1// SuperTux
2// Copyright (C) 2018 Ingo Ruhnke <grumbel@gmail.com>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#include "scripting/game_object.hpp"
18
19#include "supertux/sector.hpp"
20#include "worldmap/worldmap.hpp"
21
22namespace scripting {
23
24GameObjectManager& get_game_object_manager()
25{
26 using namespace worldmap;
27
28 if (::Sector::current() != nullptr) {
29 return ::Sector::get();
30 } else if (WorldMap::current() != nullptr) {
31 return *WorldMap::current();
32 } else {
33 throw std::runtime_error("Neither sector nor worldmap active");
34 }
35}
36
37} // namespace scripting
38
39/* EOF */
40