| 1 | //  SuperTux | 
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| 2 | //  Copyright (C) 2006 Matthias Braun <matze@braunis.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #include "object/floating_text.hpp" | 
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| 18 |  | 
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| 19 | #include <stdio.h> | 
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| 20 |  | 
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| 21 | #include "supertux/resources.hpp" | 
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| 22 | #include "video/drawing_context.hpp" | 
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| 23 |  | 
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| 24 | FloatingText::FloatingText(const Vector& pos, const std::string& text_) : | 
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| 25 | position(pos), | 
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| 26 | text(text_), | 
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| 27 | timer() | 
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| 28 | { | 
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| 29 | timer.start(.1f); | 
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| 30 | position.x -= static_cast<float>(text.size()) * 8.0f; | 
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| 31 | } | 
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| 32 |  | 
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| 33 | FloatingText::FloatingText(const Vector& pos, int score) : | 
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| 34 | position(pos), | 
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| 35 | text(), | 
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| 36 | timer() | 
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| 37 | { | 
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| 38 | timer.start(.1f); | 
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| 39 |  | 
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| 40 | // turn int into a string | 
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| 41 | char str[10]; | 
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| 42 | snprintf(str, 10, "%d", score); | 
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| 43 | text = str; | 
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| 44 |  | 
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| 45 | position.x -= static_cast<float>(text.size()) * 8.0f; | 
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| 46 | } | 
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| 47 |  | 
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| 48 | void | 
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| 49 | FloatingText::update(float dt_sec) | 
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| 50 | { | 
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| 51 | position.y -= 1.4f * dt_sec; | 
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| 52 |  | 
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| 53 | if (timer.check()) | 
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| 54 | remove_me(); | 
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| 55 | } | 
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| 56 |  | 
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| 57 | const float FADING_TIME = .350f; | 
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| 58 |  | 
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| 59 | void | 
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| 60 | FloatingText::draw(DrawingContext& context) | 
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| 61 | { | 
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| 62 | // make an alpha animation when disappearing | 
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| 63 | float alpha; | 
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| 64 | if (timer.get_timeleft() < FADING_TIME) | 
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| 65 | alpha = timer.get_timeleft() * 255.0f / FADING_TIME; | 
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| 66 | else | 
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| 67 | alpha = 255.0f; | 
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| 68 |  | 
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| 69 | context.push_transform(); | 
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| 70 | context.set_alpha(alpha); | 
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| 71 |  | 
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| 72 | context.color().draw_text(Resources::normal_font, text, position, ALIGN_LEFT, LAYER_OBJECTS+1, FloatingText::text_color); | 
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| 73 |  | 
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| 74 | context.pop_transform(); | 
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| 75 | } | 
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| 76 |  | 
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| 77 | /* EOF */ | 
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| 78 |  | 
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