1 | // SuperTux |
2 | // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #include "object/bonus_block.hpp" |
18 | |
19 | #include "audio/sound_manager.hpp" |
20 | #include "badguy/badguy.hpp" |
21 | #include "editor/editor.hpp" |
22 | #include "object/bouncy_coin.hpp" |
23 | #include "object/coin_explode.hpp" |
24 | #include "object/coin_rain.hpp" |
25 | #include "object/flower.hpp" |
26 | #include "object/growup.hpp" |
27 | #include "object/oneup.hpp" |
28 | #include "object/player.hpp" |
29 | #include "object/portable.hpp" |
30 | #include "object/powerup.hpp" |
31 | #include "object/specialriser.hpp" |
32 | #include "object/star.hpp" |
33 | #include "object/trampoline.hpp" |
34 | #include "sprite/sprite_manager.hpp" |
35 | #include "supertux/constants.hpp" |
36 | #include "supertux/game_object_factory.hpp" |
37 | #include "supertux/level.hpp" |
38 | #include "supertux/sector.hpp" |
39 | #include "util/reader_collection.hpp" |
40 | #include "util/reader_mapping.hpp" |
41 | #include "util/writer.hpp" |
42 | #include "video/drawing_context.hpp" |
43 | #include "video/surface.hpp" |
44 | |
45 | namespace { |
46 | |
47 | std::unique_ptr<MovingObject> to_moving_object(std::unique_ptr<GameObject> object) |
48 | { |
49 | if (dynamic_cast<MovingObject*>(object.get()) != nullptr) { |
50 | return std::unique_ptr<MovingObject>(static_cast<MovingObject*>(object.release())); |
51 | } else { |
52 | return std::unique_ptr<MovingObject>(); |
53 | } |
54 | } |
55 | |
56 | } // namespace |
57 | |
58 | BonusBlock::BonusBlock(const Vector& pos, int tile_data) : |
59 | Block(SpriteManager::current()->create("images/objects/bonus_block/bonusblock.sprite" )), |
60 | m_contents(), |
61 | m_object(), |
62 | m_hit_counter(1), |
63 | m_script(), |
64 | m_lightsprite(), |
65 | m_custom_sx() |
66 | { |
67 | m_default_sprite_name = "images/objects/bonus_block/bonusblock.sprite" ; |
68 | |
69 | m_col.m_bbox.set_pos(pos); |
70 | m_sprite->set_action("normal" ); |
71 | m_contents = get_content_by_data(tile_data); |
72 | preload_contents(tile_data); |
73 | } |
74 | |
75 | BonusBlock::BonusBlock(const ReaderMapping& mapping) : |
76 | Block(mapping, "images/objects/bonus_block/bonusblock.sprite" ), |
77 | m_contents(Content::COIN), |
78 | m_object(), |
79 | m_hit_counter(1), |
80 | m_script(), |
81 | m_lightsprite(), |
82 | m_custom_sx() |
83 | { |
84 | m_default_sprite_name = "images/objects/bonus_block/bonusblock.sprite" ; |
85 | |
86 | auto iter = mapping.get_iter(); |
87 | while (iter.next()) { |
88 | const std::string& token = iter.get_key(); |
89 | if (token == "x" || token == "y" || token == "sprite" ) { |
90 | // already initialized in Block::Block |
91 | } else if (token == "count" ) { |
92 | iter.get(m_hit_counter); |
93 | } else if (token == "script" ) { |
94 | iter.get(m_script); |
95 | } else if (token == "data" ) { |
96 | int d = 0; |
97 | iter.get(d); |
98 | m_contents = get_content_by_data(d); |
99 | preload_contents(d); |
100 | } else if (token == "contents" ) { |
101 | std::string contentstring; |
102 | iter.get(contentstring); |
103 | |
104 | m_contents = get_content_from_string(contentstring); |
105 | |
106 | if (m_contents == Content::CUSTOM) |
107 | { |
108 | if (Editor::is_active()) { |
109 | mapping.get("custom-contents" , m_custom_sx); |
110 | } else { |
111 | boost::optional<ReaderCollection> content_collection; |
112 | if (!mapping.get("custom-contents" , content_collection)) |
113 | { |
114 | log_warning << "bonusblock is missing 'custom-contents' tag" << std::endl; |
115 | } |
116 | else |
117 | { |
118 | const auto& object_specs = content_collection->get_objects(); |
119 | if (!object_specs.empty()) { |
120 | if (object_specs.size() > 1) { |
121 | log_warning << "only one object allowed in bonusblock 'custom-contents', ignoring the rest" << std::endl; |
122 | } |
123 | |
124 | const ReaderObject& spec = object_specs[0]; |
125 | auto game_object = GameObjectFactory::instance().create(spec.get_name(), spec.get_mapping()); |
126 | m_object = to_moving_object(std::move(game_object)); |
127 | if (!m_object) { |
128 | log_warning << "Only MovingObjects are allowed inside BonusBlocks" << std::endl; |
129 | } |
130 | } |
131 | } |
132 | } |
133 | } |
134 | } else if (token == "custom-contents" ) { |
135 | // handled elsewhere |
136 | } else { |
137 | if (m_contents == Content::CUSTOM && !m_object) { |
138 | // FIXME: This an ugly mess, could probably be removed as of |
139 | // 16. Aug 2018 no level in either the supertux or the |
140 | // addon-src repository is using this anymore |
141 | ReaderMapping object_mapping = iter.as_mapping(); |
142 | auto game_object = GameObjectFactory::instance().create(token, object_mapping); |
143 | |
144 | m_object = to_moving_object(std::move(game_object)); |
145 | if (!m_object) { |
146 | throw std::runtime_error("Only MovingObjects are allowed inside BonusBlocks" ); |
147 | } |
148 | } else { |
149 | log_warning << "Invalid element '" << token << "' in bonusblock" << std::endl; |
150 | } |
151 | } |
152 | } |
153 | |
154 | if (!Editor::is_active()) { |
155 | if (m_contents == Content::CUSTOM && !m_object) { |
156 | throw std::runtime_error("Need to specify content object for custom block" ); |
157 | } |
158 | } |
159 | |
160 | if (m_contents == Content::LIGHT) { |
161 | SoundManager::current()->preload("sounds/switch.ogg" ); |
162 | m_lightsprite = Surface::from_file("/images/objects/lightmap_light/bonusblock_light.png" ); |
163 | } |
164 | } |
165 | |
166 | BonusBlock::Content |
167 | BonusBlock::get_content_by_data(int tile_data) const |
168 | { |
169 | // Warning: 'tile_data' can't be cast to 'Content', this manual |
170 | // conversion is necessary |
171 | switch (tile_data) { |
172 | case 1: return Content::COIN; |
173 | case 2: return Content::FIREGROW; |
174 | case 3: return Content::STAR; |
175 | case 4: return Content::ONEUP; |
176 | case 5: return Content::ICEGROW; |
177 | case 6: return Content::LIGHT; |
178 | case 7: return Content::TRAMPOLINE; |
179 | case 8: return Content::CUSTOM; // Trampoline |
180 | case 9: return Content::CUSTOM; // Rock |
181 | case 10: return Content::RAIN; |
182 | case 11: return Content::EXPLODE; |
183 | case 12: return Content::CUSTOM; // Red potion |
184 | case 13: return Content::AIRGROW; |
185 | case 14: return Content::EARTHGROW; |
186 | default: |
187 | log_warning << "Invalid box contents" << std::endl; |
188 | return Content::COIN; |
189 | } |
190 | } |
191 | |
192 | BonusBlock::~BonusBlock() |
193 | { |
194 | } |
195 | |
196 | ObjectSettings |
197 | BonusBlock::get_settings() |
198 | { |
199 | ObjectSettings result = Block::get_settings(); |
200 | |
201 | result.add_script(_("Script" ), &m_script, "script" ); |
202 | result.add_int(_("Count" ), &m_hit_counter, "count" , 1); |
203 | result.add_enum(_("Content" ), reinterpret_cast<int*>(&m_contents), |
204 | {_("Coin" ), _("Growth (fire flower)" ), _("Growth (ice flower)" ), _("Growth (air flower)" ), |
205 | _("Growth (earth flower)" ), _("Star" ), _("Tux doll" ), _("Custom" ), _("Script" ), _("Light" ), |
206 | _("Trampoline" ), _("Coin rain" ), _("Coin explosion" )}, |
207 | {"coin" , "firegrow" , "icegrow" , "airgrow" , "earthgrow" , "star" , |
208 | "1up" , "custom" , "script" , "light" , "trampoline" , "rain" , "explode" }, |
209 | static_cast<int>(Content::COIN), "contents" ); |
210 | result.add_sexp(_("Custom Content" ), "custom-contents" , m_custom_sx); |
211 | |
212 | result.reorder({"script" , "count" , "contents" , "sprite" , "x" , "y" }); |
213 | |
214 | return result; |
215 | } |
216 | |
217 | |
218 | void |
219 | BonusBlock::hit(Player& player) |
220 | { |
221 | try_open(&player); |
222 | } |
223 | |
224 | HitResponse |
225 | BonusBlock::collision(GameObject& other, const CollisionHit& hit_) |
226 | { |
227 | auto player = dynamic_cast<Player*> (&other); |
228 | if (player) { |
229 | if (player->m_does_buttjump) |
230 | try_drop(player); |
231 | } |
232 | |
233 | auto badguy = dynamic_cast<BadGuy*> (&other); |
234 | if (badguy) { |
235 | // hit contains no information for collisions with blocks. |
236 | // Badguy's bottom has to be below the top of the block |
237 | // SHIFT_DELTA is required to slide over one tile gaps. |
238 | if ( badguy->can_break() && ( badguy->get_bbox().get_bottom() > m_col.m_bbox.get_top() + SHIFT_DELTA ) ) { |
239 | try_open(player); |
240 | } |
241 | } |
242 | auto portable = dynamic_cast<Portable*> (&other); |
243 | if (portable) { |
244 | auto moving = dynamic_cast<MovingObject*> (&other); |
245 | if (moving->get_bbox().get_top() > m_col.m_bbox.get_bottom() - SHIFT_DELTA) { |
246 | try_open(player); |
247 | } |
248 | } |
249 | return Block::collision(other, hit_); |
250 | } |
251 | |
252 | void |
253 | BonusBlock::try_open(Player* player) |
254 | { |
255 | if (m_sprite->get_action() == "empty" ) { |
256 | SoundManager::current()->play("sounds/brick.wav" ); |
257 | return; |
258 | } |
259 | |
260 | if (player == nullptr) |
261 | player = &Sector::get().get_player(); |
262 | |
263 | if (player == nullptr) |
264 | return; |
265 | |
266 | Direction direction = (player->get_bbox().get_middle().x > m_col.m_bbox.get_middle().x) ? Direction::LEFT : Direction::RIGHT; |
267 | |
268 | switch (m_contents) { |
269 | case Content::COIN: |
270 | { |
271 | Sector::get().add<BouncyCoin>(get_pos(), true); |
272 | player->get_status().add_coins(1); |
273 | if (m_hit_counter != 0) |
274 | Sector::get().get_level().m_stats.m_coins++; |
275 | break; |
276 | } |
277 | |
278 | case Content::FIREGROW: |
279 | { |
280 | raise_growup_bonus(player, FIRE_BONUS, direction); |
281 | break; |
282 | } |
283 | |
284 | case Content::ICEGROW: |
285 | { |
286 | raise_growup_bonus(player, ICE_BONUS, direction); |
287 | break; |
288 | } |
289 | |
290 | case Content::AIRGROW: |
291 | { |
292 | raise_growup_bonus(player, AIR_BONUS, direction); |
293 | break; |
294 | } |
295 | |
296 | case Content::EARTHGROW: |
297 | { |
298 | raise_growup_bonus(player, EARTH_BONUS, direction); |
299 | break; |
300 | } |
301 | |
302 | case Content::STAR: |
303 | { |
304 | Sector::get().add<Star>(get_pos() + Vector(0, -32), direction); |
305 | SoundManager::current()->play("sounds/upgrade.wav" ); |
306 | break; |
307 | } |
308 | |
309 | case Content::ONEUP: |
310 | { |
311 | Sector::get().add<OneUp>(get_pos(), direction); |
312 | SoundManager::current()->play("sounds/upgrade.wav" ); |
313 | break; |
314 | } |
315 | |
316 | case Content::CUSTOM: |
317 | { |
318 | Sector::get().add<SpecialRiser>(get_pos(), std::move(m_object)); |
319 | SoundManager::current()->play("sounds/upgrade.wav" ); |
320 | break; |
321 | } |
322 | |
323 | case Content::SCRIPT: |
324 | { break; } // because scripts always run, this prevents default contents from being assumed |
325 | |
326 | case Content::LIGHT: |
327 | { |
328 | if (m_sprite->get_action() == "on" ) |
329 | m_sprite->set_action("off" ); |
330 | else |
331 | m_sprite->set_action("on" ); |
332 | SoundManager::current()->play("sounds/switch.ogg" ); |
333 | break; |
334 | } |
335 | case Content::TRAMPOLINE: |
336 | { |
337 | Sector::get().add<SpecialRiser>(get_pos(), std::make_unique<Trampoline>(get_pos(), false)); |
338 | SoundManager::current()->play("sounds/upgrade.wav" ); |
339 | break; |
340 | } |
341 | case Content::RAIN: |
342 | { |
343 | m_hit_counter = 1; // multiple hits of coin rain is not allowed |
344 | Sector::get().add<CoinRain>(get_pos(), true); |
345 | SoundManager::current()->play("sounds/upgrade.wav" ); |
346 | break; |
347 | } |
348 | case Content::EXPLODE: |
349 | { |
350 | m_hit_counter = 1; // multiple hits of coin explode is not allowed |
351 | Sector::get().add<CoinExplode>(get_pos() + Vector (0, -40)); |
352 | SoundManager::current()->play("sounds/upgrade.wav" ); |
353 | break; |
354 | } |
355 | } |
356 | |
357 | if (!m_script.empty()) { // scripts always run if defined |
358 | Sector::get().run_script(m_script, "BonusBlockScript" ); |
359 | } |
360 | |
361 | start_bounce(player); |
362 | if (m_hit_counter <= 0 || m_contents == Content::LIGHT) { //use 0 to allow infinite hits |
363 | } else if (m_hit_counter == 1) { |
364 | m_sprite->set_action("empty" ); |
365 | } else { |
366 | m_hit_counter--; |
367 | } |
368 | } |
369 | |
370 | void |
371 | BonusBlock::try_drop(Player *player) |
372 | { |
373 | if (m_sprite->get_action() == "empty" ) { |
374 | SoundManager::current()->play("sounds/brick.wav" ); |
375 | return; |
376 | } |
377 | |
378 | // First what's below the bonus block, if solid send it up anyway (excepting doll) |
379 | Rectf dest_; |
380 | dest_.set_left(m_col.m_bbox.get_left() + 1); |
381 | dest_.set_top(m_col.m_bbox.get_bottom() + 1); |
382 | dest_.set_right(m_col.m_bbox.get_right() - 1); |
383 | dest_.set_bottom(dest_.get_top() + 30); |
384 | |
385 | if (!Sector::get().is_free_of_statics(dest_, this, true) && !(m_contents == Content::ONEUP)) |
386 | { |
387 | try_open(player); |
388 | return; |
389 | } |
390 | |
391 | if (player == nullptr) |
392 | player = &Sector::get().get_player(); |
393 | |
394 | if (player == nullptr) |
395 | return; |
396 | |
397 | Direction direction = (player->get_bbox().get_middle().x > m_col.m_bbox.get_middle().x) ? Direction::LEFT : Direction::RIGHT; |
398 | |
399 | bool countdown = false; |
400 | |
401 | switch (m_contents) { |
402 | case Content::COIN: |
403 | { |
404 | try_open(player); |
405 | break; |
406 | } |
407 | |
408 | case Content::FIREGROW: |
409 | { |
410 | drop_growup_bonus("images/powerups/fireflower/fireflower.sprite" , countdown); |
411 | break; |
412 | } |
413 | |
414 | case Content::ICEGROW: |
415 | { |
416 | drop_growup_bonus("images/powerups/iceflower/iceflower.sprite" , countdown); |
417 | break; |
418 | } |
419 | |
420 | case Content::AIRGROW: |
421 | { |
422 | drop_growup_bonus("images/powerups/airflower/airflower.sprite" , countdown); |
423 | break; |
424 | } |
425 | |
426 | case Content::EARTHGROW: |
427 | { |
428 | drop_growup_bonus("images/powerups/earthflower/earthflower.sprite" , countdown); |
429 | break; |
430 | } |
431 | |
432 | case Content::STAR: |
433 | { |
434 | Sector::get().add<Star>(get_pos() + Vector(0, 32), direction); |
435 | SoundManager::current()->play("sounds/upgrade.wav" ); |
436 | countdown = true; |
437 | break; |
438 | } |
439 | |
440 | case Content::ONEUP: |
441 | { |
442 | Sector::get().add<OneUp>(get_pos(), Direction::DOWN); |
443 | SoundManager::current()->play("sounds/upgrade.wav" ); |
444 | countdown = true; |
445 | break; |
446 | } |
447 | |
448 | case Content::CUSTOM: |
449 | { |
450 | //NOTE: non-portable trampolines could be moved to Content::CUSTOM, but they should not drop |
451 | m_object->set_pos(get_pos() + Vector(0, 32)); |
452 | Sector::get().add_object(std::move(m_object)); |
453 | SoundManager::current()->play("sounds/upgrade.wav" ); |
454 | countdown = true; |
455 | break; |
456 | } |
457 | |
458 | case Content::SCRIPT: |
459 | { |
460 | countdown = true; |
461 | break; |
462 | } // because scripts always run, this prevents default contents from being assumed |
463 | |
464 | case Content::LIGHT: |
465 | case Content::TRAMPOLINE: |
466 | case Content::RAIN: |
467 | { |
468 | try_open(player); |
469 | break; |
470 | } |
471 | case Content::EXPLODE: |
472 | { |
473 | m_hit_counter = 1; // multiple hits of coin explode is not allowed |
474 | Sector::get().add<CoinExplode>(get_pos() + Vector (0, 40)); |
475 | SoundManager::current()->play("sounds/upgrade.wav" ); |
476 | countdown = true; |
477 | break; |
478 | } |
479 | } |
480 | |
481 | if (!m_script.empty()) { // scripts always run if defined |
482 | Sector::get().run_script(m_script, "powerup-script" ); |
483 | } |
484 | |
485 | if (countdown) { // only decrease hit counter if try_open was not called |
486 | if (m_hit_counter == 1) { |
487 | m_sprite->set_action("empty" ); |
488 | } else { |
489 | m_hit_counter--; |
490 | } |
491 | } |
492 | } |
493 | |
494 | void |
495 | BonusBlock::raise_growup_bonus(Player* player, const BonusType& bonus, const Direction& dir) |
496 | { |
497 | std::unique_ptr<MovingObject> obj; |
498 | if (player->get_status().bonus == NO_BONUS) { |
499 | obj = std::make_unique<GrowUp>(dir); |
500 | } else { |
501 | obj = std::make_unique<Flower>(bonus); |
502 | } |
503 | |
504 | Sector::get().add<SpecialRiser>(get_pos(), std::move(obj)); |
505 | SoundManager::current()->play("sounds/upgrade.wav" ); |
506 | } |
507 | |
508 | void |
509 | BonusBlock::drop_growup_bonus(const std::string& bonus_sprite_name, bool& countdown) |
510 | { |
511 | Sector::get().add<PowerUp>(get_pos() + Vector(0, 32), bonus_sprite_name); |
512 | SoundManager::current()->play("sounds/upgrade.wav" ); |
513 | countdown = true; |
514 | } |
515 | |
516 | void |
517 | BonusBlock::draw(DrawingContext& context) |
518 | { |
519 | // do the regular drawing first |
520 | Block::draw(context); |
521 | // then Draw the light if on. |
522 | if (m_sprite->get_action() == "on" ) { |
523 | Vector pos = get_pos() + (m_col.m_bbox.get_size().as_vector() - Vector(static_cast<float>(m_lightsprite->get_width()), |
524 | static_cast<float>(m_lightsprite->get_height()))) / 2.0f; |
525 | context.light().draw_surface(m_lightsprite, pos, 10); |
526 | } |
527 | } |
528 | |
529 | BonusBlock::Content |
530 | BonusBlock::get_content_from_string(const std::string& contentstring) const |
531 | { |
532 | if (contentstring == "coin" ) { |
533 | return Content::COIN; |
534 | } else if (contentstring == "firegrow" ) { |
535 | return Content::FIREGROW; |
536 | } else if (contentstring == "icegrow" ) { |
537 | return Content::ICEGROW; |
538 | } else if (contentstring == "airgrow" ) { |
539 | return Content::AIRGROW; |
540 | } else if (contentstring == "earthgrow" ) { |
541 | return Content::EARTHGROW; |
542 | } else if (contentstring == "star" ) { |
543 | return Content::STAR; |
544 | } else if (contentstring == "1up" ) { |
545 | return Content::ONEUP; |
546 | } else if (contentstring == "custom" ) { |
547 | return Content::CUSTOM; |
548 | } else if (contentstring == "script" ) { // use when bonusblock is to contain ONLY a script |
549 | return Content::SCRIPT; |
550 | } else if (contentstring == "light" ) { |
551 | return Content::LIGHT; |
552 | } else if (contentstring == "trampoline" ) { |
553 | return Content::TRAMPOLINE; |
554 | } else if (contentstring == "rain" ) { |
555 | return Content::RAIN; |
556 | } else if (contentstring == "explode" ) { |
557 | return Content::EXPLODE; |
558 | } else { |
559 | log_warning << "Invalid box contents '" << contentstring << "'" << std::endl; |
560 | return Content::COIN; |
561 | } |
562 | } |
563 | |
564 | std::string |
565 | BonusBlock::contents_to_string(const BonusBlock::Content& content) const |
566 | { |
567 | switch (m_contents) |
568 | { |
569 | case Content::COIN: return "coin" ; |
570 | case Content::FIREGROW: return "firegrow" ; |
571 | case Content::ICEGROW: return "icegrow" ; |
572 | case Content::AIRGROW: return "airgrow" ; |
573 | case Content::EARTHGROW: return "earthgrow" ; |
574 | case Content::STAR: return "star" ; |
575 | case Content::ONEUP: return "1up" ; |
576 | case Content::CUSTOM: return "custom" ; |
577 | case Content::SCRIPT: return "script" ; |
578 | case Content::LIGHT: return "light" ; |
579 | case Content::TRAMPOLINE: return "trampoline" ; |
580 | case Content::RAIN: return "rain" ; |
581 | case Content::EXPLODE: return "explode" ; |
582 | default: return "coin" ; |
583 | } |
584 | } |
585 | |
586 | void |
587 | BonusBlock::preload_contents(int d) |
588 | { |
589 | switch (d) |
590 | { |
591 | case 6: // Light |
592 | SoundManager::current()->preload("sounds/switch.ogg" ); |
593 | m_lightsprite=Surface::from_file("/images/objects/lightmap_light/bonusblock_light.png" ); |
594 | break; |
595 | |
596 | case 7: |
597 | //object = new Trampoline(get_pos(), false); //needed if this is to be moved to custom |
598 | break; |
599 | |
600 | case 8: // Trampoline |
601 | m_object = std::make_unique<Trampoline>(get_pos(), true); |
602 | break; |
603 | |
604 | case 9: // Rock |
605 | m_object = std::make_unique<Rock>(get_pos(), "images/objects/rock/rock.sprite" ); |
606 | break; |
607 | |
608 | case 12: // Red potion |
609 | m_object = std::make_unique<PowerUp>(get_pos(), "images/powerups/potions/red-potion.sprite" ); |
610 | break; |
611 | |
612 | default: |
613 | break; |
614 | } |
615 | } |
616 | |
617 | /* EOF */ |
618 | |