| 1 | /* |
| 2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
| 3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
| 5 | Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
| 6 | |
| 7 | Stockfish is free software: you can redistribute it and/or modify |
| 8 | it under the terms of the GNU General Public License as published by |
| 9 | the Free Software Foundation, either version 3 of the License, or |
| 10 | (at your option) any later version. |
| 11 | |
| 12 | Stockfish is distributed in the hope that it will be useful, |
| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 15 | GNU General Public License for more details. |
| 16 | |
| 17 | You should have received a copy of the GNU General Public License |
| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 19 | */ |
| 20 | |
| 21 | #ifndef SEARCH_H_INCLUDED |
| 22 | #define SEARCH_H_INCLUDED |
| 23 | |
| 24 | #include <vector> |
| 25 | |
| 26 | #include "misc.h" |
| 27 | #include "movepick.h" |
| 28 | #include "types.h" |
| 29 | |
| 30 | class Position; |
| 31 | |
| 32 | namespace Search { |
| 33 | |
| 34 | /// Threshold used for countermoves based pruning |
| 35 | constexpr int CounterMovePruneThreshold = 0; |
| 36 | |
| 37 | |
| 38 | /// Stack struct keeps track of the information we need to remember from nodes |
| 39 | /// shallower and deeper in the tree during the search. Each search thread has |
| 40 | /// its own array of Stack objects, indexed by the current ply. |
| 41 | |
| 42 | struct Stack { |
| 43 | Move* pv; |
| 44 | PieceToHistory* continuationHistory; |
| 45 | int ply; |
| 46 | Move currentMove; |
| 47 | Move excludedMove; |
| 48 | Move killers[2]; |
| 49 | Value staticEval; |
| 50 | int statScore; |
| 51 | int moveCount; |
| 52 | }; |
| 53 | |
| 54 | |
| 55 | /// RootMove struct is used for moves at the root of the tree. For each root move |
| 56 | /// we store a score and a PV (really a refutation in the case of moves which |
| 57 | /// fail low). Score is normally set at -VALUE_INFINITE for all non-pv moves. |
| 58 | |
| 59 | struct RootMove { |
| 60 | |
| 61 | explicit RootMove(Move m) : pv(1, m) {} |
| 62 | bool (Position& pos); |
| 63 | bool operator==(const Move& m) const { return pv[0] == m; } |
| 64 | bool operator<(const RootMove& m) const { // Sort in descending order |
| 65 | return m.score != score ? m.score < score |
| 66 | : m.previousScore < previousScore; |
| 67 | } |
| 68 | |
| 69 | Value score = -VALUE_INFINITE; |
| 70 | Value previousScore = -VALUE_INFINITE; |
| 71 | int selDepth = 0; |
| 72 | int tbRank = 0; |
| 73 | Value tbScore; |
| 74 | std::vector<Move> pv; |
| 75 | }; |
| 76 | |
| 77 | typedef std::vector<RootMove> RootMoves; |
| 78 | |
| 79 | |
| 80 | /// LimitsType struct stores information sent by GUI about available time to |
| 81 | /// search the current move, maximum depth/time, or if we are in analysis mode. |
| 82 | |
| 83 | struct LimitsType { |
| 84 | |
| 85 | LimitsType() { // Init explicitly due to broken value-initialization of non POD in MSVC |
| 86 | time[WHITE] = time[BLACK] = inc[WHITE] = inc[BLACK] = npmsec = movetime = TimePoint(0); |
| 87 | movestogo = depth = mate = perft = infinite = 0; |
| 88 | nodes = 0; |
| 89 | } |
| 90 | |
| 91 | bool use_time_management() const { |
| 92 | return !(mate | movetime | depth | nodes | perft | infinite); |
| 93 | } |
| 94 | |
| 95 | std::vector<Move> searchmoves; |
| 96 | TimePoint time[COLOR_NB], inc[COLOR_NB], npmsec, movetime, startTime; |
| 97 | int movestogo, depth, mate, perft, infinite; |
| 98 | int64_t nodes; |
| 99 | }; |
| 100 | |
| 101 | extern LimitsType Limits; |
| 102 | |
| 103 | void init(); |
| 104 | void clear(); |
| 105 | |
| 106 | } // namespace Search |
| 107 | |
| 108 | #endif // #ifndef SEARCH_H_INCLUDED |
| 109 | |