| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #ifndef HEADER_SUPERTUX_AUDIO_SOUND_MANAGER_HPP |
| 18 | #define |
| 19 | |
| 20 | #include <map> |
| 21 | #include <memory> |
| 22 | #include <string> |
| 23 | #include <vector> |
| 24 | |
| 25 | #include <al.h> |
| 26 | #include <alc.h> |
| 27 | |
| 28 | #include "math/vector.hpp" |
| 29 | #include "util/currenton.hpp" |
| 30 | |
| 31 | class SoundFile; |
| 32 | class SoundSource; |
| 33 | class StreamSoundSource; |
| 34 | class OpenALSoundSource; |
| 35 | |
| 36 | class SoundManager final : public Currenton<SoundManager> |
| 37 | { |
| 38 | friend class OpenALSoundSource; |
| 39 | friend class StreamSoundSource; |
| 40 | |
| 41 | private: |
| 42 | static ALuint load_file_into_buffer(SoundFile& file); |
| 43 | static ALenum get_sample_format(const SoundFile& file); |
| 44 | |
| 45 | static void print_openal_version(); |
| 46 | static void check_al_error(const char* message); |
| 47 | |
| 48 | public: |
| 49 | SoundManager(); |
| 50 | virtual ~SoundManager(); |
| 51 | |
| 52 | void enable_sound(bool sound_enabled); |
| 53 | |
| 54 | /** Creates a new sound source object which plays the specified |
| 55 | soundfile. You are responsible for deleting the sound source |
| 56 | later (this will stop the sound). |
| 57 | This function never throws exceptions, but might return a DummySoundSource */ |
| 58 | std::unique_ptr<SoundSource> create_sound_source(const std::string& filename); |
| 59 | |
| 60 | /** Convenience functions to simply play a sound at a given position. */ |
| 61 | void play(const std::string& name, const Vector& pos = Vector(-1, -1), |
| 62 | const float gain = 0.5f); |
| 63 | void play(const std::string& name, const float gain) |
| 64 | { |
| 65 | play(name, Vector(-1, -1), gain); |
| 66 | } |
| 67 | |
| 68 | |
| 69 | /** Adds the source to the list of managed sources (= the source gets deleted |
| 70 | when it finished playing) */ |
| 71 | void manage_source(std::unique_ptr<SoundSource> source); |
| 72 | |
| 73 | /** preloads a sound, so that you don't get a lag later when playing it */ |
| 74 | void preload(const std::string& name); |
| 75 | |
| 76 | void set_listener_position(const Vector& position); |
| 77 | void set_listener_velocity(const Vector& velocity); |
| 78 | void set_listener_orientation(const Vector& at, const Vector& up); |
| 79 | |
| 80 | void enable_music(bool music_enabled); |
| 81 | void play_music(const std::string& filename, bool fade = false); |
| 82 | void pause_music(float fadetime = 0); |
| 83 | void resume_music(float fadetime = 0); |
| 84 | void stop_music(float fadetime = 0); |
| 85 | void set_music_volume(int volume); |
| 86 | |
| 87 | void pause_sounds(); |
| 88 | void resume_sounds(); |
| 89 | void stop_sounds(); |
| 90 | void set_sound_volume(int volume); |
| 91 | |
| 92 | bool is_music_enabled() const { return m_music_enabled; } |
| 93 | bool is_sound_enabled() const { return m_sound_enabled; } |
| 94 | |
| 95 | bool is_audio_enabled() const { return m_device != nullptr && m_context != nullptr; } |
| 96 | std::string get_current_music() const { return m_current_music; } |
| 97 | void update(); |
| 98 | |
| 99 | /** Tell soundmanager to call update() for stream_sound_source. */ |
| 100 | void register_for_update(StreamSoundSource* sss); |
| 101 | |
| 102 | /** Unsubscribe from updates for stream_sound_source. */ |
| 103 | void remove_from_update(StreamSoundSource* sss); |
| 104 | |
| 105 | private: |
| 106 | /** creates a new sound source, might throw exceptions, never returns nullptr */ |
| 107 | std::unique_ptr<OpenALSoundSource> intern_create_sound_source(const std::string& filename); |
| 108 | |
| 109 | void check_alc_error(const char* message) const; |
| 110 | |
| 111 | private: |
| 112 | ALCdevice* m_device; |
| 113 | ALCcontext* m_context; |
| 114 | bool m_sound_enabled; |
| 115 | int m_sound_volume; |
| 116 | |
| 117 | std::map<std::string, ALuint> m_buffers; |
| 118 | std::vector<std::unique_ptr<OpenALSoundSource> > m_sources; |
| 119 | |
| 120 | std::vector<StreamSoundSource*> m_update_list; |
| 121 | |
| 122 | std::unique_ptr<StreamSoundSource> m_music_source; |
| 123 | |
| 124 | bool m_music_enabled; |
| 125 | int m_music_volume; |
| 126 | std::string m_current_music; |
| 127 | |
| 128 | private: |
| 129 | SoundManager(const SoundManager&) = delete; |
| 130 | SoundManager& operator=(const SoundManager&) = delete; |
| 131 | }; |
| 132 | |
| 133 | #endif |
| 134 | |
| 135 | /* EOF */ |
| 136 | |