| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | //============================================================================ |
| 17 | |
| 18 | #ifndef TIME_MACHINE_HXX |
| 19 | #define TIME_MACHINE_HXX |
| 20 | |
| 21 | class OSystem; |
| 22 | |
| 23 | #include "DialogContainer.hxx" |
| 24 | |
| 25 | /** |
| 26 | The base dialog for all time machine related UI items in Stella. |
| 27 | |
| 28 | @author Stephen Anthony |
| 29 | */ |
| 30 | class TimeMachine : public DialogContainer |
| 31 | { |
| 32 | public: |
| 33 | explicit TimeMachine(OSystem& osystem); |
| 34 | virtual ~TimeMachine(); |
| 35 | |
| 36 | /** |
| 37 | This dialog has an adjustable size. We need to make sure the |
| 38 | dialog can fit within the given bounds. |
| 39 | */ |
| 40 | void requestResize() override; |
| 41 | |
| 42 | /** |
| 43 | Return (and possibly create) the bottom-most dialog of this container. |
| 44 | */ |
| 45 | Dialog* baseDialog() override; |
| 46 | |
| 47 | /** |
| 48 | Set number of winds when entering the dialog. |
| 49 | */ |
| 50 | void setEnterWinds(Int32 numWinds); |
| 51 | |
| 52 | private: |
| 53 | Dialog* myBaseDialog; |
| 54 | |
| 55 | uInt32 myWidth; |
| 56 | |
| 57 | private: |
| 58 | // Following constructors and assignment operators not supported |
| 59 | TimeMachine() = delete; |
| 60 | TimeMachine(const TimeMachine&) = delete; |
| 61 | TimeMachine(TimeMachine&&) = delete; |
| 62 | TimeMachine& operator=(const TimeMachine&) = delete; |
| 63 | TimeMachine& operator=(TimeMachine&&) = delete; |
| 64 | }; |
| 65 | |
| 66 | #endif |
| 67 | |