| 1 | // SuperTux |
| 2 | // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "object/bonus_block.hpp" |
| 18 | |
| 19 | #include "audio/sound_manager.hpp" |
| 20 | #include "badguy/badguy.hpp" |
| 21 | #include "editor/editor.hpp" |
| 22 | #include "object/bouncy_coin.hpp" |
| 23 | #include "object/coin_explode.hpp" |
| 24 | #include "object/coin_rain.hpp" |
| 25 | #include "object/flower.hpp" |
| 26 | #include "object/growup.hpp" |
| 27 | #include "object/oneup.hpp" |
| 28 | #include "object/player.hpp" |
| 29 | #include "object/portable.hpp" |
| 30 | #include "object/powerup.hpp" |
| 31 | #include "object/specialriser.hpp" |
| 32 | #include "object/star.hpp" |
| 33 | #include "object/trampoline.hpp" |
| 34 | #include "sprite/sprite_manager.hpp" |
| 35 | #include "supertux/constants.hpp" |
| 36 | #include "supertux/game_object_factory.hpp" |
| 37 | #include "supertux/level.hpp" |
| 38 | #include "supertux/sector.hpp" |
| 39 | #include "util/reader_collection.hpp" |
| 40 | #include "util/reader_mapping.hpp" |
| 41 | #include "util/writer.hpp" |
| 42 | #include "video/drawing_context.hpp" |
| 43 | #include "video/surface.hpp" |
| 44 | |
| 45 | namespace { |
| 46 | |
| 47 | std::unique_ptr<MovingObject> to_moving_object(std::unique_ptr<GameObject> object) |
| 48 | { |
| 49 | if (dynamic_cast<MovingObject*>(object.get()) != nullptr) { |
| 50 | return std::unique_ptr<MovingObject>(static_cast<MovingObject*>(object.release())); |
| 51 | } else { |
| 52 | return std::unique_ptr<MovingObject>(); |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | } // namespace |
| 57 | |
| 58 | BonusBlock::BonusBlock(const Vector& pos, int tile_data) : |
| 59 | Block(SpriteManager::current()->create("images/objects/bonus_block/bonusblock.sprite" )), |
| 60 | m_contents(), |
| 61 | m_object(), |
| 62 | m_hit_counter(1), |
| 63 | m_script(), |
| 64 | m_lightsprite(), |
| 65 | m_custom_sx() |
| 66 | { |
| 67 | m_default_sprite_name = "images/objects/bonus_block/bonusblock.sprite" ; |
| 68 | |
| 69 | m_col.m_bbox.set_pos(pos); |
| 70 | m_sprite->set_action("normal" ); |
| 71 | m_contents = get_content_by_data(tile_data); |
| 72 | preload_contents(tile_data); |
| 73 | } |
| 74 | |
| 75 | BonusBlock::BonusBlock(const ReaderMapping& mapping) : |
| 76 | Block(mapping, "images/objects/bonus_block/bonusblock.sprite" ), |
| 77 | m_contents(Content::COIN), |
| 78 | m_object(), |
| 79 | m_hit_counter(1), |
| 80 | m_script(), |
| 81 | m_lightsprite(), |
| 82 | m_custom_sx() |
| 83 | { |
| 84 | m_default_sprite_name = "images/objects/bonus_block/bonusblock.sprite" ; |
| 85 | |
| 86 | auto iter = mapping.get_iter(); |
| 87 | while (iter.next()) { |
| 88 | const std::string& token = iter.get_key(); |
| 89 | if (token == "x" || token == "y" || token == "sprite" ) { |
| 90 | // already initialized in Block::Block |
| 91 | } else if (token == "count" ) { |
| 92 | iter.get(m_hit_counter); |
| 93 | } else if (token == "script" ) { |
| 94 | iter.get(m_script); |
| 95 | } else if (token == "data" ) { |
| 96 | int d = 0; |
| 97 | iter.get(d); |
| 98 | m_contents = get_content_by_data(d); |
| 99 | preload_contents(d); |
| 100 | } else if (token == "contents" ) { |
| 101 | std::string contentstring; |
| 102 | iter.get(contentstring); |
| 103 | |
| 104 | m_contents = get_content_from_string(contentstring); |
| 105 | |
| 106 | if (m_contents == Content::CUSTOM) |
| 107 | { |
| 108 | if (Editor::is_active()) { |
| 109 | mapping.get("custom-contents" , m_custom_sx); |
| 110 | } else { |
| 111 | boost::optional<ReaderCollection> content_collection; |
| 112 | if (!mapping.get("custom-contents" , content_collection)) |
| 113 | { |
| 114 | log_warning << "bonusblock is missing 'custom-contents' tag" << std::endl; |
| 115 | } |
| 116 | else |
| 117 | { |
| 118 | const auto& object_specs = content_collection->get_objects(); |
| 119 | if (!object_specs.empty()) { |
| 120 | if (object_specs.size() > 1) { |
| 121 | log_warning << "only one object allowed in bonusblock 'custom-contents', ignoring the rest" << std::endl; |
| 122 | } |
| 123 | |
| 124 | const ReaderObject& spec = object_specs[0]; |
| 125 | auto game_object = GameObjectFactory::instance().create(spec.get_name(), spec.get_mapping()); |
| 126 | m_object = to_moving_object(std::move(game_object)); |
| 127 | if (!m_object) { |
| 128 | log_warning << "Only MovingObjects are allowed inside BonusBlocks" << std::endl; |
| 129 | } |
| 130 | } |
| 131 | } |
| 132 | } |
| 133 | } |
| 134 | } else if (token == "custom-contents" ) { |
| 135 | // handled elsewhere |
| 136 | } else { |
| 137 | if (m_contents == Content::CUSTOM && !m_object) { |
| 138 | // FIXME: This an ugly mess, could probably be removed as of |
| 139 | // 16. Aug 2018 no level in either the supertux or the |
| 140 | // addon-src repository is using this anymore |
| 141 | ReaderMapping object_mapping = iter.as_mapping(); |
| 142 | auto game_object = GameObjectFactory::instance().create(token, object_mapping); |
| 143 | |
| 144 | m_object = to_moving_object(std::move(game_object)); |
| 145 | if (!m_object) { |
| 146 | throw std::runtime_error("Only MovingObjects are allowed inside BonusBlocks" ); |
| 147 | } |
| 148 | } else { |
| 149 | log_warning << "Invalid element '" << token << "' in bonusblock" << std::endl; |
| 150 | } |
| 151 | } |
| 152 | } |
| 153 | |
| 154 | if (!Editor::is_active()) { |
| 155 | if (m_contents == Content::CUSTOM && !m_object) { |
| 156 | throw std::runtime_error("Need to specify content object for custom block" ); |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | if (m_contents == Content::LIGHT) { |
| 161 | SoundManager::current()->preload("sounds/switch.ogg" ); |
| 162 | m_lightsprite = Surface::from_file("/images/objects/lightmap_light/bonusblock_light.png" ); |
| 163 | } |
| 164 | } |
| 165 | |
| 166 | BonusBlock::Content |
| 167 | BonusBlock::get_content_by_data(int tile_data) const |
| 168 | { |
| 169 | // Warning: 'tile_data' can't be cast to 'Content', this manual |
| 170 | // conversion is necessary |
| 171 | switch (tile_data) { |
| 172 | case 1: return Content::COIN; |
| 173 | case 2: return Content::FIREGROW; |
| 174 | case 3: return Content::STAR; |
| 175 | case 4: return Content::ONEUP; |
| 176 | case 5: return Content::ICEGROW; |
| 177 | case 6: return Content::LIGHT; |
| 178 | case 7: return Content::TRAMPOLINE; |
| 179 | case 8: return Content::CUSTOM; // Trampoline |
| 180 | case 9: return Content::CUSTOM; // Rock |
| 181 | case 10: return Content::RAIN; |
| 182 | case 11: return Content::EXPLODE; |
| 183 | case 12: return Content::CUSTOM; // Red potion |
| 184 | case 13: return Content::AIRGROW; |
| 185 | case 14: return Content::EARTHGROW; |
| 186 | default: |
| 187 | log_warning << "Invalid box contents" << std::endl; |
| 188 | return Content::COIN; |
| 189 | } |
| 190 | } |
| 191 | |
| 192 | BonusBlock::~BonusBlock() |
| 193 | { |
| 194 | } |
| 195 | |
| 196 | ObjectSettings |
| 197 | BonusBlock::get_settings() |
| 198 | { |
| 199 | ObjectSettings result = Block::get_settings(); |
| 200 | |
| 201 | result.add_script(_("Script" ), &m_script, "script" ); |
| 202 | result.add_int(_("Count" ), &m_hit_counter, "count" , 1); |
| 203 | result.add_enum(_("Content" ), reinterpret_cast<int*>(&m_contents), |
| 204 | {_("Coin" ), _("Growth (fire flower)" ), _("Growth (ice flower)" ), _("Growth (air flower)" ), |
| 205 | _("Growth (earth flower)" ), _("Star" ), _("Tux doll" ), _("Custom" ), _("Script" ), _("Light" ), |
| 206 | _("Trampoline" ), _("Coin rain" ), _("Coin explosion" )}, |
| 207 | {"coin" , "firegrow" , "icegrow" , "airgrow" , "earthgrow" , "star" , |
| 208 | "1up" , "custom" , "script" , "light" , "trampoline" , "rain" , "explode" }, |
| 209 | static_cast<int>(Content::COIN), "contents" ); |
| 210 | result.add_sexp(_("Custom Content" ), "custom-contents" , m_custom_sx); |
| 211 | |
| 212 | result.reorder({"script" , "count" , "contents" , "sprite" , "x" , "y" }); |
| 213 | |
| 214 | return result; |
| 215 | } |
| 216 | |
| 217 | |
| 218 | void |
| 219 | BonusBlock::hit(Player& player) |
| 220 | { |
| 221 | try_open(&player); |
| 222 | } |
| 223 | |
| 224 | HitResponse |
| 225 | BonusBlock::collision(GameObject& other, const CollisionHit& hit_) |
| 226 | { |
| 227 | auto player = dynamic_cast<Player*> (&other); |
| 228 | if (player) { |
| 229 | if (player->m_does_buttjump) |
| 230 | try_drop(player); |
| 231 | } |
| 232 | |
| 233 | auto badguy = dynamic_cast<BadGuy*> (&other); |
| 234 | if (badguy) { |
| 235 | // hit contains no information for collisions with blocks. |
| 236 | // Badguy's bottom has to be below the top of the block |
| 237 | // SHIFT_DELTA is required to slide over one tile gaps. |
| 238 | if ( badguy->can_break() && ( badguy->get_bbox().get_bottom() > m_col.m_bbox.get_top() + SHIFT_DELTA ) ) { |
| 239 | try_open(player); |
| 240 | } |
| 241 | } |
| 242 | auto portable = dynamic_cast<Portable*> (&other); |
| 243 | if (portable) { |
| 244 | auto moving = dynamic_cast<MovingObject*> (&other); |
| 245 | if (moving->get_bbox().get_top() > m_col.m_bbox.get_bottom() - SHIFT_DELTA) { |
| 246 | try_open(player); |
| 247 | } |
| 248 | } |
| 249 | return Block::collision(other, hit_); |
| 250 | } |
| 251 | |
| 252 | void |
| 253 | BonusBlock::try_open(Player* player) |
| 254 | { |
| 255 | if (m_sprite->get_action() == "empty" ) { |
| 256 | SoundManager::current()->play("sounds/brick.wav" ); |
| 257 | return; |
| 258 | } |
| 259 | |
| 260 | if (player == nullptr) |
| 261 | player = &Sector::get().get_player(); |
| 262 | |
| 263 | if (player == nullptr) |
| 264 | return; |
| 265 | |
| 266 | Direction direction = (player->get_bbox().get_middle().x > m_col.m_bbox.get_middle().x) ? Direction::LEFT : Direction::RIGHT; |
| 267 | |
| 268 | switch (m_contents) { |
| 269 | case Content::COIN: |
| 270 | { |
| 271 | Sector::get().add<BouncyCoin>(get_pos(), true); |
| 272 | player->get_status().add_coins(1); |
| 273 | if (m_hit_counter != 0) |
| 274 | Sector::get().get_level().m_stats.m_coins++; |
| 275 | break; |
| 276 | } |
| 277 | |
| 278 | case Content::FIREGROW: |
| 279 | { |
| 280 | raise_growup_bonus(player, FIRE_BONUS, direction); |
| 281 | break; |
| 282 | } |
| 283 | |
| 284 | case Content::ICEGROW: |
| 285 | { |
| 286 | raise_growup_bonus(player, ICE_BONUS, direction); |
| 287 | break; |
| 288 | } |
| 289 | |
| 290 | case Content::AIRGROW: |
| 291 | { |
| 292 | raise_growup_bonus(player, AIR_BONUS, direction); |
| 293 | break; |
| 294 | } |
| 295 | |
| 296 | case Content::EARTHGROW: |
| 297 | { |
| 298 | raise_growup_bonus(player, EARTH_BONUS, direction); |
| 299 | break; |
| 300 | } |
| 301 | |
| 302 | case Content::STAR: |
| 303 | { |
| 304 | Sector::get().add<Star>(get_pos() + Vector(0, -32), direction); |
| 305 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 306 | break; |
| 307 | } |
| 308 | |
| 309 | case Content::ONEUP: |
| 310 | { |
| 311 | Sector::get().add<OneUp>(get_pos(), direction); |
| 312 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 313 | break; |
| 314 | } |
| 315 | |
| 316 | case Content::CUSTOM: |
| 317 | { |
| 318 | Sector::get().add<SpecialRiser>(get_pos(), std::move(m_object)); |
| 319 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 320 | break; |
| 321 | } |
| 322 | |
| 323 | case Content::SCRIPT: |
| 324 | { break; } // because scripts always run, this prevents default contents from being assumed |
| 325 | |
| 326 | case Content::LIGHT: |
| 327 | { |
| 328 | if (m_sprite->get_action() == "on" ) |
| 329 | m_sprite->set_action("off" ); |
| 330 | else |
| 331 | m_sprite->set_action("on" ); |
| 332 | SoundManager::current()->play("sounds/switch.ogg" ); |
| 333 | break; |
| 334 | } |
| 335 | case Content::TRAMPOLINE: |
| 336 | { |
| 337 | Sector::get().add<SpecialRiser>(get_pos(), std::make_unique<Trampoline>(get_pos(), false)); |
| 338 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 339 | break; |
| 340 | } |
| 341 | case Content::RAIN: |
| 342 | { |
| 343 | m_hit_counter = 1; // multiple hits of coin rain is not allowed |
| 344 | Sector::get().add<CoinRain>(get_pos(), true); |
| 345 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 346 | break; |
| 347 | } |
| 348 | case Content::EXPLODE: |
| 349 | { |
| 350 | m_hit_counter = 1; // multiple hits of coin explode is not allowed |
| 351 | Sector::get().add<CoinExplode>(get_pos() + Vector (0, -40)); |
| 352 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 353 | break; |
| 354 | } |
| 355 | } |
| 356 | |
| 357 | if (!m_script.empty()) { // scripts always run if defined |
| 358 | Sector::get().run_script(m_script, "BonusBlockScript" ); |
| 359 | } |
| 360 | |
| 361 | start_bounce(player); |
| 362 | if (m_hit_counter <= 0 || m_contents == Content::LIGHT) { //use 0 to allow infinite hits |
| 363 | } else if (m_hit_counter == 1) { |
| 364 | m_sprite->set_action("empty" ); |
| 365 | } else { |
| 366 | m_hit_counter--; |
| 367 | } |
| 368 | } |
| 369 | |
| 370 | void |
| 371 | BonusBlock::try_drop(Player *player) |
| 372 | { |
| 373 | if (m_sprite->get_action() == "empty" ) { |
| 374 | SoundManager::current()->play("sounds/brick.wav" ); |
| 375 | return; |
| 376 | } |
| 377 | |
| 378 | // First what's below the bonus block, if solid send it up anyway (excepting doll) |
| 379 | Rectf dest_; |
| 380 | dest_.set_left(m_col.m_bbox.get_left() + 1); |
| 381 | dest_.set_top(m_col.m_bbox.get_bottom() + 1); |
| 382 | dest_.set_right(m_col.m_bbox.get_right() - 1); |
| 383 | dest_.set_bottom(dest_.get_top() + 30); |
| 384 | |
| 385 | if (!Sector::get().is_free_of_statics(dest_, this, true) && !(m_contents == Content::ONEUP)) |
| 386 | { |
| 387 | try_open(player); |
| 388 | return; |
| 389 | } |
| 390 | |
| 391 | if (player == nullptr) |
| 392 | player = &Sector::get().get_player(); |
| 393 | |
| 394 | if (player == nullptr) |
| 395 | return; |
| 396 | |
| 397 | Direction direction = (player->get_bbox().get_middle().x > m_col.m_bbox.get_middle().x) ? Direction::LEFT : Direction::RIGHT; |
| 398 | |
| 399 | bool countdown = false; |
| 400 | |
| 401 | switch (m_contents) { |
| 402 | case Content::COIN: |
| 403 | { |
| 404 | try_open(player); |
| 405 | break; |
| 406 | } |
| 407 | |
| 408 | case Content::FIREGROW: |
| 409 | { |
| 410 | drop_growup_bonus("images/powerups/fireflower/fireflower.sprite" , countdown); |
| 411 | break; |
| 412 | } |
| 413 | |
| 414 | case Content::ICEGROW: |
| 415 | { |
| 416 | drop_growup_bonus("images/powerups/iceflower/iceflower.sprite" , countdown); |
| 417 | break; |
| 418 | } |
| 419 | |
| 420 | case Content::AIRGROW: |
| 421 | { |
| 422 | drop_growup_bonus("images/powerups/airflower/airflower.sprite" , countdown); |
| 423 | break; |
| 424 | } |
| 425 | |
| 426 | case Content::EARTHGROW: |
| 427 | { |
| 428 | drop_growup_bonus("images/powerups/earthflower/earthflower.sprite" , countdown); |
| 429 | break; |
| 430 | } |
| 431 | |
| 432 | case Content::STAR: |
| 433 | { |
| 434 | Sector::get().add<Star>(get_pos() + Vector(0, 32), direction); |
| 435 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 436 | countdown = true; |
| 437 | break; |
| 438 | } |
| 439 | |
| 440 | case Content::ONEUP: |
| 441 | { |
| 442 | Sector::get().add<OneUp>(get_pos(), Direction::DOWN); |
| 443 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 444 | countdown = true; |
| 445 | break; |
| 446 | } |
| 447 | |
| 448 | case Content::CUSTOM: |
| 449 | { |
| 450 | //NOTE: non-portable trampolines could be moved to Content::CUSTOM, but they should not drop |
| 451 | m_object->set_pos(get_pos() + Vector(0, 32)); |
| 452 | Sector::get().add_object(std::move(m_object)); |
| 453 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 454 | countdown = true; |
| 455 | break; |
| 456 | } |
| 457 | |
| 458 | case Content::SCRIPT: |
| 459 | { |
| 460 | countdown = true; |
| 461 | break; |
| 462 | } // because scripts always run, this prevents default contents from being assumed |
| 463 | |
| 464 | case Content::LIGHT: |
| 465 | case Content::TRAMPOLINE: |
| 466 | case Content::RAIN: |
| 467 | { |
| 468 | try_open(player); |
| 469 | break; |
| 470 | } |
| 471 | case Content::EXPLODE: |
| 472 | { |
| 473 | m_hit_counter = 1; // multiple hits of coin explode is not allowed |
| 474 | Sector::get().add<CoinExplode>(get_pos() + Vector (0, 40)); |
| 475 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 476 | countdown = true; |
| 477 | break; |
| 478 | } |
| 479 | } |
| 480 | |
| 481 | if (!m_script.empty()) { // scripts always run if defined |
| 482 | Sector::get().run_script(m_script, "powerup-script" ); |
| 483 | } |
| 484 | |
| 485 | if (countdown) { // only decrease hit counter if try_open was not called |
| 486 | if (m_hit_counter == 1) { |
| 487 | m_sprite->set_action("empty" ); |
| 488 | } else { |
| 489 | m_hit_counter--; |
| 490 | } |
| 491 | } |
| 492 | } |
| 493 | |
| 494 | void |
| 495 | BonusBlock::raise_growup_bonus(Player* player, const BonusType& bonus, const Direction& dir) |
| 496 | { |
| 497 | std::unique_ptr<MovingObject> obj; |
| 498 | if (player->get_status().bonus == NO_BONUS) { |
| 499 | obj = std::make_unique<GrowUp>(dir); |
| 500 | } else { |
| 501 | obj = std::make_unique<Flower>(bonus); |
| 502 | } |
| 503 | |
| 504 | Sector::get().add<SpecialRiser>(get_pos(), std::move(obj)); |
| 505 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 506 | } |
| 507 | |
| 508 | void |
| 509 | BonusBlock::drop_growup_bonus(const std::string& bonus_sprite_name, bool& countdown) |
| 510 | { |
| 511 | Sector::get().add<PowerUp>(get_pos() + Vector(0, 32), bonus_sprite_name); |
| 512 | SoundManager::current()->play("sounds/upgrade.wav" ); |
| 513 | countdown = true; |
| 514 | } |
| 515 | |
| 516 | void |
| 517 | BonusBlock::draw(DrawingContext& context) |
| 518 | { |
| 519 | // do the regular drawing first |
| 520 | Block::draw(context); |
| 521 | // then Draw the light if on. |
| 522 | if (m_sprite->get_action() == "on" ) { |
| 523 | Vector pos = get_pos() + (m_col.m_bbox.get_size().as_vector() - Vector(static_cast<float>(m_lightsprite->get_width()), |
| 524 | static_cast<float>(m_lightsprite->get_height()))) / 2.0f; |
| 525 | context.light().draw_surface(m_lightsprite, pos, 10); |
| 526 | } |
| 527 | } |
| 528 | |
| 529 | BonusBlock::Content |
| 530 | BonusBlock::get_content_from_string(const std::string& contentstring) const |
| 531 | { |
| 532 | if (contentstring == "coin" ) { |
| 533 | return Content::COIN; |
| 534 | } else if (contentstring == "firegrow" ) { |
| 535 | return Content::FIREGROW; |
| 536 | } else if (contentstring == "icegrow" ) { |
| 537 | return Content::ICEGROW; |
| 538 | } else if (contentstring == "airgrow" ) { |
| 539 | return Content::AIRGROW; |
| 540 | } else if (contentstring == "earthgrow" ) { |
| 541 | return Content::EARTHGROW; |
| 542 | } else if (contentstring == "star" ) { |
| 543 | return Content::STAR; |
| 544 | } else if (contentstring == "1up" ) { |
| 545 | return Content::ONEUP; |
| 546 | } else if (contentstring == "custom" ) { |
| 547 | return Content::CUSTOM; |
| 548 | } else if (contentstring == "script" ) { // use when bonusblock is to contain ONLY a script |
| 549 | return Content::SCRIPT; |
| 550 | } else if (contentstring == "light" ) { |
| 551 | return Content::LIGHT; |
| 552 | } else if (contentstring == "trampoline" ) { |
| 553 | return Content::TRAMPOLINE; |
| 554 | } else if (contentstring == "rain" ) { |
| 555 | return Content::RAIN; |
| 556 | } else if (contentstring == "explode" ) { |
| 557 | return Content::EXPLODE; |
| 558 | } else { |
| 559 | log_warning << "Invalid box contents '" << contentstring << "'" << std::endl; |
| 560 | return Content::COIN; |
| 561 | } |
| 562 | } |
| 563 | |
| 564 | std::string |
| 565 | BonusBlock::contents_to_string(const BonusBlock::Content& content) const |
| 566 | { |
| 567 | switch (m_contents) |
| 568 | { |
| 569 | case Content::COIN: return "coin" ; |
| 570 | case Content::FIREGROW: return "firegrow" ; |
| 571 | case Content::ICEGROW: return "icegrow" ; |
| 572 | case Content::AIRGROW: return "airgrow" ; |
| 573 | case Content::EARTHGROW: return "earthgrow" ; |
| 574 | case Content::STAR: return "star" ; |
| 575 | case Content::ONEUP: return "1up" ; |
| 576 | case Content::CUSTOM: return "custom" ; |
| 577 | case Content::SCRIPT: return "script" ; |
| 578 | case Content::LIGHT: return "light" ; |
| 579 | case Content::TRAMPOLINE: return "trampoline" ; |
| 580 | case Content::RAIN: return "rain" ; |
| 581 | case Content::EXPLODE: return "explode" ; |
| 582 | default: return "coin" ; |
| 583 | } |
| 584 | } |
| 585 | |
| 586 | void |
| 587 | BonusBlock::preload_contents(int d) |
| 588 | { |
| 589 | switch (d) |
| 590 | { |
| 591 | case 6: // Light |
| 592 | SoundManager::current()->preload("sounds/switch.ogg" ); |
| 593 | m_lightsprite=Surface::from_file("/images/objects/lightmap_light/bonusblock_light.png" ); |
| 594 | break; |
| 595 | |
| 596 | case 7: |
| 597 | //object = new Trampoline(get_pos(), false); //needed if this is to be moved to custom |
| 598 | break; |
| 599 | |
| 600 | case 8: // Trampoline |
| 601 | m_object = std::make_unique<Trampoline>(get_pos(), true); |
| 602 | break; |
| 603 | |
| 604 | case 9: // Rock |
| 605 | m_object = std::make_unique<Rock>(get_pos(), "images/objects/rock/rock.sprite" ); |
| 606 | break; |
| 607 | |
| 608 | case 12: // Red potion |
| 609 | m_object = std::make_unique<PowerUp>(get_pos(), "images/powerups/potions/red-potion.sprite" ); |
| 610 | break; |
| 611 | |
| 612 | default: |
| 613 | break; |
| 614 | } |
| 615 | } |
| 616 | |
| 617 | /* EOF */ |
| 618 | |