1 | // SuperTux |
---|---|
2 | // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #include "object/ghost_particle_system.hpp" |
18 | |
19 | #include <algorithm> |
20 | #include <math.h> |
21 | |
22 | #include "math/random.hpp" |
23 | #include "supertux/globals.hpp" |
24 | #include "video/surface.hpp" |
25 | #include "video/video_system.hpp" |
26 | #include "video/viewport.hpp" |
27 | |
28 | //FIXME: Sometimes both ghosts have the same image |
29 | // Ghosts don't change their movement pattern - not random |
30 | GhostParticleSystem::GhostParticleSystem() |
31 | { |
32 | init(); |
33 | } |
34 | |
35 | GhostParticleSystem::GhostParticleSystem(const ReaderMapping& reader) : |
36 | ParticleSystem(reader) |
37 | { |
38 | init(); |
39 | } |
40 | |
41 | GhostParticleSystem::~GhostParticleSystem() |
42 | { |
43 | } |
44 | |
45 | void |
46 | GhostParticleSystem::init() |
47 | { |
48 | ghosts[0] = Surface::from_file("images/objects/particles/ghost0.png"); |
49 | ghosts[1] = Surface::from_file("images/objects/particles/ghost1.png"); |
50 | |
51 | virtual_width = static_cast<float>(SCREEN_WIDTH) * 2.0f; |
52 | |
53 | // create two ghosts |
54 | size_t ghostcount = 2; |
55 | for (size_t i=0; i<ghostcount; ++i) { |
56 | auto particle = std::make_unique<GhostParticle>(); |
57 | particle->pos.x = graphicsRandom.randf(virtual_width); |
58 | particle->pos.y = graphicsRandom.randf(static_cast<float>(SCREEN_HEIGHT)); |
59 | int size = graphicsRandom.rand(2); |
60 | particle->texture = ghosts[size]; |
61 | particle->speed = graphicsRandom.randf(std::max(50.0f, static_cast<float>(size) * 10.0f), |
62 | 180.0f + static_cast<float>(size) * 10.0f); |
63 | particles.push_back(std::move(particle)); |
64 | } |
65 | } |
66 | |
67 | void |
68 | GhostParticleSystem::update(float dt_sec) |
69 | { |
70 | if (!enabled) |
71 | return; |
72 | |
73 | for (const auto& part : particles) { |
74 | const auto& particle = dynamic_cast<GhostParticle*>(part.get()); |
75 | particle->pos.y -= particle->speed * dt_sec; |
76 | particle->pos.x -= particle->speed * dt_sec; |
77 | if (particle->pos.y > static_cast<float>(SCREEN_HEIGHT)) { |
78 | particle->pos.y = fmodf(particle->pos.y , virtual_height); |
79 | particle->pos.x = graphicsRandom.randf(virtual_width); |
80 | } |
81 | } |
82 | } |
83 | |
84 | /* EOF */ |
85 |