1 | // SuperTux |
2 | // Copyright (C) 2018 Nir <goproducti@gmail.com> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_SCRIPTING_TEXT_ARRAY_HPP |
18 | #define |
19 | |
20 | #ifndef SCRIPTING_API |
21 | #include <string> |
22 | |
23 | #include "scripting/game_object.hpp" |
24 | |
25 | class TextArrayObject; |
26 | #endif |
27 | |
28 | |
29 | namespace scripting { |
30 | |
31 | /** |
32 | * A text array intended for scripts with narration |
33 | */ |
34 | class TextArray final |
35 | #ifndef SCRIPTING_API |
36 | : public GameObject<::TextArrayObject> |
37 | #endif |
38 | { |
39 | #ifndef SCRIPTING_API |
40 | public: |
41 | using GameObject::GameObject; |
42 | |
43 | private: |
44 | TextArray(const TextArray&) = delete; |
45 | TextArray& operator=(const TextArray&) = delete; |
46 | #endif |
47 | |
48 | public: |
49 | /* |
50 | * The text array api. |
51 | * @see: text_array_object.hpp |
52 | */ |
53 | void clear(); |
54 | void add_text(const std::string& text); |
55 | void add_text_duration(const std::string& text, float duration); |
56 | void set_text_index(int index_); |
57 | void set_keep_visible(bool keep_visible_); |
58 | void set_fade_transition(bool fade_transition); |
59 | void set_fade_time(float fadetime); |
60 | void set_done(bool done); |
61 | void set_auto(bool is_auto); |
62 | void next_text(); |
63 | void prev_text(); |
64 | |
65 | /* |
66 | * Text object api related |
67 | * @see: text_object.hpp |
68 | */ |
69 | void set_text(const std::string& text); |
70 | void set_font(const std::string& fontname); |
71 | void fade_in(float fadetime); |
72 | void fade_out(float fadetime); |
73 | void set_visible(bool visible); |
74 | void set_centered(bool centered); |
75 | void set_pos(float x, float y); |
76 | float get_pos_x() const; |
77 | float get_pos_y() const; |
78 | void set_anchor_point(int anchor); |
79 | int get_anchor_point() const; |
80 | }; |
81 | |
82 | } // namespace scripting |
83 | |
84 | #endif |
85 | |
86 | /* EOF */ |
87 | |