| 1 | //  SuperTux | 
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| 2 | //  Copyright (C) 2016 Hume2 <teratux.mail@gmail.com> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #ifndef HEADER_SUPERTUX_EDITOR_WORLDMAP_OBJECTS_HPP | 
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| 18 | #define | 
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| 19 |  | 
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| 20 | #include "object/moving_sprite.hpp" | 
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| 21 | #include "video/color.hpp" | 
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| 22 | #include "worldmap/direction.hpp" | 
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| 23 |  | 
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| 24 | namespace worldmap_editor { | 
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| 25 |  | 
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| 26 | class WorldmapObject : public MovingSprite | 
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| 27 | { | 
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| 28 | public: | 
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| 29 | WorldmapObject(const ReaderMapping& mapping, const std::string& default_sprite); | 
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| 30 | WorldmapObject(const ReaderMapping& mapping); | 
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| 31 | WorldmapObject(const Vector& pos, const std::string& default_sprite); | 
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| 32 |  | 
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| 33 | virtual ObjectSettings get_settings() override; | 
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| 34 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override { return FORCE_MOVE; } | 
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| 35 | virtual std::string get_class() const override { return "worldmap-object"; } | 
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| 36 | virtual void move_to(const Vector& pos) override; | 
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| 37 |  | 
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| 38 | private: | 
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| 39 | // FIXME: purely used for saving, is not updated normally, don't use. | 
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| 40 | int m_tile_x; | 
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| 41 | int m_tile_y; | 
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| 42 |  | 
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| 43 | private: | 
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| 44 | WorldmapObject(const WorldmapObject&) = delete; | 
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| 45 | WorldmapObject& operator=(const WorldmapObject&) = delete; | 
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| 46 | }; | 
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| 47 |  | 
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| 48 | class LevelDot final : public WorldmapObject | 
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| 49 | { | 
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| 50 | public: | 
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| 51 | LevelDot(const ReaderMapping& mapping); | 
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| 52 |  | 
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| 53 | virtual void draw(DrawingContext& context) override; | 
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| 54 |  | 
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| 55 | virtual std::string get_class() const override { return "level"; } | 
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| 56 | virtual std::string get_display_name() const override { return _( "Level"); } | 
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| 57 | virtual ObjectSettings get_settings() override; | 
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| 58 | virtual void after_editor_set() override; | 
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| 59 |  | 
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| 60 | private: | 
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| 61 | std::string m_level_filename; | 
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| 62 | std::string m_extro_script; | 
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| 63 | bool m_auto_play; | 
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| 64 | Color m_title_color; | 
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| 65 |  | 
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| 66 | private: | 
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| 67 | LevelDot(const LevelDot&) = delete; | 
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| 68 | LevelDot& operator=(const LevelDot&) = delete; | 
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| 69 | }; | 
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| 70 |  | 
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| 71 | class Teleporter final : public WorldmapObject | 
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| 72 | { | 
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| 73 | public: | 
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| 74 | Teleporter(const ReaderMapping& mapping); | 
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| 75 |  | 
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| 76 | virtual void draw(DrawingContext& context) override; | 
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| 77 |  | 
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| 78 | virtual std::string get_class() const override { return "teleporter"; } | 
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| 79 | virtual std::string get_display_name() const override { return _( "Teleporter"); } | 
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| 80 | virtual ObjectSettings get_settings() override; | 
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| 81 |  | 
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| 82 | private: | 
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| 83 | std::string m_worldmap; | 
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| 84 | std::string m_spawnpoint; | 
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| 85 | std::string m_message; | 
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| 86 | bool m_automatic; | 
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| 87 | bool m_change_worldmap; | 
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| 88 |  | 
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| 89 | private: | 
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| 90 | Teleporter(const Teleporter&) = delete; | 
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| 91 | Teleporter& operator=(const Teleporter&) = delete; | 
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| 92 | }; | 
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| 93 |  | 
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| 94 | class WorldmapSpawnPoint final : public WorldmapObject | 
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| 95 | { | 
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| 96 | public: | 
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| 97 | WorldmapSpawnPoint(const ReaderMapping& mapping); | 
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| 98 | WorldmapSpawnPoint(const std::string& name_, const Vector& pos); | 
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| 99 |  | 
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| 100 | virtual std::string get_class() const override { return "worldmap-spawnpoint"; } | 
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| 101 | virtual std::string get_display_name() const override { return _( "Spawn point"); } | 
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| 102 |  | 
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| 103 | virtual ObjectSettings get_settings() override; | 
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| 104 |  | 
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| 105 | private: | 
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| 106 | worldmap::Direction m_dir; | 
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| 107 |  | 
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| 108 | private: | 
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| 109 | WorldmapSpawnPoint(const WorldmapSpawnPoint&) = delete; | 
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| 110 | WorldmapSpawnPoint& operator=(const WorldmapSpawnPoint&) = delete; | 
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| 111 | }; | 
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| 112 |  | 
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| 113 | class SpriteChange final : public WorldmapObject | 
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| 114 | { | 
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| 115 | public: | 
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| 116 | SpriteChange(const ReaderMapping& mapping); | 
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| 117 |  | 
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| 118 | virtual std::string get_class() const override { return "sprite-change"; } | 
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| 119 | virtual std::string get_display_name() const override { return _( "Sprite Change"); } | 
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| 120 | virtual ObjectSettings get_settings() override; | 
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| 121 |  | 
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| 122 | private: | 
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| 123 | std::string m_target_sprite; | 
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| 124 | std::string m_stay_action; | 
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| 125 | bool m_initial_stay_action; | 
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| 126 | std::string m_stay_group; | 
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| 127 | bool m_change_on_touch; | 
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| 128 |  | 
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| 129 | private: | 
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| 130 | SpriteChange(const SpriteChange&) = delete; | 
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| 131 | SpriteChange& operator=(const SpriteChange&) = delete; | 
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| 132 | }; | 
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| 133 |  | 
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| 134 | class SpecialTile final : public WorldmapObject | 
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| 135 | { | 
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| 136 | public: | 
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| 137 | SpecialTile(const ReaderMapping& mapping); | 
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| 138 |  | 
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| 139 | virtual std::string get_class() const override { return "special-tile"; } | 
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| 140 | virtual std::string get_display_name() const override { return _( "Special tile"); } | 
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| 141 | virtual ObjectSettings get_settings() override; | 
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| 142 |  | 
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| 143 | private: | 
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| 144 | std::string m_map_message; | 
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| 145 | std::string m_script; | 
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| 146 | bool m_passive_message; | 
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| 147 | bool m_invisible_tile; | 
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| 148 |  | 
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| 149 | std::string m_apply_to_directions; | 
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| 150 |  | 
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| 151 | private: | 
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| 152 | SpecialTile(const SpecialTile&) = delete; | 
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| 153 | SpecialTile& operator=(const SpecialTile&) = delete; | 
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| 154 | }; | 
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| 155 |  | 
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| 156 | } // namespace worldmap_editor | 
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| 157 |  | 
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| 158 | #endif | 
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| 159 |  | 
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| 160 | /* EOF */ | 
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| 161 |  | 
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