1// SuperTux
2// Copyright (C) 2015 Hume2 <teratux.mail@gmail.com>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_EDITOR_LAYER_ICON_HPP
18#define HEADER_SUPERTUX_EDITOR_LAYER_ICON_HPP
19
20#include "editor/object_icon.hpp"
21
22class GameObject;
23class Vector;
24
25class LayerIcon : public ObjectIcon
26{
27public:
28 LayerIcon(GameObject* layer);
29 virtual ~LayerIcon() {}
30
31 virtual void draw(DrawingContext& context, const Vector& pos) override;
32
33 int get_zpos() const;
34 bool is_valid() const;
35
36 GameObject* get_layer() const { return m_layer; }
37 bool is_tilemap() const;
38
39private:
40 GameObject* m_layer;
41 SurfacePtr m_selection;
42
43private:
44 LayerIcon(const LayerIcon&) = delete;
45 LayerIcon& operator=(const LayerIcon&) = delete;
46};
47
48#endif
49
50/* EOF */
51