1 | // SuperTux |
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_OBJECT_COIN_HPP |
18 | #define |
19 | |
20 | #include "object/path_object.hpp" |
21 | #include "object/moving_sprite.hpp" |
22 | #include "supertux/physic.hpp" |
23 | |
24 | class Path; |
25 | class PathWalker; |
26 | class TileMap; |
27 | |
28 | class Coin : public MovingSprite, |
29 | public PathObject |
30 | { |
31 | |
32 | friend class HeavyCoin; |
33 | |
34 | public: |
35 | Coin(const Vector& pos); |
36 | Coin(const ReaderMapping& reader); |
37 | virtual void finish_construction() override; |
38 | |
39 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; |
40 | |
41 | virtual void update(float dt_sec) override; |
42 | virtual std::string get_class() const override { return "coin" ; } |
43 | virtual std::string get_display_name() const override { return _("Coin" ); } |
44 | |
45 | virtual ObjectSettings get_settings() override; |
46 | virtual void after_editor_set() override; |
47 | virtual void editor_update() override; |
48 | |
49 | virtual void move_to(const Vector& pos) override; |
50 | |
51 | void collect(); |
52 | |
53 | private: |
54 | Vector m_offset; |
55 | bool m_from_tilemap; |
56 | bool m_add_path; |
57 | Physic m_physic; |
58 | std::string m_collect_script; |
59 | |
60 | private: |
61 | Coin(const Coin&) = delete; |
62 | Coin& operator=(const Coin&) = delete; |
63 | }; |
64 | |
65 | class HeavyCoin final : public Coin |
66 | { |
67 | public: |
68 | HeavyCoin(const Vector& pos, const Vector& init_velocity); |
69 | HeavyCoin(const ReaderMapping& reader); |
70 | |
71 | virtual void update(float dt_sec) override; |
72 | virtual void collision_solid(const CollisionHit& hit) override; |
73 | |
74 | virtual std::string get_class() const override { return "heavycoin" ; } |
75 | virtual std::string get_display_name() const override { return _("Heavy Coin" ); } |
76 | |
77 | virtual ObjectSettings get_settings() override; |
78 | virtual void after_editor_set() override; |
79 | |
80 | private: |
81 | Physic m_physic; |
82 | |
83 | private: |
84 | HeavyCoin(const HeavyCoin&) = delete; |
85 | HeavyCoin& operator=(const HeavyCoin&) = delete; |
86 | }; |
87 | |
88 | #endif |
89 | |
90 | /* EOF */ |
91 | |