| 1 | // SuperTux |
|---|---|
| 2 | // Copyright (C) 2009 Ingo Ruhnke <grumbel@gmail.com> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "object/ghost_particle_system.hpp" |
| 18 | |
| 19 | #include <algorithm> |
| 20 | #include <math.h> |
| 21 | |
| 22 | #include "math/random.hpp" |
| 23 | #include "supertux/globals.hpp" |
| 24 | #include "video/surface.hpp" |
| 25 | #include "video/video_system.hpp" |
| 26 | #include "video/viewport.hpp" |
| 27 | |
| 28 | //FIXME: Sometimes both ghosts have the same image |
| 29 | // Ghosts don't change their movement pattern - not random |
| 30 | GhostParticleSystem::GhostParticleSystem() |
| 31 | { |
| 32 | init(); |
| 33 | } |
| 34 | |
| 35 | GhostParticleSystem::GhostParticleSystem(const ReaderMapping& reader) : |
| 36 | ParticleSystem(reader) |
| 37 | { |
| 38 | init(); |
| 39 | } |
| 40 | |
| 41 | GhostParticleSystem::~GhostParticleSystem() |
| 42 | { |
| 43 | } |
| 44 | |
| 45 | void |
| 46 | GhostParticleSystem::init() |
| 47 | { |
| 48 | ghosts[0] = Surface::from_file("images/objects/particles/ghost0.png"); |
| 49 | ghosts[1] = Surface::from_file("images/objects/particles/ghost1.png"); |
| 50 | |
| 51 | virtual_width = static_cast<float>(SCREEN_WIDTH) * 2.0f; |
| 52 | |
| 53 | // create two ghosts |
| 54 | size_t ghostcount = 2; |
| 55 | for (size_t i=0; i<ghostcount; ++i) { |
| 56 | auto particle = std::make_unique<GhostParticle>(); |
| 57 | particle->pos.x = graphicsRandom.randf(virtual_width); |
| 58 | particle->pos.y = graphicsRandom.randf(static_cast<float>(SCREEN_HEIGHT)); |
| 59 | int size = graphicsRandom.rand(2); |
| 60 | particle->texture = ghosts[size]; |
| 61 | particle->speed = graphicsRandom.randf(std::max(50.0f, static_cast<float>(size) * 10.0f), |
| 62 | 180.0f + static_cast<float>(size) * 10.0f); |
| 63 | particles.push_back(std::move(particle)); |
| 64 | } |
| 65 | } |
| 66 | |
| 67 | void |
| 68 | GhostParticleSystem::update(float dt_sec) |
| 69 | { |
| 70 | if (!enabled) |
| 71 | return; |
| 72 | |
| 73 | for (const auto& part : particles) { |
| 74 | const auto& particle = dynamic_cast<GhostParticle*>(part.get()); |
| 75 | particle->pos.y -= particle->speed * dt_sec; |
| 76 | particle->pos.x -= particle->speed * dt_sec; |
| 77 | if (particle->pos.y > static_cast<float>(SCREEN_HEIGHT)) { |
| 78 | particle->pos.y = fmodf(particle->pos.y , virtual_height); |
| 79 | particle->pos.x = graphicsRandom.randf(virtual_width); |
| 80 | } |
| 81 | } |
| 82 | } |
| 83 | |
| 84 | /* EOF */ |
| 85 |