1 | // SuperTux - PushButton running a script |
2 | // Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_OBJECT_PUSHBUTTON_HPP |
18 | #define |
19 | |
20 | #include "object/moving_sprite.hpp" |
21 | |
22 | /** PushButton - jump on it to run a script */ |
23 | class PushButton final : public MovingSprite |
24 | { |
25 | public: |
26 | PushButton(const ReaderMapping& reader); |
27 | |
28 | virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override; |
29 | virtual void update(float dt_sec) override; |
30 | virtual std::string get_class() const override { return "pushbutton" ; } |
31 | virtual std::string get_display_name() const override { return _("Button" ); } |
32 | |
33 | virtual ObjectSettings get_settings() override; |
34 | |
35 | private: |
36 | enum PushButtonState { |
37 | OFF, |
38 | ON |
39 | }; |
40 | |
41 | std::string script; |
42 | PushButtonState state; |
43 | |
44 | private: |
45 | PushButton(const PushButton&) = delete; |
46 | PushButton& operator=(const PushButton&) = delete; |
47 | }; |
48 | |
49 | #endif |
50 | |
51 | /* EOF */ |
52 | |