| 1 | //============================================================================ | 
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| 2 | // | 
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| 3 | //   SSSS    tt          lll  lll | 
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| 4 | //  SS  SS   tt           ll   ll | 
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| 5 | //  SS     tttttt  eeee   ll   ll   aaaa | 
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| 6 | //   SSSS    tt   ee  ee  ll   ll      aa | 
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| 7 | //      SS   tt   eeeeee  ll   ll   aaaaa  --  "An Atari 2600 VCS Emulator" | 
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| 8 | //  SS  SS   tt   ee      ll   ll  aa  aa | 
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| 9 | //   SSSS     ttt  eeeee llll llll  aaaaa | 
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| 10 | // | 
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| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony | 
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| 12 | // and the Stella Team | 
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| 13 | // | 
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| 14 | // See the file "License.txt" for information on usage and redistribution of | 
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| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. | 
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| 16 | //============================================================================ | 
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| 17 |  | 
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| 18 | #ifndef TAB_WIDGET_HXX | 
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| 19 | #define TAB_WIDGET_HXX | 
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| 20 |  | 
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| 21 | #include "bspf.hxx" | 
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| 22 |  | 
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| 23 | #include "Command.hxx" | 
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| 24 | #include "Widget.hxx" | 
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| 25 |  | 
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| 26 | class TabWidget : public Widget, public CommandSender | 
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| 27 | { | 
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| 28 | public: | 
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| 29 | static const int NO_WIDTH = 0; | 
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| 30 | static const int AUTO_WIDTH = -1; | 
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| 31 |  | 
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| 32 | enum { | 
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| 33 | kTabChangedCmd = 'TBCH' | 
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| 34 | }; | 
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| 35 |  | 
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| 36 | public: | 
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| 37 | TabWidget(GuiObject* boss, const GUI::Font& font, int x, int y, int w, int h); | 
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| 38 | virtual ~TabWidget(); | 
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| 39 |  | 
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| 40 | // use Dialog::releaseFocus() when changing to another tab | 
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| 41 |  | 
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| 42 | // Problem: how to add items to a tab? | 
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| 43 | // First off, widget should allow non-dialog bosses, (i.e. also other widgets) | 
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| 44 | // Could add a common base class for Widgets and Dialogs. | 
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| 45 | // Then you add tabs using the following method, which returns a unique ID | 
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| 46 | int addTab(const string& title, int tabWidth = NO_WIDTH); | 
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| 47 | // Maybe we need to remove tabs again? Hm | 
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| 48 | //void removeTab(int tabID); | 
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| 49 | // Setting the active tab: | 
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| 50 | void setActiveTab(int tabID, bool show = false); | 
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| 51 | //    void disableTab(int tabID); | 
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| 52 | void activateTabs(); | 
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| 53 | void cycleTab(int direction); | 
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| 54 | // setActiveTab changes the value of _firstWidget. This means Widgets added afterwards | 
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| 55 | // will be added to the active tab. | 
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| 56 | void setParentWidget(int tabID, Widget* parent); | 
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| 57 |  | 
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| 58 | int getTabWidth()  { return _tabWidth;  } | 
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| 59 | int getTabHeight() { return _tabHeight; } | 
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| 60 | int getActiveTab() { return _activeTab; } | 
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| 61 |  | 
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| 62 | void loadConfig() override; | 
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| 63 |  | 
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| 64 | protected: | 
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| 65 | void handleMouseDown(int x, int y, MouseButton b, int clickCount) override; | 
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| 66 | void handleMouseEntered() override; | 
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| 67 | void handleMouseLeft() override; | 
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| 68 |  | 
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| 69 | void handleCommand(CommandSender* sender, int cmd, int data, int id) override; | 
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| 70 | bool handleEvent(Event::Type event) override; | 
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| 71 |  | 
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| 72 | void drawWidget(bool hilite) override; | 
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| 73 | Widget* findWidget(int x, int y) override; | 
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| 74 | int getChildY() const override; | 
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| 75 |  | 
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| 76 | private: | 
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| 77 | struct Tab { | 
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| 78 | string title; | 
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| 79 | Widget* firstWidget; | 
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| 80 | Widget* parentWidget; | 
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| 81 | bool enabled; | 
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| 82 | int tabWidth; | 
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| 83 |  | 
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| 84 | Tab(const string& t, int tw = NO_WIDTH, | 
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| 85 | Widget* first = nullptr, Widget* parent = nullptr, bool e = true) | 
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| 86 | : title(t), firstWidget(first), parentWidget(parent), enabled(e), tabWidth(tw) { } | 
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| 87 | }; | 
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| 88 | using TabList = vector<Tab>; | 
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| 89 |  | 
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| 90 | TabList _tabs; | 
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| 91 | int     _tabWidth; | 
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| 92 | int     _tabHeight; | 
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| 93 | int     _activeTab; | 
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| 94 | bool    _firstTime; | 
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| 95 |  | 
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| 96 | enum { | 
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| 97 | kTabLeftOffset = 0, | 
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| 98 | kTabSpacing = 1, | 
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| 99 | kTabPadding = 4 | 
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| 100 | }; | 
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| 101 |  | 
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| 102 | private: | 
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| 103 | void updateActiveTab(); | 
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| 104 |  | 
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| 105 | private: | 
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| 106 | // Following constructors and assignment operators not supported | 
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| 107 | TabWidget() = delete; | 
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| 108 | TabWidget(const TabWidget&) = delete; | 
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| 109 | TabWidget(TabWidget&&) = delete; | 
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| 110 | TabWidget& operator=(const TabWidget&) = delete; | 
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| 111 | TabWidget& operator=(TabWidget&&) = delete; | 
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| 112 | }; | 
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| 113 |  | 
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| 114 | #endif | 
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| 115 |  | 
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