| 1 | /* |
| 2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
| 3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
| 5 | Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
| 6 | |
| 7 | Stockfish is free software: you can redistribute it and/or modify |
| 8 | it under the terms of the GNU General Public License as published by |
| 9 | the Free Software Foundation, either version 3 of the License, or |
| 10 | (at your option) any later version. |
| 11 | |
| 12 | Stockfish is distributed in the hope that it will be useful, |
| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | GNU General Public License for more details. |
| 16 | |
| 17 | You should have received a copy of the GNU General Public License |
| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 19 | */ |
| 20 | |
| 21 | #include <cassert> |
| 22 | |
| 23 | #include "movepick.h" |
| 24 | |
| 25 | namespace { |
| 26 | |
| 27 | enum Stages { |
| 28 | MAIN_TT, CAPTURE_INIT, GOOD_CAPTURE, REFUTATION, QUIET_INIT, QUIET, BAD_CAPTURE, |
| 29 | EVASION_TT, EVASION_INIT, EVASION, |
| 30 | PROBCUT_TT, PROBCUT_INIT, PROBCUT, |
| 31 | QSEARCH_TT, QCAPTURE_INIT, QCAPTURE, QCHECK_INIT, QCHECK |
| 32 | }; |
| 33 | |
| 34 | // partial_insertion_sort() sorts moves in descending order up to and including |
| 35 | // a given limit. The order of moves smaller than the limit is left unspecified. |
| 36 | void partial_insertion_sort(ExtMove* begin, ExtMove* end, int limit) { |
| 37 | |
| 38 | for (ExtMove *sortedEnd = begin, *p = begin + 1; p < end; ++p) |
| 39 | if (p->value >= limit) |
| 40 | { |
| 41 | ExtMove tmp = *p, *q; |
| 42 | *p = *++sortedEnd; |
| 43 | for (q = sortedEnd; q != begin && *(q - 1) < tmp; --q) |
| 44 | *q = *(q - 1); |
| 45 | *q = tmp; |
| 46 | } |
| 47 | } |
| 48 | |
| 49 | } // namespace |
| 50 | |
| 51 | |
| 52 | /// Constructors of the MovePicker class. As arguments we pass information |
| 53 | /// to help it to return the (presumably) good moves first, to decide which |
| 54 | /// moves to return (in the quiescence search, for instance, we only want to |
| 55 | /// search captures, promotions, and some checks) and how important good move |
| 56 | /// ordering is at the current node. |
| 57 | |
| 58 | /// MovePicker constructor for the main search |
| 59 | MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh, |
| 60 | const CapturePieceToHistory* cph, const PieceToHistory** ch, Move cm, Move* killers) |
| 61 | : pos(p), mainHistory(mh), captureHistory(cph), continuationHistory(ch), |
| 62 | refutations{{killers[0], 0}, {killers[1], 0}, {cm, 0}}, depth(d) { |
| 63 | |
| 64 | assert(d > DEPTH_ZERO); |
| 65 | |
| 66 | stage = pos.checkers() ? EVASION_TT : MAIN_TT; |
| 67 | ttMove = ttm && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE; |
| 68 | stage += (ttMove == MOVE_NONE); |
| 69 | } |
| 70 | |
| 71 | /// MovePicker constructor for quiescence search |
| 72 | MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const ButterflyHistory* mh, |
| 73 | const CapturePieceToHistory* cph, const PieceToHistory** ch, Square rs) |
| 74 | : pos(p), mainHistory(mh), captureHistory(cph), continuationHistory(ch), recaptureSquare(rs), depth(d) { |
| 75 | |
| 76 | assert(d <= DEPTH_ZERO); |
| 77 | |
| 78 | stage = pos.checkers() ? EVASION_TT : QSEARCH_TT; |
| 79 | ttMove = ttm |
| 80 | && (depth > DEPTH_QS_RECAPTURES || to_sq(ttm) == recaptureSquare) |
| 81 | && pos.pseudo_legal(ttm) ? ttm : MOVE_NONE; |
| 82 | stage += (ttMove == MOVE_NONE); |
| 83 | } |
| 84 | |
| 85 | /// MovePicker constructor for ProbCut: we generate captures with SEE greater |
| 86 | /// than or equal to the given threshold. |
| 87 | MovePicker::MovePicker(const Position& p, Move ttm, Value th, const CapturePieceToHistory* cph) |
| 88 | : pos(p), captureHistory(cph), threshold(th) { |
| 89 | |
| 90 | assert(!pos.checkers()); |
| 91 | |
| 92 | stage = PROBCUT_TT; |
| 93 | ttMove = ttm |
| 94 | && pos.capture(ttm) |
| 95 | && pos.pseudo_legal(ttm) |
| 96 | && pos.see_ge(ttm, threshold) ? ttm : MOVE_NONE; |
| 97 | stage += (ttMove == MOVE_NONE); |
| 98 | } |
| 99 | |
| 100 | /// MovePicker::score() assigns a numerical value to each move in a list, used |
| 101 | /// for sorting. Captures are ordered by Most Valuable Victim (MVV), preferring |
| 102 | /// captures with a good history. Quiets moves are ordered using the histories. |
| 103 | template<GenType Type> |
| 104 | void MovePicker::score() { |
| 105 | |
| 106 | static_assert(Type == CAPTURES || Type == QUIETS || Type == EVASIONS, "Wrong type" ); |
| 107 | |
| 108 | for (auto& m : *this) |
| 109 | if (Type == CAPTURES) |
| 110 | m.value = int(PieceValue[MG][pos.piece_on(to_sq(m))]) * 6 |
| 111 | + (*captureHistory)[pos.moved_piece(m)][to_sq(m)][type_of(pos.piece_on(to_sq(m)))]; |
| 112 | |
| 113 | else if (Type == QUIETS) |
| 114 | m.value = (*mainHistory)[pos.side_to_move()][from_to(m)] |
| 115 | + (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)] |
| 116 | + (*continuationHistory[1])[pos.moved_piece(m)][to_sq(m)] |
| 117 | + (*continuationHistory[3])[pos.moved_piece(m)][to_sq(m)] |
| 118 | + (*continuationHistory[5])[pos.moved_piece(m)][to_sq(m)] / 2; |
| 119 | |
| 120 | else // Type == EVASIONS |
| 121 | { |
| 122 | if (pos.capture(m)) |
| 123 | m.value = PieceValue[MG][pos.piece_on(to_sq(m))] |
| 124 | - Value(type_of(pos.moved_piece(m))); |
| 125 | else |
| 126 | m.value = (*mainHistory)[pos.side_to_move()][from_to(m)] |
| 127 | + (*continuationHistory[0])[pos.moved_piece(m)][to_sq(m)] |
| 128 | - (1 << 28); |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | /// MovePicker::select() returns the next move satisfying a predicate function. |
| 133 | /// It never returns the TT move. |
| 134 | template<MovePicker::PickType T, typename Pred> |
| 135 | Move MovePicker::select(Pred filter) { |
| 136 | |
| 137 | while (cur < endMoves) |
| 138 | { |
| 139 | if (T == Best) |
| 140 | std::swap(*cur, *std::max_element(cur, endMoves)); |
| 141 | |
| 142 | if (*cur != ttMove && filter()) |
| 143 | return *cur++; |
| 144 | |
| 145 | cur++; |
| 146 | } |
| 147 | return MOVE_NONE; |
| 148 | } |
| 149 | |
| 150 | /// MovePicker::next_move() is the most important method of the MovePicker class. It |
| 151 | /// returns a new pseudo legal move every time it is called until there are no more |
| 152 | /// moves left, picking the move with the highest score from a list of generated moves. |
| 153 | Move MovePicker::next_move(bool skipQuiets) { |
| 154 | |
| 155 | top: |
| 156 | switch (stage) { |
| 157 | |
| 158 | case MAIN_TT: |
| 159 | case EVASION_TT: |
| 160 | case QSEARCH_TT: |
| 161 | case PROBCUT_TT: |
| 162 | ++stage; |
| 163 | return ttMove; |
| 164 | |
| 165 | case CAPTURE_INIT: |
| 166 | case PROBCUT_INIT: |
| 167 | case QCAPTURE_INIT: |
| 168 | cur = endBadCaptures = moves; |
| 169 | endMoves = generate<CAPTURES>(pos, cur); |
| 170 | |
| 171 | score<CAPTURES>(); |
| 172 | ++stage; |
| 173 | goto top; |
| 174 | |
| 175 | case GOOD_CAPTURE: |
| 176 | if (select<Best>([&](){ |
| 177 | return pos.see_ge(*cur, Value(-55 * cur->value / 1024)) ? |
| 178 | // Move losing capture to endBadCaptures to be tried later |
| 179 | true : (*endBadCaptures++ = *cur, false); })) |
| 180 | return *(cur - 1); |
| 181 | |
| 182 | // Prepare the pointers to loop over the refutations array |
| 183 | cur = std::begin(refutations); |
| 184 | endMoves = std::end(refutations); |
| 185 | |
| 186 | // If the countermove is the same as a killer, skip it |
| 187 | if ( refutations[0].move == refutations[2].move |
| 188 | || refutations[1].move == refutations[2].move) |
| 189 | --endMoves; |
| 190 | |
| 191 | ++stage; |
| 192 | /* fallthrough */ |
| 193 | |
| 194 | case REFUTATION: |
| 195 | if (select<Next>([&](){ return *cur != MOVE_NONE |
| 196 | && !pos.capture(*cur) |
| 197 | && pos.pseudo_legal(*cur); })) |
| 198 | return *(cur - 1); |
| 199 | ++stage; |
| 200 | /* fallthrough */ |
| 201 | |
| 202 | case QUIET_INIT: |
| 203 | if (!skipQuiets) |
| 204 | { |
| 205 | cur = endBadCaptures; |
| 206 | endMoves = generate<QUIETS>(pos, cur); |
| 207 | |
| 208 | score<QUIETS>(); |
| 209 | partial_insertion_sort(cur, endMoves, -4000 * depth / ONE_PLY); |
| 210 | } |
| 211 | |
| 212 | ++stage; |
| 213 | /* fallthrough */ |
| 214 | |
| 215 | case QUIET: |
| 216 | if ( !skipQuiets |
| 217 | && select<Next>([&](){return *cur != refutations[0].move |
| 218 | && *cur != refutations[1].move |
| 219 | && *cur != refutations[2].move;})) |
| 220 | return *(cur - 1); |
| 221 | |
| 222 | // Prepare the pointers to loop over the bad captures |
| 223 | cur = moves; |
| 224 | endMoves = endBadCaptures; |
| 225 | |
| 226 | ++stage; |
| 227 | /* fallthrough */ |
| 228 | |
| 229 | case BAD_CAPTURE: |
| 230 | return select<Next>([](){ return true; }); |
| 231 | |
| 232 | case EVASION_INIT: |
| 233 | cur = moves; |
| 234 | endMoves = generate<EVASIONS>(pos, cur); |
| 235 | |
| 236 | score<EVASIONS>(); |
| 237 | ++stage; |
| 238 | /* fallthrough */ |
| 239 | |
| 240 | case EVASION: |
| 241 | return select<Best>([](){ return true; }); |
| 242 | |
| 243 | case PROBCUT: |
| 244 | return select<Best>([&](){ return pos.see_ge(*cur, threshold); }); |
| 245 | |
| 246 | case QCAPTURE: |
| 247 | if (select<Best>([&](){ return depth > DEPTH_QS_RECAPTURES |
| 248 | || to_sq(*cur) == recaptureSquare; })) |
| 249 | return *(cur - 1); |
| 250 | |
| 251 | // If we did not find any move and we do not try checks, we have finished |
| 252 | if (depth != DEPTH_QS_CHECKS) |
| 253 | return MOVE_NONE; |
| 254 | |
| 255 | ++stage; |
| 256 | /* fallthrough */ |
| 257 | |
| 258 | case QCHECK_INIT: |
| 259 | cur = moves; |
| 260 | endMoves = generate<QUIET_CHECKS>(pos, cur); |
| 261 | |
| 262 | ++stage; |
| 263 | /* fallthrough */ |
| 264 | |
| 265 | case QCHECK: |
| 266 | return select<Next>([](){ return true; }); |
| 267 | } |
| 268 | |
| 269 | assert(false); |
| 270 | return MOVE_NONE; // Silence warning |
| 271 | } |
| 272 | |