1// SuperTux - Ispy
2// Copyright (C) 2007 Christoph Sommer <christoph.sommer@2007.expires.deltadevelopment.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_OBJECT_ISPY_HPP
18#define HEADER_SUPERTUX_OBJECT_ISPY_HPP
19
20#include "object/moving_sprite.hpp"
21#include "supertux/direction.hpp"
22
23/** An Ispy: When it spots Tux, a script will run. */
24class Ispy final : public MovingSprite
25{
26public:
27 Ispy(const ReaderMapping& mapping);
28
29 virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override;
30
31 virtual void update(float dt_sec) override;
32 virtual std::string get_class() const override { return "ispy"; }
33 virtual std::string get_display_name() const override { return _("Ispy"); }
34
35 virtual ObjectSettings get_settings() override;
36 virtual void after_editor_set() override;
37
38private:
39 enum IspyState {
40 ISPYSTATE_IDLE,
41 ISPYSTATE_ALERT,
42 ISPYSTATE_HIDING,
43 ISPYSTATE_SHOWING
44 };
45
46private:
47 IspyState state; /**< current state */
48
49 std::string script; /**< script to execute when Tux is spotted */
50 Direction dir;
51 bool m_facing_down;
52
53private:
54 Ispy(const Ispy&) = delete;
55 Ispy& operator=(const Ispy&) = delete;
56};
57
58#endif
59
60/* EOF */
61