| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #ifndef HEADER_SUPERTUX_OBJECT_DISPLAY_EFFECT_HPP |
| 18 | #define |
| 19 | |
| 20 | #include "supertux/game_object.hpp" |
| 21 | #include "scripting/display_effect.hpp" |
| 22 | #include "squirrel/exposed_object.hpp" |
| 23 | |
| 24 | class DisplayEffect final : public GameObject, |
| 25 | public ExposedObject<DisplayEffect, scripting::DisplayEffect> |
| 26 | { |
| 27 | public: |
| 28 | DisplayEffect(const std::string& name = std::string()); |
| 29 | virtual ~DisplayEffect(); |
| 30 | |
| 31 | virtual void update(float dt_sec) override; |
| 32 | virtual void draw(DrawingContext& context) override; |
| 33 | virtual bool is_singleton() const override { return true; } |
| 34 | virtual bool is_saveable() const override { return false; } |
| 35 | |
| 36 | /** @name Scriptable Methods |
| 37 | @{ */ |
| 38 | |
| 39 | void fade_out(float fadetime); |
| 40 | void fade_in(float fadetime); |
| 41 | void set_black(bool enabled); |
| 42 | bool is_black() const; |
| 43 | void sixteen_to_nine(float fadetime); |
| 44 | void four_to_three(float fadetime); |
| 45 | |
| 46 | /** @} */ |
| 47 | |
| 48 | private: |
| 49 | enum FadeType { |
| 50 | NO_FADE, FADE_IN, FADE_OUT |
| 51 | }; |
| 52 | |
| 53 | private: |
| 54 | FadeType screen_fade; |
| 55 | float screen_fadetime; |
| 56 | float screen_fading; |
| 57 | FadeType border_fade; |
| 58 | float border_fadetime; |
| 59 | float border_fading; |
| 60 | float border_size; |
| 61 | |
| 62 | bool black; |
| 63 | bool borders; |
| 64 | |
| 65 | private: |
| 66 | DisplayEffect(const DisplayEffect&) = delete; |
| 67 | DisplayEffect& operator=(const DisplayEffect&) = delete; |
| 68 | }; |
| 69 | |
| 70 | #endif |
| 71 | |
| 72 | /* EOF */ |
| 73 | |