |
| 116 | JoyDir myLastDir; |
| 117 | JoyHatDir myLastHatDir; |
| 118 | |
| 119 | // Aggregates the modifier flags of the mapping |
| 120 | int myMod; |
| 121 | // Saves the last *pressed* key |
| 122 | int myLastKey; |
| 123 | // Saves the last *pressed* button |
| 124 | int myLastButton; |
| 125 | |
| 126 | bool myFirstTime; |
| 127 | |
| 128 | private: |
| 129 | // Following constructors and assignment operators not supported |
| 130 | EventMappingWidget() = delete; |
| 131 | EventMappingWidget(const EventMappingWidget&) = delete; |
| 132 | EventMappingWidget(EventMappingWidget&&) = delete; |
| 133 | EventMappingWidget& operator=(const EventMappingWidget&) = delete; |
| 134 | EventMappingWidget& operator=(EventMappingWidget&&) = delete; |
| 135 | }; |
| 136 | |
| 137 | #endif |
| 138 | |