1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#ifndef HEADER_SUPERTUX_SCRIPTING_PLATFORM_HPP
18#define HEADER_SUPERTUX_SCRIPTING_PLATFORM_HPP
19
20#ifndef SCRIPTING_API
21#include "scripting/game_object.hpp"
22
23class Platform;
24#endif
25
26namespace scripting {
27
28class Platform final
29#ifndef SCRIPTING_API
30 : public GameObject<::Platform>
31#endif
32{
33#ifndef SCRIPTING_API
34public:
35 using GameObject::GameObject;
36private:
37 Platform(const Platform&) = delete;
38 Platform& operator=(const Platform&) = delete;
39#endif
40
41public:
42 /** Move platform until at given node, then stop */
43 void goto_node(int node_no);
44
45 /** Start moving platform */
46 void start_moving();
47
48 /** Stop platform at next node */
49 void stop_moving();
50};
51
52} // namespace scripting
53
54#endif
55
56/* EOF */
57