| 1 | /* |
| 2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
| 3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
| 5 | Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
| 6 | |
| 7 | Stockfish is free software: you can redistribute it and/or modify |
| 8 | it under the terms of the GNU General Public License as published by |
| 9 | the Free Software Foundation, either version 3 of the License, or |
| 10 | (at your option) any later version. |
| 11 | |
| 12 | Stockfish is distributed in the hope that it will be useful, |
| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | GNU General Public License for more details. |
| 16 | |
| 17 | You should have received a copy of the GNU General Public License |
| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 19 | */ |
| 20 | |
| 21 | #ifdef _WIN32 |
| 22 | #if _WIN32_WINNT < 0x0601 |
| 23 | #undef _WIN32_WINNT |
| 24 | #define _WIN32_WINNT 0x0601 // Force to include needed API prototypes |
| 25 | #endif |
| 26 | |
| 27 | #ifndef NOMINMAX |
| 28 | #define NOMINMAX |
| 29 | #endif |
| 30 | |
| 31 | #include <windows.h> |
| 32 | // The needed Windows API for processor groups could be missed from old Windows |
| 33 | // versions, so instead of calling them directly (forcing the linker to resolve |
| 34 | // the calls at compile time), try to load them at runtime. To do this we need |
| 35 | // first to define the corresponding function pointers. |
| 36 | extern "C" { |
| 37 | typedef bool(*fun1_t)(LOGICAL_PROCESSOR_RELATIONSHIP, |
| 38 | PSYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX, PDWORD); |
| 39 | typedef bool(*fun2_t)(USHORT, PGROUP_AFFINITY); |
| 40 | typedef bool(*fun3_t)(HANDLE, CONST GROUP_AFFINITY*, PGROUP_AFFINITY); |
| 41 | } |
| 42 | #endif |
| 43 | |
| 44 | #include <fstream> |
| 45 | #include <iomanip> |
| 46 | #include <iostream> |
| 47 | #include <sstream> |
| 48 | #include <vector> |
| 49 | |
| 50 | #include "misc.h" |
| 51 | #include "thread.h" |
| 52 | |
| 53 | using namespace std; |
| 54 | |
| 55 | namespace { |
| 56 | |
| 57 | /// Version number. If Version is left empty, then compile date in the format |
| 58 | /// DD-MM-YY and show in engine_info. |
| 59 | const string Version = "" ; |
| 60 | |
| 61 | /// Our fancy logging facility. The trick here is to replace cin.rdbuf() and |
| 62 | /// cout.rdbuf() with two Tie objects that tie cin and cout to a file stream. We |
| 63 | /// can toggle the logging of std::cout and std:cin at runtime whilst preserving |
| 64 | /// usual I/O functionality, all without changing a single line of code! |
| 65 | /// Idea from http://groups.google.com/group/comp.lang.c++/msg/1d941c0f26ea0d81 |
| 66 | |
| 67 | struct Tie: public streambuf { // MSVC requires split streambuf for cin and cout |
| 68 | |
| 69 | Tie(streambuf* b, streambuf* l) : buf(b), logBuf(l) {} |
| 70 | |
| 71 | int sync() override { return logBuf->pubsync(), buf->pubsync(); } |
| 72 | int overflow(int c) override { return log(buf->sputc((char)c), "<< " ); } |
| 73 | int underflow() override { return buf->sgetc(); } |
| 74 | int uflow() override { return log(buf->sbumpc(), ">> " ); } |
| 75 | |
| 76 | streambuf *buf, *logBuf; |
| 77 | |
| 78 | int log(int c, const char* prefix) { |
| 79 | |
| 80 | static int last = '\n'; // Single log file |
| 81 | |
| 82 | if (last == '\n') |
| 83 | logBuf->sputn(prefix, 3); |
| 84 | |
| 85 | return last = logBuf->sputc((char)c); |
| 86 | } |
| 87 | }; |
| 88 | |
| 89 | class Logger { |
| 90 | |
| 91 | Logger() : in(cin.rdbuf(), file.rdbuf()), out(cout.rdbuf(), file.rdbuf()) {} |
| 92 | ~Logger() { start("" ); } |
| 93 | |
| 94 | ofstream file; |
| 95 | Tie in, out; |
| 96 | |
| 97 | public: |
| 98 | static void start(const std::string& fname) { |
| 99 | |
| 100 | static Logger l; |
| 101 | |
| 102 | if (!fname.empty() && !l.file.is_open()) |
| 103 | { |
| 104 | l.file.open(fname, ifstream::out); |
| 105 | cin.rdbuf(&l.in); |
| 106 | cout.rdbuf(&l.out); |
| 107 | } |
| 108 | else if (fname.empty() && l.file.is_open()) |
| 109 | { |
| 110 | cout.rdbuf(l.out.buf); |
| 111 | cin.rdbuf(l.in.buf); |
| 112 | l.file.close(); |
| 113 | } |
| 114 | } |
| 115 | }; |
| 116 | |
| 117 | } // namespace |
| 118 | |
| 119 | /// engine_info() returns the full name of the current Stockfish version. This |
| 120 | /// will be either "Stockfish <Tag> DD-MM-YY" (where DD-MM-YY is the date when |
| 121 | /// the program was compiled) or "Stockfish <Version>", depending on whether |
| 122 | /// Version is empty. |
| 123 | |
| 124 | const string engine_info(bool to_uci) { |
| 125 | |
| 126 | const string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec" ); |
| 127 | string month, day, year; |
| 128 | stringstream ss, date(__DATE__); // From compiler, format is "Sep 21 2008" |
| 129 | |
| 130 | ss << "Stockfish " << Version << setfill('0'); |
| 131 | |
| 132 | if (Version.empty()) |
| 133 | { |
| 134 | date >> month >> day >> year; |
| 135 | ss << setw(2) << day << setw(2) << (1 + months.find(month) / 4) << year.substr(2); |
| 136 | } |
| 137 | |
| 138 | ss << (Is64Bit ? " 64" : "" ) |
| 139 | << (HasPext ? " BMI2" : (HasPopCnt ? " POPCNT" : "" )) |
| 140 | << (to_uci ? "\nid author " : " by " ) |
| 141 | << "T. Romstad, M. Costalba, J. Kiiski, G. Linscott" ; |
| 142 | |
| 143 | return ss.str(); |
| 144 | } |
| 145 | |
| 146 | |
| 147 | /// Debug functions used mainly to collect run-time statistics |
| 148 | static std::atomic<int64_t> hits[2], means[2]; |
| 149 | |
| 150 | void dbg_hit_on(bool b) { ++hits[0]; if (b) ++hits[1]; } |
| 151 | void dbg_hit_on(bool c, bool b) { if (c) dbg_hit_on(b); } |
| 152 | void dbg_mean_of(int v) { ++means[0]; means[1] += v; } |
| 153 | |
| 154 | void dbg_print() { |
| 155 | |
| 156 | if (hits[0]) |
| 157 | cerr << "Total " << hits[0] << " Hits " << hits[1] |
| 158 | << " hit rate (%) " << 100 * hits[1] / hits[0] << endl; |
| 159 | |
| 160 | if (means[0]) |
| 161 | cerr << "Total " << means[0] << " Mean " |
| 162 | << (double)means[1] / means[0] << endl; |
| 163 | } |
| 164 | |
| 165 | |
| 166 | /// Used to serialize access to std::cout to avoid multiple threads writing at |
| 167 | /// the same time. |
| 168 | |
| 169 | std::ostream& operator<<(std::ostream& os, SyncCout sc) { |
| 170 | |
| 171 | static Mutex m; |
| 172 | |
| 173 | if (sc == IO_LOCK) |
| 174 | m.lock(); |
| 175 | |
| 176 | if (sc == IO_UNLOCK) |
| 177 | m.unlock(); |
| 178 | |
| 179 | return os; |
| 180 | } |
| 181 | |
| 182 | |
| 183 | /// Trampoline helper to avoid moving Logger to misc.h |
| 184 | void start_logger(const std::string& fname) { Logger::start(fname); } |
| 185 | |
| 186 | |
| 187 | /// prefetch() preloads the given address in L1/L2 cache. This is a non-blocking |
| 188 | /// function that doesn't stall the CPU waiting for data to be loaded from memory, |
| 189 | /// which can be quite slow. |
| 190 | #ifdef NO_PREFETCH |
| 191 | |
| 192 | void prefetch(void*) {} |
| 193 | |
| 194 | #else |
| 195 | |
| 196 | void prefetch(void* addr) { |
| 197 | |
| 198 | # if defined(__INTEL_COMPILER) |
| 199 | // This hack prevents prefetches from being optimized away by |
| 200 | // Intel compiler. Both MSVC and gcc seem not be affected by this. |
| 201 | __asm__ ("" ); |
| 202 | # endif |
| 203 | |
| 204 | # if defined(__INTEL_COMPILER) || defined(_MSC_VER) |
| 205 | _mm_prefetch((char*)addr, _MM_HINT_T0); |
| 206 | # else |
| 207 | __builtin_prefetch(addr); |
| 208 | # endif |
| 209 | } |
| 210 | |
| 211 | #endif |
| 212 | |
| 213 | namespace WinProcGroup { |
| 214 | |
| 215 | #ifndef _WIN32 |
| 216 | |
| 217 | void bindThisThread(size_t) {} |
| 218 | |
| 219 | #else |
| 220 | |
| 221 | /// best_group() retrieves logical processor information using Windows specific |
| 222 | /// API and returns the best group id for the thread with index idx. Original |
| 223 | /// code from Texel by Peter Ă–sterlund. |
| 224 | |
| 225 | int best_group(size_t idx) { |
| 226 | |
| 227 | int threads = 0; |
| 228 | int nodes = 0; |
| 229 | int cores = 0; |
| 230 | DWORD returnLength = 0; |
| 231 | DWORD byteOffset = 0; |
| 232 | |
| 233 | // Early exit if the needed API is not available at runtime |
| 234 | HMODULE k32 = GetModuleHandle("Kernel32.dll" ); |
| 235 | auto fun1 = (fun1_t)(void(*)())GetProcAddress(k32, "GetLogicalProcessorInformationEx" ); |
| 236 | if (!fun1) |
| 237 | return -1; |
| 238 | |
| 239 | // First call to get returnLength. We expect it to fail due to null buffer |
| 240 | if (fun1(RelationAll, nullptr, &returnLength)) |
| 241 | return -1; |
| 242 | |
| 243 | // Once we know returnLength, allocate the buffer |
| 244 | SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX *buffer, *ptr; |
| 245 | ptr = buffer = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)malloc(returnLength); |
| 246 | |
| 247 | // Second call, now we expect to succeed |
| 248 | if (!fun1(RelationAll, buffer, &returnLength)) |
| 249 | { |
| 250 | free(buffer); |
| 251 | return -1; |
| 252 | } |
| 253 | |
| 254 | while (byteOffset < returnLength) |
| 255 | { |
| 256 | if (ptr->Relationship == RelationNumaNode) |
| 257 | nodes++; |
| 258 | |
| 259 | else if (ptr->Relationship == RelationProcessorCore) |
| 260 | { |
| 261 | cores++; |
| 262 | threads += (ptr->Processor.Flags == LTP_PC_SMT) ? 2 : 1; |
| 263 | } |
| 264 | |
| 265 | assert(ptr->Size); |
| 266 | byteOffset += ptr->Size; |
| 267 | ptr = (SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*)(((char*)ptr) + ptr->Size); |
| 268 | } |
| 269 | |
| 270 | free(buffer); |
| 271 | |
| 272 | std::vector<int> groups; |
| 273 | |
| 274 | // Run as many threads as possible on the same node until core limit is |
| 275 | // reached, then move on filling the next node. |
| 276 | for (int n = 0; n < nodes; n++) |
| 277 | for (int i = 0; i < cores / nodes; i++) |
| 278 | groups.push_back(n); |
| 279 | |
| 280 | // In case a core has more than one logical processor (we assume 2) and we |
| 281 | // have still threads to allocate, then spread them evenly across available |
| 282 | // nodes. |
| 283 | for (int t = 0; t < threads - cores; t++) |
| 284 | groups.push_back(t % nodes); |
| 285 | |
| 286 | // If we still have more threads than the total number of logical processors |
| 287 | // then return -1 and let the OS to decide what to do. |
| 288 | return idx < groups.size() ? groups[idx] : -1; |
| 289 | } |
| 290 | |
| 291 | |
| 292 | /// bindThisThread() set the group affinity of the current thread |
| 293 | |
| 294 | void bindThisThread(size_t idx) { |
| 295 | |
| 296 | // Use only local variables to be thread-safe |
| 297 | int group = best_group(idx); |
| 298 | |
| 299 | if (group == -1) |
| 300 | return; |
| 301 | |
| 302 | // Early exit if the needed API are not available at runtime |
| 303 | HMODULE k32 = GetModuleHandle("Kernel32.dll" ); |
| 304 | auto fun2 = (fun2_t)(void(*)())GetProcAddress(k32, "GetNumaNodeProcessorMaskEx" ); |
| 305 | auto fun3 = (fun3_t)(void(*)())GetProcAddress(k32, "SetThreadGroupAffinity" ); |
| 306 | |
| 307 | if (!fun2 || !fun3) |
| 308 | return; |
| 309 | |
| 310 | GROUP_AFFINITY affinity; |
| 311 | if (fun2(group, &affinity)) |
| 312 | fun3(GetCurrentThread(), &affinity, nullptr); |
| 313 | } |
| 314 | |
| 315 | #endif |
| 316 | |
| 317 | } // namespace WinProcGroup |
| 318 | |