1// SuperTux
2// Copyright (C) 2013 LMH <lmh.0013@gmail.com>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_OBJECT_COIN_RAIN_HPP
18#define HEADER_SUPERTUX_OBJECT_COIN_RAIN_HPP
19
20#include "math/vector.hpp"
21#include "sprite/sprite_ptr.hpp"
22#include "supertux/game_object.hpp"
23#include "supertux/timer.hpp"
24
25class CoinRain final : public GameObject
26{
27public:
28 CoinRain(const Vector& pos, bool emerge=false);
29 virtual void update(float dt_sec) override;
30 virtual void draw(DrawingContext& context) override;
31 virtual bool is_saveable() const override {
32 return false;
33 }
34
35private:
36 SpritePtr sprite;
37 Vector position;
38 float emerge_distance;
39 Timer timer;
40 int counter;
41 int drop;
42};
43
44#endif
45
46/* EOF */
47