| 1 | //============================================================================ |
| 2 | // |
| 3 | // SSSS tt lll lll |
| 4 | // SS SS tt ll ll |
| 5 | // SS tttttt eeee ll ll aaaa |
| 6 | // SSSS tt ee ee ll ll aa |
| 7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
| 8 | // SS SS tt ee ll ll aa aa |
| 9 | // SSSS ttt eeeee llll llll aaaaa |
| 10 | // |
| 11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
| 12 | // and the Stella Team |
| 13 | // |
| 14 | // See the file "License.txt" for information on usage and redistribution of |
| 15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
| 16 | // |
| 17 | // Based on code from ScummVM - Scumm Interpreter |
| 18 | // Copyright (C) 2002-2004 The ScummVM project |
| 19 | //============================================================================ |
| 20 | |
| 21 | #ifndef DIALOG_HXX |
| 22 | #define DIALOG_HXX |
| 23 | |
| 24 | class FBSurface; |
| 25 | class OSystem; |
| 26 | class DialogContainer; |
| 27 | class TabWidget; |
| 28 | class CommandSender; |
| 29 | |
| 30 | #include "Stack.hxx" |
| 31 | #include "Widget.hxx" |
| 32 | #include "GuiObject.hxx" |
| 33 | #include "StellaKeys.hxx" |
| 34 | #include "EventHandlerConstants.hxx" |
| 35 | #include "bspf.hxx" |
| 36 | |
| 37 | /** |
| 38 | This is the base class for all dialog boxes. |
| 39 | |
| 40 | @author Stephen Anthony |
| 41 | */ |
| 42 | class Dialog : public GuiObject |
| 43 | { |
| 44 | friend class DialogContainer; |
| 45 | |
| 46 | public: |
| 47 | Dialog(OSystem& instance, DialogContainer& parent, |
| 48 | int x = 0, int y = 0, int w = 0, int h = 0); |
| 49 | Dialog(OSystem& instance, DialogContainer& parent, const GUI::Font& font, |
| 50 | const string& title = "" , int x = 0, int y = 0, int w = 0, int h = 0); |
| 51 | |
| 52 | virtual ~Dialog(); |
| 53 | |
| 54 | void open(); |
| 55 | void close(); |
| 56 | |
| 57 | bool isVisible() const override { return _visible; } |
| 58 | bool isOnTop() const { return _onTop; } |
| 59 | |
| 60 | virtual void center(); |
| 61 | virtual void drawDialog(); |
| 62 | virtual void loadConfig() { } |
| 63 | virtual void saveConfig() { } |
| 64 | virtual void setDefaults() { } |
| 65 | |
| 66 | // A dialog being dirty indicates that its underlying surface needs to be |
| 67 | // redrawn and then re-rendered; this is taken care of in ::render() |
| 68 | void setDirty() override { _dirty = true; } |
| 69 | bool isDirty() const { return _dirty; } |
| 70 | bool render(); |
| 71 | |
| 72 | void addFocusWidget(Widget* w) override; |
| 73 | void addToFocusList(WidgetArray& list) override; |
| 74 | void addToFocusList(WidgetArray& list, TabWidget* w, int tabId); |
| 75 | void addBGroupToFocusList(WidgetArray& list) { _buttonGroup = list; } |
| 76 | void addTabWidget(TabWidget* w); |
| 77 | void addDefaultWidget(Widget* w) { _defaultWidget = w; } |
| 78 | void addOKWidget(Widget* w) { _okWidget = w; } |
| 79 | void addCancelWidget(Widget* w) { _cancelWidget = w; } |
| 80 | void setFocus(Widget* w); |
| 81 | |
| 82 | /** Returns the base surface associated with this dialog. */ |
| 83 | FBSurface& surface() const { return *_surface; } |
| 84 | |
| 85 | /** |
| 86 | Adds a surface to this dialog, which is rendered on top of the |
| 87 | base surface whenever the base surface is re-rendered. Since |
| 88 | the surface render() call will always occur in such a case, the |
| 89 | surface should call setVisible() to enable/disable its output. |
| 90 | */ |
| 91 | void addSurface(shared_ptr<FBSurface> surface); |
| 92 | |
| 93 | void setFlags(int flags) { _flags |= flags; setDirty(); } |
| 94 | void clearFlags(int flags) { _flags &= ~flags; setDirty(); } |
| 95 | int getFlags() const { return _flags; } |
| 96 | |
| 97 | void setTitle(const string& title); |
| 98 | bool hasTitle() { return !_title.empty(); } |
| 99 | |
| 100 | /** |
| 101 | Determine the maximum width/height of a dialog based on the minimum |
| 102 | allowable bounds, also taking into account the current window size. |
| 103 | Currently scales the width/height to 95% of allowable area when possible. |
| 104 | |
| 105 | NOTE: This method is meant to be used for dynamic, resizeable dialogs. |
| 106 | That is, those that can change size during a program run, and |
| 107 | *have* to take the current window size into account. |
| 108 | |
| 109 | @param w The resulting width to use for the dialog |
| 110 | @param h The resulting height to use for the dialog |
| 111 | |
| 112 | @return True if the dialog fits in the current window (scaled to 90%) |
| 113 | False if the dialog is smaller than the current window, and |
| 114 | has to be scaled down |
| 115 | */ |
| 116 | bool getDynamicBounds(uInt32& w, uInt32& h) const; |
| 117 | |
| 118 | /** |
| 119 | Checks if the dialogs fits into the actual sizes. |
| 120 | |
| 121 | @param w The resulting width to use for the dialog |
| 122 | @param h The resulting height to use for the dialog |
| 123 | |
| 124 | @return True if the dialog should be resized |
| 125 | */ |
| 126 | bool shouldResize(uInt32& w, uInt32& h) const; |
| 127 | |
| 128 | protected: |
| 129 | virtual void draw() override { } |
| 130 | void releaseFocus() override; |
| 131 | |
| 132 | virtual void handleText(char text); |
| 133 | virtual void handleKeyDown(StellaKey key, StellaMod modifiers, bool repeated = false); |
| 134 | virtual void handleKeyUp(StellaKey key, StellaMod modifiers); |
| 135 | virtual void handleMouseDown(int x, int y, MouseButton b, int clickCount); |
| 136 | virtual void handleMouseUp(int x, int y, MouseButton b, int clickCount); |
| 137 | virtual void handleMouseWheel(int x, int y, int direction); |
| 138 | virtual void handleMouseMoved(int x, int y); |
| 139 | virtual bool handleMouseClicks(int x, int y, MouseButton b); |
| 140 | virtual void handleJoyDown(int stick, int button, bool longPress = false); |
| 141 | virtual void handleJoyUp(int stick, int button); |
| 142 | virtual void handleJoyAxis(int stick, JoyAxis axis, JoyDir adir, int button = JOY_CTRL_NONE); |
| 143 | virtual bool handleJoyHat(int stick, int hat, JoyHatDir hdir, int button = JOY_CTRL_NONE); |
| 144 | virtual void handleCommand(CommandSender* sender, int cmd, int data, int id) override; |
| 145 | virtual Event::Type getJoyAxisEvent(int stick, JoyAxis axis, JoyDir adir, int button); |
| 146 | |
| 147 | Widget* findWidget(int x, int y) const; // Find the widget at pos x,y if any |
| 148 | |
| 149 | void addOKCancelBGroup(WidgetArray& wid, const GUI::Font& font, |
| 150 | const string& okText = "OK" , |
| 151 | const string& cancelText = "Cancel" , |
| 152 | bool focusOKButton = true, |
| 153 | int buttonWidth = 0); |
| 154 | |
| 155 | void addDefaultsOKCancelBGroup(WidgetArray& wid, const GUI::Font& font, |
| 156 | const string& okText = "OK" , |
| 157 | const string& cancelText = "Cancel" , |
| 158 | const string& defaultsText = "Defaults" , |
| 159 | bool focusOKButton = true); |
| 160 | |
| 161 | void processCancelWithoutWidget(bool state) { _processCancel = state; } |
| 162 | virtual void processCancel() { close(); } |
| 163 | |
| 164 | /** Define the size (allowed) for the dialog. */ |
| 165 | void setSize(uInt32 w, uInt32 h, uInt32 max_w, uInt32 max_h); |
| 166 | void positionAt(uInt32 pos); |
| 167 | |
| 168 | virtual bool repeatEnabled() { return true; } |
| 169 | |
| 170 | private: |
| 171 | void buildCurrentFocusList(int tabID = -1); |
| 172 | bool handleNavEvent(Event::Type e, bool repeated = false); |
| 173 | void getTabIdForWidget(Widget* w); |
| 174 | bool cycleTab(int direction); |
| 175 | |
| 176 | protected: |
| 177 | const GUI::Font& _font; |
| 178 | |
| 179 | Widget* _mouseWidget; |
| 180 | Widget* _focusedWidget; |
| 181 | Widget* _dragWidget; |
| 182 | Widget* _defaultWidget; |
| 183 | Widget* _okWidget; |
| 184 | Widget* _cancelWidget; |
| 185 | |
| 186 | bool _visible; |
| 187 | bool _onTop; |
| 188 | bool _processCancel; |
| 189 | string _title; |
| 190 | int _th; |
| 191 | int _layer; |
| 192 | |
| 193 | Common::FixedStack<shared_ptr<FBSurface>> mySurfaceStack; |
| 194 | |
| 195 | private: |
| 196 | struct Focus { |
| 197 | Widget* widget; |
| 198 | WidgetArray list; |
| 199 | |
| 200 | explicit Focus(Widget* w = nullptr) : widget(w) { } |
| 201 | virtual ~Focus() = default; |
| 202 | |
| 203 | Focus(const Focus&) = default; |
| 204 | Focus& operator=(const Focus&) = default; |
| 205 | }; |
| 206 | using FocusList = vector<Focus>; |
| 207 | |
| 208 | struct TabFocus { |
| 209 | TabWidget* widget; |
| 210 | FocusList focus; |
| 211 | uInt32 currentTab; |
| 212 | |
| 213 | explicit TabFocus(TabWidget* w = nullptr) : widget(w), currentTab(0) { } |
| 214 | virtual ~TabFocus() = default; |
| 215 | |
| 216 | TabFocus(const TabFocus&) = default; |
| 217 | TabFocus& operator=(const TabFocus&) = default; |
| 218 | |
| 219 | void appendFocusList(WidgetArray& list); |
| 220 | void saveCurrentFocus(Widget* w); |
| 221 | Widget* getNewFocus(); |
| 222 | }; |
| 223 | using TabFocusList = vector<TabFocus>; |
| 224 | |
| 225 | Focus _myFocus; // focus for base dialog |
| 226 | TabFocusList _myTabList; // focus for each tab (if any) |
| 227 | |
| 228 | WidgetArray _buttonGroup; |
| 229 | shared_ptr<FBSurface> _surface; |
| 230 | |
| 231 | int _tabID; |
| 232 | int _flags; |
| 233 | bool _dirty; |
| 234 | uInt32 _max_w; // maximum wanted width |
| 235 | uInt32 _max_h; // maximum wanted height |
| 236 | |
| 237 | private: |
| 238 | // Following constructors and assignment operators not supported |
| 239 | Dialog() = delete; |
| 240 | Dialog(const Dialog&) = delete; |
| 241 | Dialog(Dialog&&) = delete; |
| 242 | Dialog& operator=(const Dialog&) = delete; |
| 243 | Dialog& operator=(Dialog&&) = delete; |
| 244 | }; |
| 245 | |
| 246 | #endif |
| 247 | |