1 | // SuperTux |
2 | // Copyright (C) 2018 Nir <goproducti@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_OBJECT_TEXT_ARRAY_OBJECT_HPP |
18 | #define |
19 | |
20 | #include <memory> |
21 | |
22 | #include "squirrel/exposed_object.hpp" |
23 | #include "scripting/text_array.hpp" |
24 | |
25 | #include "supertux/game_object.hpp" |
26 | #include "supertux/timer.hpp" |
27 | |
28 | #include "object/text_object.hpp" |
29 | #include "object/text_array_item.hpp" |
30 | |
31 | typedef size_t ta_index; |
32 | |
33 | /** A text array object intended for narration */ |
34 | class TextArrayObject final : public GameObject, |
35 | public ExposedObject<TextArrayObject, scripting::TextArray> |
36 | { |
37 | public: |
38 | TextArrayObject(const std::string& name = std::string()); |
39 | TextArrayObject(const ReaderMapping& reader); |
40 | |
41 | ~TextArrayObject() = default; |
42 | |
43 | virtual void draw(DrawingContext& context) override; |
44 | virtual void update(float dt_sec) override; |
45 | |
46 | virtual bool is_singleton() const override { return true; } |
47 | virtual bool is_saveable() const override { return false; } |
48 | |
49 | virtual std::string get_class() const override { return "text-array" ; } |
50 | virtual std::string get_display_name() const override { return _("Text array" ); } |
51 | |
52 | virtual const std::string get_icon_path() const override { |
53 | return "images/engine/editor/textarray.png" ; |
54 | } |
55 | |
56 | /////////// TextArray api related /////////// |
57 | |
58 | /** Empties the text array. */ |
59 | void clear(); |
60 | |
61 | /** Adds a text with duration. |
62 | @param: text the text itself (can be multiline & formatted). |
63 | @param: duration (optional) the text display time in seconds, defaults to 3. */ |
64 | void add_text(const std::string& text, float duration = 3.0f); |
65 | |
66 | /** Sets the current text index. |
67 | @param: index the index to set to. */ |
68 | void set_text_index(ta_index index); |
69 | |
70 | /** Sets the keep visible flag. |
71 | This flag overrides all texts to be visible. |
72 | @note: fade_transition overrides this |
73 | @param: keep_visible true to enable keep_visible; false to disable the flag. */ |
74 | void set_keep_visible(bool keep_visible); |
75 | |
76 | /** Sets the fade transition flag. |
77 | This flag overrides all texts to be visible and fading. |
78 | @note: overrides keep_visible flag */ |
79 | void set_fade_transition(bool fade_transition); |
80 | |
81 | /** Sets fadetime for fade_transition. |
82 | @param: fadetime the fade time. |
83 | @note: does NOT override the TextArray::fade_in() method. */ |
84 | void set_fade_time(float fadetime); |
85 | |
86 | /** Sets the done flag as on. This disables the text array. |
87 | @note: the text array is not cleared. |
88 | @param: done true for on; false for off. */ |
89 | void set_done(bool done); |
90 | |
91 | /** Sets the auto flag on & starts the auto narration. |
92 | @note: this starts the auto narration immediately! |
93 | this is disabled once the user inputs a skip! */ |
94 | void set_auto(bool is_auto); |
95 | |
96 | /** Sets the current text to the next one. |
97 | @note: if the text is the last on the array, |
98 | the done flag is set, and the text array is disabled. */ |
99 | void next_text(); |
100 | |
101 | /** Sets the current text to the previous. |
102 | @note: if the current text is the first on the array, |
103 | it stays that way. */ |
104 | void prev_text(); |
105 | |
106 | /////////// TextArrayObject access /////////// |
107 | |
108 | /** Gets the text item at a certain index. |
109 | @param: index the index of the text item to get. |
110 | @return: pointer to the text array item; or nullptr if fails. */ |
111 | TextArrayItem* get_text_item(ta_index index); |
112 | |
113 | /** Gets the current text item. |
114 | @return: pointer the current text array item; or nullptr if fails. */ |
115 | TextArrayItem* get_current_text_item(); |
116 | |
117 | /** Gets the last text item. |
118 | @return: pointer to the last text item; or nullptr if fails. */ |
119 | TextArrayItem* get_last_text_item(); |
120 | |
121 | private: |
122 | /** Overrides the properties of the text objects, according to the flags. */ |
123 | void override_properties(); |
124 | |
125 | /** Resets the auto narration state and updates it if necessary. */ |
126 | void reset_automation(); |
127 | |
128 | /** Handles user input requests (skipping, rewinding) |
129 | @note: might change to manual mode (disables auto flag) */ |
130 | void handle_input_requests(); |
131 | |
132 | /** Should fade transition logic apply |
133 | @return: true if fadeTransition flag is on & the transition is valid; |
134 | false otherwise. */ |
135 | bool should_fade(); |
136 | |
137 | private: |
138 | bool m_isDone; |
139 | bool m_isAuto; |
140 | bool m_keepVisible; |
141 | bool m_fadeTransition; |
142 | |
143 | float m_fadetime; |
144 | |
145 | std::vector<std::unique_ptr<TextArrayItem> > m_texts; |
146 | ta_index m_curTextIndex; |
147 | ta_index m_lastTextIndex; |
148 | |
149 | Timer m_waiting; |
150 | |
151 | private: |
152 | TextArrayObject(const TextArrayObject&) = delete; |
153 | TextArrayObject& operator=(const TextArrayObject&) = delete; |
154 | }; |
155 | |
156 | #endif |
157 | |
158 | /* EOF */ |
159 | |