1// SuperTux - PushButton running a script
2// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_OBJECT_PUSHBUTTON_HPP
18#define HEADER_SUPERTUX_OBJECT_PUSHBUTTON_HPP
19
20#include "object/moving_sprite.hpp"
21
22/** PushButton - jump on it to run a script */
23class PushButton final : public MovingSprite
24{
25public:
26 PushButton(const ReaderMapping& reader);
27
28 virtual HitResponse collision(GameObject& other, const CollisionHit& hit) override;
29 virtual void update(float dt_sec) override;
30 virtual std::string get_class() const override { return "pushbutton"; }
31 virtual std::string get_display_name() const override { return _("Button"); }
32
33 virtual ObjectSettings get_settings() override;
34
35private:
36 enum PushButtonState {
37 OFF,
38 ON
39 };
40
41 std::string script;
42 PushButtonState state;
43
44private:
45 PushButton(const PushButton&) = delete;
46 PushButton& operator=(const PushButton&) = delete;
47};
48
49#endif
50
51/* EOF */
52