1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3// Copyright (C) 2017 M. Teufel <mteufel@supertux.org>
4//
5// This program is free software: you can redistribute it and/or modify
6// it under the terms of the GNU General Public License as published by
7// the Free Software Foundation, either version 3 of the License, or
8// (at your option) any later version.
9//
10// This program is distributed in the hope that it will be useful,
11// but WITHOUT ANY WARRANTY; without even the implied warranty of
12// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13// GNU General Public License for more details.
14//
15// You should have received a copy of the GNU General Public License
16// along with this program. If not, see <http://www.gnu.org/licenses/>.
17
18#ifndef HEADER_SUPERTUX_SCRIPTING_TORCH_HPP
19#define HEADER_SUPERTUX_SCRIPTING_TORCH_HPP
20
21#ifndef SCRIPTING_API
22#include "scripting/game_object.hpp"
23
24class Torch;
25#endif
26
27namespace scripting {
28
29class Torch final
30#ifndef SCRIPTING_API
31 : public GameObject<::Torch>
32#endif
33{
34public:
35#ifndef SCRIPTING_API
36public:
37 using GameObject::GameObject;
38private:
39 Torch(const Torch&) = delete;
40 Torch& operator=(const Torch&) = delete;
41#endif
42
43public:
44 bool get_burning() const; /**< returns true if torch is lighted */
45 void set_burning(bool burning); /**< true: light torch, false: extinguish torch */
46};
47
48} // namespace scripting
49
50#endif
51
52/* EOF */
53