1 | //============================================================================ |
2 | // |
3 | // SSSS tt lll lll |
4 | // SS SS tt ll ll |
5 | // SS tttttt eeee ll ll aaaa |
6 | // SSSS tt ee ee ll ll aa |
7 | // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" |
8 | // SS SS tt ee ll ll aa aa |
9 | // SSSS ttt eeeee llll llll aaaaa |
10 | // |
11 | // Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony |
12 | // and the Stella Team |
13 | // |
14 | // See the file "License.txt" for information on usage and redistribution of |
15 | // this file, and for a DISCLAIMER OF ALL WARRANTIES. |
16 | // |
17 | // Based on code from ScummVM - Scumm Interpreter |
18 | // Copyright (C) 2002-2004 The ScummVM project |
19 | //============================================================================ |
20 | |
21 | #ifndef DIALOG_HXX |
22 | #define DIALOG_HXX |
23 | |
24 | class FBSurface; |
25 | class OSystem; |
26 | class DialogContainer; |
27 | class TabWidget; |
28 | class CommandSender; |
29 | |
30 | #include "Stack.hxx" |
31 | #include "Widget.hxx" |
32 | #include "GuiObject.hxx" |
33 | #include "StellaKeys.hxx" |
34 | #include "EventHandlerConstants.hxx" |
35 | #include "bspf.hxx" |
36 | |
37 | /** |
38 | This is the base class for all dialog boxes. |
39 | |
40 | @author Stephen Anthony |
41 | */ |
42 | class Dialog : public GuiObject |
43 | { |
44 | friend class DialogContainer; |
45 | |
46 | public: |
47 | Dialog(OSystem& instance, DialogContainer& parent, |
48 | int x = 0, int y = 0, int w = 0, int h = 0); |
49 | Dialog(OSystem& instance, DialogContainer& parent, const GUI::Font& font, |
50 | const string& title = "" , int x = 0, int y = 0, int w = 0, int h = 0); |
51 | |
52 | virtual ~Dialog(); |
53 | |
54 | void open(); |
55 | void close(); |
56 | |
57 | bool isVisible() const override { return _visible; } |
58 | bool isOnTop() const { return _onTop; } |
59 | |
60 | virtual void center(); |
61 | virtual void drawDialog(); |
62 | virtual void loadConfig() { } |
63 | virtual void saveConfig() { } |
64 | virtual void setDefaults() { } |
65 | |
66 | // A dialog being dirty indicates that its underlying surface needs to be |
67 | // redrawn and then re-rendered; this is taken care of in ::render() |
68 | void setDirty() override { _dirty = true; } |
69 | bool isDirty() const { return _dirty; } |
70 | bool render(); |
71 | |
72 | void addFocusWidget(Widget* w) override; |
73 | void addToFocusList(WidgetArray& list) override; |
74 | void addToFocusList(WidgetArray& list, TabWidget* w, int tabId); |
75 | void addBGroupToFocusList(WidgetArray& list) { _buttonGroup = list; } |
76 | void addTabWidget(TabWidget* w); |
77 | void addDefaultWidget(Widget* w) { _defaultWidget = w; } |
78 | void addOKWidget(Widget* w) { _okWidget = w; } |
79 | void addCancelWidget(Widget* w) { _cancelWidget = w; } |
80 | void setFocus(Widget* w); |
81 | |
82 | /** Returns the base surface associated with this dialog. */ |
83 | FBSurface& surface() const { return *_surface; } |
84 | |
85 | /** |
86 | Adds a surface to this dialog, which is rendered on top of the |
87 | base surface whenever the base surface is re-rendered. Since |
88 | the surface render() call will always occur in such a case, the |
89 | surface should call setVisible() to enable/disable its output. |
90 | */ |
91 | void addSurface(shared_ptr<FBSurface> surface); |
92 | |
93 | void setFlags(int flags) { _flags |= flags; setDirty(); } |
94 | void clearFlags(int flags) { _flags &= ~flags; setDirty(); } |
95 | int getFlags() const { return _flags; } |
96 | |
97 | void setTitle(const string& title); |
98 | bool hasTitle() { return !_title.empty(); } |
99 | |
100 | /** |
101 | Determine the maximum width/height of a dialog based on the minimum |
102 | allowable bounds, also taking into account the current window size. |
103 | Currently scales the width/height to 95% of allowable area when possible. |
104 | |
105 | NOTE: This method is meant to be used for dynamic, resizeable dialogs. |
106 | That is, those that can change size during a program run, and |
107 | *have* to take the current window size into account. |
108 | |
109 | @param w The resulting width to use for the dialog |
110 | @param h The resulting height to use for the dialog |
111 | |
112 | @return True if the dialog fits in the current window (scaled to 90%) |
113 | False if the dialog is smaller than the current window, and |
114 | has to be scaled down |
115 | */ |
116 | bool getDynamicBounds(uInt32& w, uInt32& h) const; |
117 | |
118 | /** |
119 | Checks if the dialogs fits into the actual sizes. |
120 | |
121 | @param w The resulting width to use for the dialog |
122 | @param h The resulting height to use for the dialog |
123 | |
124 | @return True if the dialog should be resized |
125 | */ |
126 | bool shouldResize(uInt32& w, uInt32& h) const; |
127 | |
128 | protected: |
129 | virtual void draw() override { } |
130 | void releaseFocus() override; |
131 | |
132 | virtual void handleText(char text); |
133 | virtual void handleKeyDown(StellaKey key, StellaMod modifiers, bool repeated = false); |
134 | virtual void handleKeyUp(StellaKey key, StellaMod modifiers); |
135 | virtual void handleMouseDown(int x, int y, MouseButton b, int clickCount); |
136 | virtual void handleMouseUp(int x, int y, MouseButton b, int clickCount); |
137 | virtual void handleMouseWheel(int x, int y, int direction); |
138 | virtual void handleMouseMoved(int x, int y); |
139 | virtual bool handleMouseClicks(int x, int y, MouseButton b); |
140 | virtual void handleJoyDown(int stick, int button, bool longPress = false); |
141 | virtual void handleJoyUp(int stick, int button); |
142 | virtual void handleJoyAxis(int stick, JoyAxis axis, JoyDir adir, int button = JOY_CTRL_NONE); |
143 | virtual bool handleJoyHat(int stick, int hat, JoyHatDir hdir, int button = JOY_CTRL_NONE); |
144 | virtual void handleCommand(CommandSender* sender, int cmd, int data, int id) override; |
145 | virtual Event::Type getJoyAxisEvent(int stick, JoyAxis axis, JoyDir adir, int button); |
146 | |
147 | Widget* findWidget(int x, int y) const; // Find the widget at pos x,y if any |
148 | |
149 | void addOKCancelBGroup(WidgetArray& wid, const GUI::Font& font, |
150 | const string& okText = "OK" , |
151 | const string& cancelText = "Cancel" , |
152 | bool focusOKButton = true, |
153 | int buttonWidth = 0); |
154 | |
155 | void addDefaultsOKCancelBGroup(WidgetArray& wid, const GUI::Font& font, |
156 | const string& okText = "OK" , |
157 | const string& cancelText = "Cancel" , |
158 | const string& defaultsText = "Defaults" , |
159 | bool focusOKButton = true); |
160 | |
161 | void processCancelWithoutWidget(bool state) { _processCancel = state; } |
162 | virtual void processCancel() { close(); } |
163 | |
164 | /** Define the size (allowed) for the dialog. */ |
165 | void setSize(uInt32 w, uInt32 h, uInt32 max_w, uInt32 max_h); |
166 | void positionAt(uInt32 pos); |
167 | |
168 | virtual bool repeatEnabled() { return true; } |
169 | |
170 | private: |
171 | void buildCurrentFocusList(int tabID = -1); |
172 | bool handleNavEvent(Event::Type e, bool repeated = false); |
173 | void getTabIdForWidget(Widget* w); |
174 | bool cycleTab(int direction); |
175 | |
176 | protected: |
177 | const GUI::Font& _font; |
178 | |
179 | Widget* _mouseWidget; |
180 | Widget* _focusedWidget; |
181 | Widget* _dragWidget; |
182 | Widget* _defaultWidget; |
183 | Widget* _okWidget; |
184 | Widget* _cancelWidget; |
185 | |
186 | bool _visible; |
187 | bool _onTop; |
188 | bool _processCancel; |
189 | string _title; |
190 | int _th; |
191 | int _layer; |
192 | |
193 | Common::FixedStack<shared_ptr<FBSurface>> mySurfaceStack; |
194 | |
195 | private: |
196 | struct Focus { |
197 | Widget* widget; |
198 | WidgetArray list; |
199 | |
200 | explicit Focus(Widget* w = nullptr) : widget(w) { } |
201 | virtual ~Focus() = default; |
202 | |
203 | Focus(const Focus&) = default; |
204 | Focus& operator=(const Focus&) = default; |
205 | }; |
206 | using FocusList = vector<Focus>; |
207 | |
208 | struct TabFocus { |
209 | TabWidget* widget; |
210 | FocusList focus; |
211 | uInt32 currentTab; |
212 | |
213 | explicit TabFocus(TabWidget* w = nullptr) : widget(w), currentTab(0) { } |
214 | virtual ~TabFocus() = default; |
215 | |
216 | TabFocus(const TabFocus&) = default; |
217 | TabFocus& operator=(const TabFocus&) = default; |
218 | |
219 | void appendFocusList(WidgetArray& list); |
220 | void saveCurrentFocus(Widget* w); |
221 | Widget* getNewFocus(); |
222 | }; |
223 | using TabFocusList = vector<TabFocus>; |
224 | |
225 | Focus _myFocus; // focus for base dialog |
226 | TabFocusList _myTabList; // focus for each tab (if any) |
227 | |
228 | WidgetArray _buttonGroup; |
229 | shared_ptr<FBSurface> _surface; |
230 | |
231 | int _tabID; |
232 | int _flags; |
233 | bool _dirty; |
234 | uInt32 _max_w; // maximum wanted width |
235 | uInt32 _max_h; // maximum wanted height |
236 | |
237 | private: |
238 | // Following constructors and assignment operators not supported |
239 | Dialog() = delete; |
240 | Dialog(const Dialog&) = delete; |
241 | Dialog(Dialog&&) = delete; |
242 | Dialog& operator=(const Dialog&) = delete; |
243 | Dialog& operator=(Dialog&&) = delete; |
244 | }; |
245 | |
246 | #endif |
247 | |