1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_OBJECT_RAIN_PARTICLE_SYSTEM_HPP
18#define HEADER_SUPERTUX_OBJECT_RAIN_PARTICLE_SYSTEM_HPP
19
20#include "object/particlesystem_interactive.hpp"
21#include "video/surface_ptr.hpp"
22
23class RainParticleSystem final : public ParticleSystem_Interactive
24{
25public:
26 RainParticleSystem();
27 RainParticleSystem(const ReaderMapping& reader);
28 virtual ~RainParticleSystem();
29
30 void init();
31 virtual void update(float dt_sec) override;
32
33 virtual std::string get_class() const override { return "particles-rain"; }
34 virtual std::string get_display_name() const override { return _("Rain Particles"); }
35
36 virtual const std::string get_icon_path() const override {
37 return "images/engine/editor/rain.png";
38 }
39
40private:
41 class RainParticle : public Particle
42 {
43 public:
44 float speed;
45
46 RainParticle() :
47 speed()
48 {}
49 };
50
51 SurfacePtr rainimages[2];
52
53private:
54 RainParticleSystem(const RainParticleSystem&) = delete;
55 RainParticleSystem& operator=(const RainParticleSystem&) = delete;
56};
57
58#endif
59
60/* EOF */
61