1 | // SuperTux |
---|---|
2 | // Copyright (C) 2014 Ingo Ruhnke <grumbel@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_CONTROL_GAME_CONTROLLER_MANAGER_HPP |
18 | #define HEADER_SUPERTUX_CONTROL_GAME_CONTROLLER_MANAGER_HPP |
19 | |
20 | #include <vector> |
21 | #include <array> |
22 | |
23 | #include "control/controller.hpp" |
24 | |
25 | class InputManager; |
26 | struct SDL_ControllerAxisEvent; |
27 | struct SDL_ControllerButtonEvent; |
28 | struct _SDL_GameController; |
29 | typedef struct _SDL_GameController SDL_GameController; |
30 | |
31 | class GameControllerManager final |
32 | { |
33 | public: |
34 | GameControllerManager(InputManager* parent); |
35 | ~GameControllerManager(); |
36 | |
37 | void process_button_event(const SDL_ControllerButtonEvent& ev); |
38 | void process_axis_event(const SDL_ControllerAxisEvent& ev); |
39 | |
40 | void on_controller_added(int joystick_index); |
41 | void on_controller_removed(int instance_id); |
42 | |
43 | private: |
44 | InputManager* m_parent; |
45 | int m_deadzone; |
46 | std::vector<SDL_GameController*> m_game_controllers; |
47 | std::array<bool, static_cast<int>(Control::CONTROLCOUNT)> m_stick_state; |
48 | std::array<bool, static_cast<int>(Control::CONTROLCOUNT)> m_button_state; |
49 | |
50 | private: |
51 | GameControllerManager(const GameControllerManager&) = delete; |
52 | GameControllerManager& operator=(const GameControllerManager&) = delete; |
53 | }; |
54 | |
55 | #endif |
56 | |
57 | /* EOF */ |
58 |